WhiteGemini Posted March 29, 2017 Share Posted March 29, 2017 you guys also fixxed the miter not criting you should have the in the list too and thank you very much for the miter crit fix ;) Link to comment Share on other sites More sharing options...
Blazability Posted March 29, 2017 Share Posted March 29, 2017 Well. The ESC menu seems fixed. Can't say the same when you bring up the gear/emote wheel. Link to comment Share on other sites More sharing options...
Kanaima Posted March 29, 2017 Share Posted March 29, 2017 I might actually do Void Trace alerts now... maybe. Any chance we could get the option to change kubrow/kavat energy colors as well please? Link to comment Share on other sites More sharing options...
-Ringed-Umbra- Posted March 29, 2017 Share Posted March 29, 2017 Praise the sun ! my bb Octavia is fixed, I'll play as soon as I can now. Link to comment Share on other sites More sharing options...
Konachibi Posted March 29, 2017 Share Posted March 29, 2017 (edited) STILL no fix for Octavia's Resonator causing the game to go into an unplayable state after teleporting to the player? THIS IS A SERIOUS PROBLEM! FIX IT! Still no fix for enemies not attacking Mallet when it's attached to a Resonator. I hate to be a nag but Octavia's Resonator is broken and really should be looked at before you tweak all these tiny things. Edited March 29, 2017 by Konachibi Link to comment Share on other sites More sharing options...
ForgeBurn Posted March 29, 2017 Share Posted March 29, 2017 All the water on Earth is gone. Link to comment Share on other sites More sharing options...
ashrah Posted March 29, 2017 Share Posted March 29, 2017 Setting the Instrument volume in Mandachord sliders to "off" will now completely mute the sound. tnx for this change Link to comment Share on other sites More sharing options...
Evultis Posted March 29, 2017 Share Posted March 29, 2017 No fix for Link to comment Share on other sites More sharing options...
Fliktor06 Posted March 29, 2017 Share Posted March 29, 2017 I got one of the instrument packs, but still have default 5 slots. Link to comment Share on other sites More sharing options...
VentiGlondi Posted March 29, 2017 Share Posted March 29, 2017 No fix for: - Tenora, Opticor, and other large weapons breaking wrists - Altas and Wukong having swapped javelin idle stances - Promised enemy ignis changes not having effect - Supra buff affecting Corpus Tech as well, resulting in disproportionate accuracy and damage per shot Link to comment Share on other sites More sharing options...
PhireWuffie Posted March 29, 2017 Share Posted March 29, 2017 21 minutes ago, [DE]Danielle said: Fixed the Little Helper Hat attachment awkwardly positioned inside of the Helminth Charger’s head and neck. Nope...still broken. Spoiler Link to comment Share on other sites More sharing options...
Lt.Nagae Posted March 29, 2017 Share Posted March 29, 2017 Link to comment Share on other sites More sharing options...
Xekrin Posted March 29, 2017 Share Posted March 29, 2017 27 minutes ago, [DE]Danielle said: slightly easier hehe hehehehe heehee heeeeeeheeeeee don't make it too easy! just slightly easier! mwahaha Link to comment Share on other sites More sharing options...
Killarcent Posted March 29, 2017 Share Posted March 29, 2017 ty Link to comment Share on other sites More sharing options...
sulusdacor Posted March 29, 2017 Share Posted March 29, 2017 ....ui ...option to mute other octavias (since now i can play her solo, but the overall problem still exists...) Link to comment Share on other sites More sharing options...
Rolunde Posted March 29, 2017 Share Posted March 29, 2017 26 minutes ago, [DE]Danielle said: Void Trace Alerts will now grant 20 Traces instead of 10 Traces. Woo, nice, thanks!! 28 minutes ago, [DE]Danielle said: Fixed Kuva Siphons pointing in the opposite direction of the incomi Thank The Maker, heh ;-) 29 minutes ago, [DE]Danielle said: Fixed Grineer Forest day/night applying night lightmap tints to the Orokin Void interior tiles. This was a pretty effect and gave the Void an interesting vibe. That said it could make things hard to see too. So it was neat but I wouldn't want it all the time. Thanks for the update and fixes. ~R~ Link to comment Share on other sites More sharing options...
Bladereap3r Posted March 29, 2017 Share Posted March 29, 2017 thanks Dev's for this current patch! <3 Link to comment Share on other sites More sharing options...
Finedaible Posted March 29, 2017 Share Posted March 29, 2017 Then there was much rejoicing this day. You guys really squash those bugs up pretty quickly. Noice. Link to comment Share on other sites More sharing options...
Rhundis Posted March 29, 2017 Share Posted March 29, 2017 34 minutes ago, Pegasy said: UI fixes? What did Danielle just say! 35 minutes ago, [DE]Danielle said: Edit: For those of you wondering where the UI adjustment fixes are please read yesterday's Part 2 of the 4K UI Support Dev Workshop: Link to comment Share on other sites More sharing options...
BiancaRoughfin Posted March 29, 2017 Share Posted March 29, 2017 (edited) 47 minutes ago, [DE]Danielle said: Fixed Grineer Forest day/night applying night lightmap tints to the Orokin Void interior tiles. I entered a Void mission the other day and noticed the lighting was different tho i found it very interesting, gave the void Tilesets a very different perspective. Maybe this could be used intentionally in the Future? Maybe Grineer and Corpus managed to find a safe way into Orokin Towers then the only way to prevent them from completely taking over would be taking down the Tower`s power core. When doing so the lights would go down and a timer would pop up showing how much time we had to extract before the void crushed the tower since its basic support functions wouldnt be working anymore? :3 Edited March 29, 2017 by BiancaRoughfin Link to comment Share on other sites More sharing options...
MarshallBanana0815 Posted March 29, 2017 Share Posted March 29, 2017 (edited) still no fix for effect dropdown in captura not working Spoiler Edited March 29, 2017 by MarshallBanana0815 Link to comment Share on other sites More sharing options...
Eldnacpeek Posted March 29, 2017 Share Posted March 29, 2017 3 hours ago, [DE]Danielle said: Added Energy color option for the Helminth Charger customizations in Arsenal. Thanks. Link to comment Share on other sites More sharing options...
Arniox Posted March 29, 2017 Share Posted March 29, 2017 (edited) 44 minutes ago, [DE]Danielle said: Limbo does not receive Energy Regen while in the Rift. ok fine, that's all goods. BUT, if you're doing this. Can you please make limbo cast banish on enemies outside of his own plane? It makes it very hard to go back and forth and banish and freeze and all that without any energy regen now. nvm, saw that it was for conclave :P Thanks :) :) :) Edited March 29, 2017 by Arniox Link to comment Share on other sites More sharing options...
t3nka_XL Posted March 29, 2017 Share Posted March 29, 2017 Quote Anyone having A problem trying to key bind anything to c ? yes same here oO Link to comment Share on other sites More sharing options...
HC217 Posted March 29, 2017 Share Posted March 29, 2017 thanks for the update, still no fix for Link to comment Share on other sites More sharing options...
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