wtfbomb153 Posted March 18, 2017 Share Posted March 18, 2017 Shred & Patch will spread 25% of stored damage from Maim to enemies every 2 seconds while Mend will heal allies with 50 health per second Link to comment Share on other sites More sharing options...
Praxxor Posted March 18, 2017 Share Posted March 18, 2017 It's possible to make two equinoxes stack damage infinitely (by taking turns nuking the map while the other stacks damage) , the "shred" part will take advantage of that and will break the game again. IDK about the Patch part though, Mend needs all the help it can get I guess, it's pretty weak as it stands right now. Link to comment Share on other sites More sharing options...
Hemmo67 Posted March 18, 2017 Share Posted March 18, 2017 how about maim deals constant bleed dmg instead of only applying it once to affected enemies? Link to comment Share on other sites More sharing options...
TentownsRaid Posted March 18, 2017 Share Posted March 18, 2017 The issue i see is that maim is the strongest nuke in the game but it's sustain is terrible. Having the bleed do something extra is nice but having it a percent is not a good idea. It will force people to just let their stacks stay and not burst having even more potential dps. The patch parts iffy if the 50 hp/s is based off of power strength and not have a cap then it's a really good heal. How about Shred instead refreshes the bleed while also dealing a random dot to the target" the target will only be able to receive one non slash dot from Shred." While Patch gives health and shields per second depending on how much allies are missing percent wise. Link to comment Share on other sites More sharing options...
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