Okay, so here's just something I wanted to mention because I can see this becoming a more prevalent issue in the game's future: The game needs consumable resource sinks for every item that you can farm more than one of and have continued access to. I've brought this up back when the Sibear was released, and with the Hema being the second poor design decision in that vein I feel like it'd be nice to point it out again. Mods, warframe components blueprints, actual resources - if everything has a v