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[Update 20] Share your Captura Screenshots!


[DE]Danielle
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Others probably had this idea before me, but I'm gonna put these in here anyway :satisfied:

~60% opacity burn filter + low intensity, neutral colors (mostly grays) for the main, fill, and rim lights + close to zero scene light

= low power, emergency lights setting :)

JfG4SJo.jpg

2OFW7Nj.jpg

Same settings, with the filter set to "cross process"

K90eSBZ.jpg

Edited by Aldrr
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1 minute ago, LazerSkink said:

 

Seems like they'd fit in a game using cell shading. If only there could be a filter for that.

At some point in edge of shadow's opacity. it kinda turns into that. Also if the lighting gets REALLY out of hand with the contrast filter the lines start to become defined
Rt36vlW.jpg

Spoiler

Jrsxxrb.png

Cleaned up version

 

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3 hours ago, BladeWielder65 said:

At some point in edge of shadow's opacity. it kinda turns into that. Also if the lighting gets REALLY out of hand with the contrast filter the lines start to become defined
Rt36vlW.jpg

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Jrsxxrb.png

Cleaned up version

 

 

Interesting. I may test this with Sonar's effects and see if they end up making a colored pencil looking shot.

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