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Octavia’s Anthem: Hotfix 20.0.3


[DE]Glen
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Changes

  • Removed assassins from Incident Archive 2318-H replay mode.
  • Removed an unscannable codex entry.

Fixes

  • Fixed a variety of random crashes that occurred most frequently at the end of the Octavia's Anthem Quest but would have caused pain and suffering throughout the game.
  • Fixed Mastery Rank Tests.
  • Fixed the Mod Fusion screen no longer displaying in-depth stats while upgrading Mods.
  • Fixed the missing Duplicates category in the Mod screen.
  • Fixed the Mod screen after selling duplicate mods.
  • Fixed foggy colored textures in the Earth tileset. 
  • Fixed the Helminth Charger Codex diorama freezing the game. 
  • Fixed Clem overlapping Steel Meridian agent in Captura.
  • Fixed overlapping text on clan details when viewing profile.
  • Fixed a crash in matchmaking.
  • Fixed a crash in Archwing missions.
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Hello. Any chance to get any of the following bugs fixed?

  • Operator and pets: if pets get downed while you are in operator mode, they just die and you can't revive them for duration of the mission. In kuva flood kuva guardians oneshot my kavat with 611 armor and 8974 health, so once I'm entering operator mode, I can say farewall to my cat;
  • Index UI: time left indication is hidden if "Overlay map" is chosen or if you just press "M" to switch mimimap position;
  • Minimap position (Overlay map) resets to top left after "leave/stay" screen to default position. I find it more convinient for me to use minimap in right side of screen and has appropriate setting on, so why does it reset? Same for UI in "infested salvage" mode: stations health gets lost after "leave/stay" screen and player usually needs to reset it by pressing M (changing minimap mode) twice;
  • Quick rewards screen (Tab) does not work for AW mode and Titania's Razorwing;
  • Missing booster icon from rare containers for non-host;
  • Kuva amount is hidden in mods section until one selects riven mod. Either show it or hide endo too.
  • Crafting: reduce amount of owned blueprints by one after crafting process has been started. (ex. I have 2 BPs of forma, I craft it and when it's built it still shows I have 2 BPs. I press "claim" and suddenly it becomes 1 BP. It's confusing.)
  • Mirage and Zenistar. Aren't Mirage's doppelgangers supposed to copy all things she do? When Mirage releases Zenistar's disk, then casts "Hall of Mirrors" and then does charged attack, Zenistar's disk returns to player, while doppelgangers throw 4 disks.
  • Sprint detection: holding shift while standing still will break Ivara's Prowl;
  • if you're holding sprint key as operator and you jump, you need to press and hold sprint key again after jump to "continue" sptinting.
  • Bald operators: if you hold 5, operators spawn as bald. Same when they return to warframe.

As per https://forums.warframe.com/topic/765831-pets-ui-operators-sprint-detection-bugs-annoying-as-fieldron/#comment-8460615

Edited by Noktin
color fix. Text was grey due to forums dark theme.
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1 minute ago, [DE]Glen said:

Changes

  • Removed assassins from Incident Archive 2318-H replay mode.
  • Removed an unscannable codex entry.

Fixes

  • Fixed a variety of random crashes that occurred most frequently at the end of the Octavia's Anthem Quest but would have caused pain and suffering throughout the game.
  • Fixed Mastery Rank Tests.
  • Fixed the Mod Fusion screen no longer displaying in-depth stats while upgrading Mods.
  • Fixed the missing Duplicates category in the Mod screen.
  • Fixed the Mod screen after selling duplicate mods.
  • Fixed foggy colored textures in the Earth tileset. 
  • Fixed the Helminth Charger Codex diorama freezing the game. 
  • Fixed Clem overlapping Steel Meridian agent in Captura.
  • Fixed overlapping text on clan details when viewing profile.
  • Fixed a crash in matchmaking.
  • Fixed a crash in Archwing missions.

Guys, go home. Go to sleep.

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