(XBOX)TheMadCash Posted March 23, 2017 Share Posted March 23, 2017 Telos Boltace was a unique weapon with a great mechanic. Guaranteed slash procs on slide. Its was a great weapon to put maiming strike on & it had its uses. Dont understand why its getting changed to something medicore that draw enemies towards you. Its almost like us players cant get too confortable with a weapon with a great mechanic. Meanwhile you have other melee weapons like Ohma that can red crit on slide attacks with a 1.5 multiplier that instant kills the strongest enemies & the Sancti Magistar that can heal defense objectives that remain untouched. Link to comment Share on other sites More sharing options...
Gremlin Posted March 23, 2017 Share Posted March 23, 2017 Because it was all anyone was using. (Ofc not everyone, but it was a really easy way to cheese most missions) Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 (edited) 2 minutes ago, Ker-Blammo said: Because it was all anyone was using. (Ofc not everyone, but it was a really easy way to cheese most missions) I assumed this but its no different than warframe aoe abilities like Embers WoF. Edited March 23, 2017 by (XB1)Cash201293 Link to comment Share on other sites More sharing options...
Gremlin Posted March 23, 2017 Share Posted March 23, 2017 Just now, (Xbox One)Cash201293 said: I assumed this but its not different than warframe aoe abilities like Embers WoF. Thats true, but fire falls off a lot sooner than slash procs. After a while ember doesnt really do anything. Link to comment Share on other sites More sharing options...
(PSN)watt4hem Posted March 23, 2017 Share Posted March 23, 2017 Really wished they'd keep the old effect and just add a cooldown timer like excal's radial blind Link to comment Share on other sites More sharing options...
SilvaDreams Posted March 23, 2017 Share Posted March 23, 2017 1 minute ago, (Xbox One)Cash201293 said: I assumed this but its no different than warframe aoe abilities like Embers WoF. Maybe because it was getting out of hand with how many people were macroing the living hell out of it and turning themselves I to a blur of noise, eye cancer and slash procs. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted March 23, 2017 Share Posted March 23, 2017 Because everyone had macros to constantly spam a very annoying wave that killed everything. It is too much. Link to comment Share on other sites More sharing options...
Xekrin Posted March 23, 2017 Share Posted March 23, 2017 4 minutes ago, (Xbox One)Cash201293 said: Is There a Reason Why Telos Boltace Is Getting a New Mechanic? You mean other than the dozens of threads and hundreds of replies about people abusing the current mechanics by macroing a slide attack into a single click that was very very OP? Nope, no reason at all. I would have been satisfied had they just put a delay on its slide attack 'passive' but I guess that would have interfered with normal slide attacks so they decided this was a better decision. To be honest, this is really only going to affect two types of players. Those who abused the living bejesus out of the slide macro and those who depended on it to break containers in a wide area. Anyone who didn't rely solely on the slide attack using macros probably won't be too perturbed by this. Of course it will be easier to complain about the nerf after we play the nerf. Link to comment Share on other sites More sharing options...
Xion Posted March 23, 2017 Share Posted March 23, 2017 Because god forbid, we can't have a good horde-killing melee weapon in a horde-based game. Link to comment Share on other sites More sharing options...
Jeoxz Posted March 23, 2017 Share Posted March 23, 2017 It's also a way to stop people blurring the line between legal/illegal macros. Sometimes this is what it takes. Link to comment Share on other sites More sharing options...
MobyTheDuck Posted March 23, 2017 Share Posted March 23, 2017 People were setting macros while playing as Valk or Volt to spin across the map at plaid speed, while the sheer amount of particle spam lagged everyone else. Link to comment Share on other sites More sharing options...
YUNoJump Posted March 23, 2017 Share Posted March 23, 2017 2 minutes ago, Xionyde134 said: Because god forbid, we can't have a good horde-killing melee weapon in a horde-based game. Pretty sure there's more than one good melee weapon in the game with a decent range. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 Still trying to figure out if Sancti Magistar healing objectives is intended since all of the Warframe abilities that used to heal objectives was nerfed. Link to comment Share on other sites More sharing options...
--RV--Meta Posted March 23, 2017 Share Posted March 23, 2017 Because DE wants Atterax to win the debate once and for all. Link to comment Share on other sites More sharing options...
--DSP-- Posted March 23, 2017 Share Posted March 23, 2017 3 minutes ago, Meta_Nexus said: Because DE wants Atterax to win the debate once and for all. Yup, now Atterax is finally the best melee of all... (But Telos Boltace definitely was the most overpowered) Link to comment Share on other sites More sharing options...
Voidforged Posted March 23, 2017 Share Posted March 23, 2017 (edited) Just now, (Xbox One)Cash201293 said: Still trying to figure out if Sancti Magistar healing objectives is intended since all of the Warframe abilities that used to heal objectives was nerfed. It'll be intended for four years, before they decide it was actually never intended and nerf it. Edited March 23, 2017 by Voidforged Link to comment Share on other sites More sharing options...
Jiminez_Burial Posted March 23, 2017 Share Posted March 23, 2017 Maybe involving a momentum mechanic for slide attacks would be better where once you slide attack you need to either build momentum again by having a speed based loadout and waiting .2 - .5 seconds before it let's you slide again, or simply have a check running in the background that hinders the player movement if they're spamming it in an obviously abusive way (think what mirrors edge did to pirates). I want them to AT LEAST keep how the effect interacts with crates, it's the only reason I ever use the Telos Boltace and I don't want to be required to equip the ignis if I want a reasonably fast method of clearing trash items when medallion hunting. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 7 minutes ago, Meta_Nexus said: Because DE wants Atterax to win the debate once and for all. 3 minutes ago, --DSP-- said: Yup, now Atterax is finally the best melee of all... (But Telos Boltace definitely was the most overpowered) Is the Atterax seriously good or you guys are just messing with me? Lol Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 Just now, Voidforged said: It'll be intended for four years, before they decide it was actually never intended and nerf it. Right. Lmaooo Link to comment Share on other sites More sharing options...
--DSP-- Posted March 23, 2017 Share Posted March 23, 2017 Just now, (Xbox One)Cash201293 said: Is the Atterax seriously good or you guys are just messing with me? Lol It is seriously good. It can now be considered the best after Telos "The King" Boltace is nerfed. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 Dont really like the new mechanic for the Telos Boltace but I suppose it could be great for pulling enemies into my Mag's bubbles. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 1 minute ago, --DSP-- said: It is seriously good. It can now be considered the best after Telos "The King" Boltace is nerfed. Mmm. I need to revisit this weapon then. Thx for letting me know Link to comment Share on other sites More sharing options...
Xion Posted March 23, 2017 Share Posted March 23, 2017 3 minutes ago, (Xbox One)Cash201293 said: Is the Atterax seriously good or you guys are just messing with me? Lol I feel bad for you child. Don't even know the true power of the Atterax. Link to comment Share on other sites More sharing options...
ComCray Posted March 23, 2017 Share Posted March 23, 2017 Ssshht... Stop drawing attention to the Atterax!! 😺😺 As to the OP, I still think the dizzy-stagger, that one of the combos of Tempo Royale has, would be a better (and more logical) way to deal with slide-spamming. But I can't fault DE for trying something original in stead. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 23, 2017 Author Share Posted March 23, 2017 Just now, Xionyde134 said: I feel bad for you child. Don't even know the true power of the Atterax. Lmao. Ill admit I leveled it up and never went back to it. Guess its about time i revisit the weapon. Whats a great build for it? Link to comment Share on other sites More sharing options...
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