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Octavia’s Anthem: Hotfix 20.0.3


[DE]Glen
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Just now, Alcoholism said:

Tell [DE]Pablo that the UI scale is so big that I can see the pixels on the HUD... like seriously you guys scale up the UI but don't adjust the resolution with it? Then you make it non-adjustable?

Seriously wtf are you guys thinking?

It makes me want to tear my eyes out with a plastic spoon.

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This update dropped while I was nerdgasming over the Captura tool.

Just wanna thank the devs for embracing the true end game once again. :satisfied:

24cf00b8cc.jpg

Also having your own ship as a scene would be insane! :awe:

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21 minutes ago, [DE]Glen said:

Changes

  • Removed assassins from Incident Archive 2318-H replay mode.
  • Removed an unscannable codex entry.

Fixes

  • Fixed a variety of random crashes that occurred most frequently at the end of the Octavia's Anthem Quest but would have caused pain and suffering throughout the game.
  • Fixed Mastery Rank Tests.
  • Fixed the Mod Fusion screen no longer displaying in-depth stats while upgrading Mods.
  • Fixed the missing Duplicates category in the Mod screen.
  • Fixed the Mod screen after selling duplicate mods.
  • Fixed foggy colored textures in the Earth tileset. 
  • Fixed the Helminth Charger Codex diorama freezing the game. 
  • Fixed Clem overlapping Steel Meridian agent in Captura.
  • Fixed overlapping text on clan details when viewing profile.
  • Fixed a crash in matchmaking.
  • Fixed a crash in Archwing missions.

Hey @[DE]Glen Sarpa must have been broken during one of the recent updates, just noticed it only fires a single shot instead of the burst that it is meant to do.

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