Senigata Posted March 27, 2017 Share Posted March 27, 2017 I don't know if that has been adressed already but ever since the Octavia update my screen resolution has been wonky as hell and is a smaller res than I have actually enabled with the font and symbols being way huger than they should be. Link to comment Share on other sites More sharing options...
S0V3REiGN Posted March 27, 2017 Share Posted March 27, 2017 I have been seeing kuva guardians be completely invisible on some rare occasions. Link to comment Share on other sites More sharing options...
Frodosquall Posted March 27, 2017 Share Posted March 27, 2017 18 hours ago, BunchoFries said: After U20, i get dark lighting whenever i enter a mission situated in the void. If i die and revive however, it goes back to normal. Had the same bug. If they want the ee.log, I have it saved. Link to comment Share on other sites More sharing options...
Barmcake Posted March 27, 2017 Share Posted March 27, 2017 Trinity blessing (No.4 skill) timer seems messed up on players in party. I didn't see it already reported... so... Link to comment Share on other sites More sharing options...
-Rasuto- Posted March 27, 2017 Share Posted March 27, 2017 Syndicate and "[]" linked syandana preview bug. This "maybe" linked to the Song preview bug but just encase it's something different. Link to comment Share on other sites More sharing options...
Machayna Posted March 27, 2017 Share Posted March 27, 2017 Limbo Rift Surge is supposed to do damage to nearby surged enemies according to the tooltip but it doesn't seem to. Would be nice if that worked. Also when exiting cataclysm you always exit outside the rift even if you start in the rift. Just in case this is a bug I thought I'd report it but I can also see how it might not be based on how cataclysm now works. Also I noticed that the Harpak sometimes doesn't holster properly to the back of your frame. Sometimes it goes back on sideways or crooked. Link to comment Share on other sites More sharing options...
LIKE_A_PR3DAT0R Posted March 27, 2017 Share Posted March 27, 2017 Rhino roar, game always show the max duration of roar on the player list (i did few test , player see the right time go down but who use rhino and the roar see 2 stats, 1° the max duration all time, 2° time left for the skill ) Link to comment Share on other sites More sharing options...
LIKE_A_PR3DAT0R Posted March 27, 2017 Share Posted March 27, 2017 (edited) EDIT: don't know why but i have 2 same post o.o Edited March 27, 2017 by LIKE_A_PR3DAT0R Link to comment Share on other sites More sharing options...
Vyrn Posted March 27, 2017 Share Posted March 27, 2017 (edited) Chroma's Vex Armor is now buffing damage by far more than intended if the weapon has any elemental damage mods. Both tests here use the same Chroma build (349% total power strength) and a similar Lanka setup using crits to increase visibility. Note that this applies to both crits and non-crits. no damage mods Spoiler no vex stacks at full vex stacks (appropriate damage) then, modded with +105% corrosive damage (neutral damage type here, closest I could get to +100%) Spoiler no vex stacks (appropriate damage) full vex stacks (way more damage than anticipated) link to album of used screenshots It was messed up prior to U20 (I think object damage is still bugged, so refer to the messy, overstuffed topic below), and, although this is nice, it's also really broken lol Edited March 27, 2017 by Vyrndragon Link to comment Share on other sites More sharing options...
Doveda Posted March 27, 2017 Share Posted March 27, 2017 I'm having a problem with Octavia's music in where I created a bar of percussion and melody, looped those throughout the song, and used the bass to shake it up a little. When using the link to share my music, and in the music maker it sounds fine and has no problems, but in missions, the song (for both my melody and percussion, maybe the bass but it's harder to tell) skips back half a beat so it sounds like there is an errant note in the song. I've gone back and checked the song and it is looped with no extra notes, so I observed the rings for her 3 and noticed that when the note stumbles, the ring that represents the note teleports back a little. I'm not sure if other people are experiencing this, but a fix would be most appreciated. Link to comment Share on other sites More sharing options...
Sohki Posted March 27, 2017 Share Posted March 27, 2017 Chroma using his entire model for effigy. fixed on hotfix 2, but broken again in hotfix 3. Link to comment Share on other sites More sharing options...
feralknights Posted March 27, 2017 Share Posted March 27, 2017 Sorry, not sure if this has been reported yet but I don't have any video right now-- when I activate my Focus ability (in this case Vazarin), the Operator's audio yell/scream is not playing, and cannot be heard by my teammates, but I can hear when teammates use theirs. Only started with this update. Link to comment Share on other sites More sharing options...
Aquablivigia Posted March 27, 2017 Share Posted March 27, 2017 [DE]Gevan Today at 00:38 Hi NinjaOfDeath1, This change was intended as stated on the "Weapon Balance Pass" Update. Kindly check this link for more info:https://forums.warframe.com/topic/776642-octavias-anthem-update-20/ Thank you for your understanding. simulor(s) orb stacking issue was apparently intended all other functions of simulors have been nerfed to the point of obselete Link to comment Share on other sites More sharing options...
Godzilla853 Posted March 27, 2017 Share Posted March 27, 2017 What do you mean the orb stacking issue it worked fine when the update came out and then it stoped working? Link to comment Share on other sites More sharing options...
Jackel7 Posted March 27, 2017 Share Posted March 27, 2017 Synoid Simulor no longer make vortex when 3-4 balls overlaps, but with alt-fire key(middle mouse) balls will still explode. Link to comment Share on other sites More sharing options...
felipe3402 Posted March 27, 2017 Share Posted March 27, 2017 5 hours ago, Frodosquall said: Had the same bug. If they want the ee.log, I have it saved. Disable color correction and the enable it again on the start of the mission. Link to comment Share on other sites More sharing options...
-dicht.Goko- Posted March 27, 2017 Share Posted March 27, 2017 Don't know if it's been mentioned but this happened during a raid just a minute ago: Link to comment Share on other sites More sharing options...
GreenPlague Posted March 27, 2017 Share Posted March 27, 2017 Need a fix for Link to comment Share on other sites More sharing options...
TinkoMaki Posted March 27, 2017 Share Posted March 27, 2017 When doing the Orokin Derelict Survival solo, after a certain point I'm not even getting rewards along side with the Octavia Neuroptics problem. Link to comment Share on other sites More sharing options...
AnonNyx Posted March 27, 2017 Share Posted March 27, 2017 8 hours ago, [DE]Danielle said: Hey guys! Could you please send me your EE.logs in a private message immediately after this happens? EE.logs can be found in /%localappdata%/Warframe on your PC. Be sure that you don't open the launcher until you've saved your log. Thanks! I haven't had it happen since the latest hotfix, but definitely will send the log file if it happens again! Link to comment Share on other sites More sharing options...
-O-Dio Posted March 28, 2017 Share Posted March 28, 2017 in delerric suvivor no rewards after the first rotation A . i tested 2 time after notice that.. Link to comment Share on other sites More sharing options...
Dstreader Posted March 28, 2017 Share Posted March 28, 2017 Hi i want to report a bug on Orokin Derelict survival, because it seems that the reward from rotation B and C and so on wont drop after 10, 15 , and 20 minutes, so i really cant farm octavia neuroptics right now, i hope this could be fixed as many players are farming her right now. <my sincerest thanks> Link to comment Share on other sites More sharing options...
demangle Posted March 28, 2017 Share Posted March 28, 2017 (edited) In the quest for Limbo, Limbo Theorem, when I get to the part where im suppoed to get the Limbo Chassis blueprint on Ose, Europa, it spawns me in on an exterminate mission that requires 64 kills instead of an excavation, like its supposed to. there are hardly any enemies, infact all the times I tried restarting the mission, only 4 enemies spawned, and then nothing, so I cant complete the quest. Ive tried logging out and in again, making it unactive and active again, nothing. *EDIT* it is also spawning in Corpus Power Carriers. Edited March 28, 2017 by demangle Link to comment Share on other sites More sharing options...
Canabananalism Posted March 28, 2017 Share Posted March 28, 2017 Last Hotfix (20.0.4) did something real bad to Octavia's songs. The syncing is all over the place. Melodies, Bass and Percussion sections do not line up whatsoever. Link to comment Share on other sites More sharing options...
Syvarin Posted March 28, 2017 Share Posted March 28, 2017 (edited) On 3/26/2017 at 0:27 PM, Stokesy007 said: Limbo's companions take damage when in the rift from nonrifted enemies. It seems to only happen if Limbo is not the host. Came here to report this. I was running Limbo in a Kuva Flood with my kavat and it was literally going down as soon as it was revived because there were high level sapping ospreys dropping sappers everywhere. Edited March 29, 2017 by Syvarin Clarification Link to comment Share on other sites More sharing options...
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