NIPSICLES Posted March 28, 2017 Share Posted March 28, 2017 still can't click on last 2 rows of mandachord :( Link to comment Share on other sites More sharing options...
WTF-U_8 Posted March 28, 2017 Share Posted March 28, 2017 What about the bug that causes players to move backwards when simultaneously attacking with melee and hitting W, A, S, or D?????? Incredibly annoying. Link to comment Share on other sites More sharing options...
Kagemitsukenshi Posted March 28, 2017 Share Posted March 28, 2017 Octavia's Moves are no longer in sync and I cant get buffs (i crouch by sound and my song is all desycronized) Pls fix also my sarpa wont connect to my back and you cant get any good angles any more its really messed up Link to comment Share on other sites More sharing options...
KnightSpark Posted March 28, 2017 Share Posted March 28, 2017 5 hours ago, Haggal said: The "Music room" is a large room with a kind of tower inside, that has a chance to spawn in any given Lua mission. Around its midway section, attached to the encircling walls, you'll see three platforms at different levels, with 3 stepping pads on each of them. The middle platform has a console to start the puzzle. Once you complete the puzzle, jump to the area above the tower for the crate. Well, I've been to every mission on Lua and I have not come across it. So it must have been removed. Link to comment Share on other sites More sharing options...
Finedaible Posted March 28, 2017 Share Posted March 28, 2017 It still looks like the Miter buff did not get shipped. It's still got the old stats in the arsenal. Link to comment Share on other sites More sharing options...
Madness_Incarnate Posted March 28, 2017 Share Posted March 28, 2017 I know we are asking this from the first minute of the Octavia's Update and we've seen no what so ever reply from you DE Do something about this UI this is a major problem and it is making the game nearly unplayable for under 4k users Also a BIG MAJOR BUG is happening at Orokin Derelict Survival where rotation rewards are non-existent! It is confirmed. please fix these 2 things ASAP! thanks Link to comment Share on other sites More sharing options...
lcs. Posted March 28, 2017 Share Posted March 28, 2017 STILL NO UI FIXES? ? ? STILL NO MITER CRITICAL? ? ? And there you go no sentients anymore. Link to comment Share on other sites More sharing options...
Lafaille Posted March 28, 2017 Share Posted March 28, 2017 Hope there will be a UI fix soon ! keep up the good work ! Link to comment Share on other sites More sharing options...
CuChulainnWD Posted March 28, 2017 Share Posted March 28, 2017 (edited) 1 hour ago, Insane-Mana said: It was already dead Reading comprehension must be an issue for some people. This is not a nerf. It is a buff. Think of it like Body Count. They have increased the time you can now execute that second attack. They have not lengthened the cool down. That means you can make the distance to target to get the benefit of that second attack. Edited March 28, 2017 by CuChulainnWD Link to comment Share on other sites More sharing options...
Serinexxa Posted March 28, 2017 Share Posted March 28, 2017 55 minutes ago, KnightSpark said: Well, I've been to every mission on Lua and I have not come across it. So it must have been removed. It's quite rare, you will want to get a team of 4 and speed-search every corner of the map a few times. I managed to get it in the first day but it took several (like 10?) tries. What we did was exterminate so we could get the caches for the systems at the same time, it took ages but worked out well. ODS is apparently bugged for now though, so glad I did that already. Link to comment Share on other sites More sharing options...
Licitaqua Posted March 28, 2017 Share Posted March 28, 2017 (edited) 1 hour ago, KnightSpark said: Well, I've been to every mission on Lua and I have not come across it. So it must have been removed. the moon puzzles are random tilesets encountered during moon missions, they can spawn on any moon mission with the exception of the music puzzle spawning on mobile defense. if you dont think you have seen it try running with a player that has the puzzle rooms memorized by sight. you might have already gotten it without realizing it, many moon tiles seem SOMETHING like a puzzle but there are currently only 9 (counting the energy room) and of those only 7 are drift mods. just keep running either moon capture or moon exterminate and you will find it. if you have run over 6 missions without having found a puzzle try checking recruit chat for someone who knows them by sight... if no one is available to help when in doubt looking for the music room, just listen for a room that sings to you Edited March 28, 2017 by Licitaqua Link to comment Share on other sites More sharing options...
TraneVladimir Posted March 28, 2017 Share Posted March 28, 2017 6 hours ago, [DE]Megan said: Fixed Octavia’s ability song tracks skipping when using Adau Percussion as per: https://forums.warframe.com/topic/777184-octavia-song-loops-at-wrong-point/ Actually, it happened with any percussion instrument selected, but thanks! Link to comment Share on other sites More sharing options...
MarioMadness Posted March 28, 2017 Share Posted March 28, 2017 Well this no reward after 5 minute thing is getting to me. I need Octavia, why you have to play with my heart like this DE Link to comment Share on other sites More sharing options...
-CM-Raven Posted March 28, 2017 Share Posted March 28, 2017 Please fix Jordas Verdict Raid bugs - stage 3 , second nerve room host gets kick out from the mission resulting in fail - stage 3 , some clients can't see the vaporizer bubbles , when they are fed antiserum injectors Thank You! Link to comment Share on other sites More sharing options...
NeXXu5 Posted March 28, 2017 Share Posted March 28, 2017 6 hours ago, Neptlude said: its rng tho they increase the chance of it spawning now Try Lua capture, got it first time there and some of my friends have as well. Not sure if that's intentional but... Link to comment Share on other sites More sharing options...
NeXXu5 Posted March 28, 2017 Share Posted March 28, 2017 Thanks for the hard work [DE], any chance you'll be getting to the UI anytime soon? Link to comment Share on other sites More sharing options...
itzMayan Posted March 28, 2017 Share Posted March 28, 2017 Please Developers Don't Nerf and Make S#&$ty...... All The Fun Stuff First Secura Lecta and Now Synoid Simulor and Telos Boltace You Did Kill Mesa Also Only Some People Cry because they can't get the OP stuff Link to comment Share on other sites More sharing options...
-cS-dalonico Posted March 28, 2017 Share Posted March 28, 2017 7 hours ago, [DE]Megan said: Returned the Dread's charged shot to 20% status chance as intended what happened with it before? can anyone tell me pls? :P Link to comment Share on other sites More sharing options...
G0disMissing Posted March 28, 2017 Share Posted March 28, 2017 fix UI please! tnx Link to comment Share on other sites More sharing options...
dragonero78 Posted March 28, 2017 Share Posted March 28, 2017 7 hours ago, [DE]Megan said: Fixed a case of not receiving Orokin Derelict Defense rewards as per: https://forums.warframe.com/topic/776894-octavia-neuroptics-drop-bug/ Still, not fixed Link to comment Share on other sites More sharing options...
Omnimorph Posted March 28, 2017 Share Posted March 28, 2017 (edited) I've also put this in bugs and in feedback wf+abilities, but Octavia's 1, 2 and 3 are out of sync. It sounds like they're starting when you initiate the keypress (which is always going to be in a musically random place as it's dictated by gameplay), instead of automatically "latching" onto a master 4 bar sequence, so that they're in sync with each other (and more than one Octavia in the same team being in sync with each other), which I presume was the intention. Edited March 28, 2017 by Omnimorph Link to comment Share on other sites More sharing options...
xTerrain Posted March 28, 2017 Share Posted March 28, 2017 3 hours ago, dynomitedestryr said: read the description for banish now and probobly because DE does not like trolls I can think of two ways the old Limbo could be a troll, as you say. Since you weren't specific, allow me to answer the concerns of both: 1. Someone who Banishes other players to the Rift for the amusement of watching them flail at no longer being able to pick up things, or to do damage. Firstly, recall that you can roll to get out of the Rift. Admittedly, this wasn't very well publicized to those who didn't use, or research Limbo in specific, but it was possible. Secondly, note that the new Banish is an AoE ability, which means that it will be far easier for Limbo to accidentally Banish an ally that didn't want to be Banished (which was likely the case more often than not with Limbo players before the change, as it was very easy for an ally to walk in front of him at the wrong time without realizing). Now you can be Banished for merely standing near to the wrong enemy (melee users beware). This effect was then worsened, not helped, by the new Limbo system. 2. Someone who sits around in the Rift and never interacts with enemies or contributes anything to the team. Given how complicated it is now to Banish any enemies and join them in the rift for combat (as previously posted in the original update 20 thread, you must come out of the Rift (dodging across the room nigh-uncontrollably), Banish them and all their buddies to the Rift, then jump back into the Rift (again, flying across the room, and squandering a majority of their knockdown effect, no less) just to make use of your most basic ability), and considering how every Rift ability now uses an area of effect (meaning that your choices are either spend all your time dodging uselessly around into and back out of the Rift to bring smaller groups of enemies in to join you, or use Cataclysm and Rift Surge to bring everyone and their dog into the Rift (which either includes your allies, likely as not giving you the title of troll: definition 1, as they can't pick things up as soon as Cataclysm wears off and you're relying on Rift Surge to keep the battle going, or excludes your allies, leaving you all alone against all the hordes of enemies, and doomed to fail because you're playing a squishy frame, balanced for spending most of his time untouchable in his own plane of existence (or you could use Stasis to stop everything, confusing your allies even if they're with you, as they can no longer deal damage for the duration of the ability, which again would likely get you labeled as a troll: definition 1))), this 'just sit around in the Rift and do nothing useful' sort of behavior is actually encouraged by the new system and its lack of time limitation. These trolls will become more common, if anything. I would ask you here which definition you meant, but seeing as both concerns invalidate your initial statement, I don't see the need. However, on the off-chance that your concern is not among these two, then please enlighten me, as if there IS any valid reason for this amalgamation of a new system, I have yet to hear of it. I still claim that a stationary Riftwalk, and/or the ability to use Banish from the other plane (perhaps at a reduced AoE or reduced damage (lower damage may actually make Limbo more fun to play at the lower levels, which is where he's normally attained, since the enemies might be able to survive entry into the Rift)), would make the new setup much more bearable than it is now. Link to comment Share on other sites More sharing options...
OH_GOD_NOTTHISGUY Posted March 28, 2017 Share Posted March 28, 2017 DE Logic players put 7-8 forma on a weapon to make it end game viable lets nerf it to trash and compensate for it with 1 forma Link to comment Share on other sites More sharing options...
Insane-Mana Posted March 28, 2017 Share Posted March 28, 2017 1 hour ago, CuChulainnWD said: Reading comprehension must be an issue for some people. This is not a nerf. It is a buff. Think of it like Body Count. They have increased the time you can now execute that second attack. They have not lengthened the cool down. That means you can make the distance to target to get the benefit of that second attack. either way it must have been a great improvement as i have yet to see any one use it. Link to comment Share on other sites More sharing options...
Insane-Mana Posted March 28, 2017 Share Posted March 28, 2017 3 minutes ago, kanishak1234 said: DE Logic players put 7-8 forma on a weapon to make it end game viable lets nerf it to trash and compensate for it with 1 forma yes +1 Link to comment Share on other sites More sharing options...
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