Jump to content
[DE]Megan

Octavia's Anthem: Hotfix 20.0.8

Recommended Posts

1 hour ago, [DE]Megan said:

Synoid Simulor now correctly displays 5% Critical Chance and 35% Status Chance in the Arsenal. 

Another Nerf.... 

Meh, not like I used that annoying trash anyways.

Tyty

Share this post


Link to post
Share on other sites
1 hour ago, Naztyhatsu said:

*Sigh* Just when i was starting to have fun once more with an old friend :/

What was it before the Nerf? 

Also,  why Nerf an already underpowered weapon?

It was fine

Share this post


Link to post
Share on other sites
1 hour ago, O.O_ said:

You guys should use BASINGA instead of "as intended"... so much fun while it lasted, thanks for nothing >_>

Agreed. Revert it DE. 

It was complealty fine as it was

Share this post


Link to post
Share on other sites
1 hour ago, [DE]Megan said:
  • Panthera Primary Fire Critical Chance adjusted to 10% as intended.

Was this really necessary? With crit mods on, it's a 20% dps nerf... I have a really good roll on a riven with like 320% dmg + 180% cold and it was kinda sorta usable in sortie 3 with it. The secondary fire still takes ages to kill anything thanks to it being a continuous weapon so that high status really doesn't do that much. If I need a lucky riven roll to make it viable it didn't really need a nerf at all.

Also spending the time to forma it 6 times, then spend plat on a riven, then farm kuva over and over again to reroll it just to have the gun nerfed right after I'm done is kinda really discouraging.

  • Upvote 3

Share this post


Link to post
Share on other sites

Plés fix octavia neuroptics not saving in ODS mission reward. Happened to me twice :/

  • Upvote 1

Share this post


Link to post
Share on other sites

Thanks for yet another hot fix, but prosecutors not spawning in ceres missions is still an issue for many as I've been told and have tested to be true.

Share this post


Link to post
Share on other sites

Great. Just after I spent 5 forma and re-rolled 20 times to get a critical chance Riven, you nerfed the not overly powerful Panthera. It must be very nice of you to bait players wasting their time and resources on nothing!

  • Upvote 2

Share this post


Link to post
Share on other sites
2 hours ago, ColdCremator said:

Cool, now please! Fix this! 

https://www.reddit.com/r/Warframe/comments/61xtef/pantheras_alt_fire_is_still_bugged/

The alt fire still doesn't do 225 base damage per ammo consumed like it's supposed to :(

 

Huh, that's why the damage feels much lower than the stats imply. I thought I was missing the targets due to its continous feature.

Share this post


Link to post
Share on other sites
2 hours ago, CheatArtist said:

Still think there's nothing wrong with the HUD Scale on 2560 x 1440 resolution?

20170329001201_1.jpg

I want a huge stay puft sized kuria too!

Share this post


Link to post
Share on other sites
3 hours ago, [DE]Megan said:
  • In order to maintain performance we have tweaked the max number of Tonkor projectiles Limbo can create in Stasis to 25 and the max number of Staticor projectiles to 10 before Stasis becomes unstable and closes. 

Jesus Christ, stop it with this. There is literally no reason for the cap to be that low. Do you even know how few shots 10 is for the Staticor? There's almost no point in using Stasis with the Staticor with a cap of 10. At that point, you're throwing away gameplay functionality for minimal framerate boost. Even if the cap were 50-100, there's more performance issues with Octavia teammates than Limbos using Stasis.

Edited by Alusdrann
  • Upvote 1

Share this post


Link to post
Share on other sites

Would you FIX THE UI AND FOV instead of balance changes?  I know it is a TOTALLY novel idea and all but literally causing nausea on an "upscaled" 800x600 resolution is a far larger problem over not being able to duel in the dojo.

 

Share this post


Link to post
Share on other sites

Is there any way we can nerf "FIX", all decent weapons?   I mean, this is PVE Beta Game... it's about time we nerf rebalance everything... I would start by erasing all Forma and Catalysts... i mean, that's totally unfair to new players.   Second, Lets make all warframes have exactly same abilities, but increase fashion options.     Third, can we increase enemy scaling and health.   Too many players are complaining that enemies are just too easy to kill.   Plus, we need to put a stop to these supposed endgame endurance runs.   No one should be able to do more than 20 minutes in a survival.  

Let's make Warframe Great again!!!!!  

  • Upvote 2

Share this post


Link to post
Share on other sites

Panthera:

"Critical Hit Chance of Primary Fire is now 10%"

Taken from:

It was always, always, ALWAYS intended to be 10%. Holy Hek you guys.

Share this post


Link to post
Share on other sites

This thread is an update thread, not a place to report bugs. There is an area in the forums for bugs for a reason.

  • Upvote 1

Share this post


Link to post
Share on other sites
4 hours ago, [DE]Megan said:

-Hit the road, Jack-

I know I have asked this before, but have you guys fixed the problems regarding the Kuva Siphon pipes yet?

Thank you in advance.

Share this post


Link to post
Share on other sites
3 hours ago, Xzorn said:

So can I have my kuva back?

674DEzG.jpg

It would seem unwise to participate in the Riven system at this point.

At any moment a weapon could go from crit viable to not-crit viable or vise versa. Paracyst up form 5% to 10% crit is now a crit viable weapon.

Hema costs stayed the same because you guys didn't want to step on player's hard work and that's something I can understand and in fact  appreciate but where's the line here? How about a Riven Token used for reworked weapons that will reset an appropriate riven and refund it's invested Kuva. 

I guess it doesn't matter much since Simulor is an MR12 Trash Can at this point but it would be nice to get my invested Kuva back.

No you can not as the stats on the simulor did not change. Read the notes again. The weapon was always 5%crit after the buff and was only pointed out that it was showing the wrong stats in the arsenal. If your riven worked before it will not become any worse as the weapons stats are still exactly the same its just now showing them properly.

Share this post


Link to post
Share on other sites
9 minutes ago, KubrowTamer said:

No you can not as the stats on the simulor did not change. Read the notes again. The weapon was always 5%crit after the buff and was only pointed out that it was showing the wrong stats in the arsenal. If your riven worked before it will not become any worse as the weapons stats are still exactly the same its just now showing them properly.

 

The weapon was not always 5% crit. It was changed to 5% in U20.

It displayed 5% during the first patch when the weapon did not ramp in damage. It then displayed 10% when the weapon did not stack but would red-crit and now again it was changed back to 5%.

10% x2 is a crit viable weapon that can benefit from crit mods enough to be competitive with alternatives. 5% x2 is not. They wasted my time by attempting to get rolls that were previously viable before U20 and in case of Simulor better outside dealing with armor. My Riven + Point Strike previously gave Simulor 30% crit chance before U20. It now has 15% crit chance.

I thought for a moment they realized changing the base crit would screw over players but it seems not and so I've posted about this poorly planned change.

Share this post


Link to post
Share on other sites

i know you guys want a UI fixe but stop yelling at the devs like this damnit. they work so hard to make this game the best F2P game on the market

Share this post


Link to post
Share on other sites

There's still a bug where switching from archwing to warframe causes melee to not be able to use stance attacks and move constantly forward or backward while attacking.

Share this post


Link to post
Share on other sites

Will the Octavia Neuroptics bp properly drop from ODS? A lot of people including me have run into the issue that it will show up as a reward during the mission, but once we get back to our ships it's just gone. It's hard to be hyped about a new frame when it's impossible to build...

  • Upvote 1

Share this post


Link to post
Share on other sites

i still have this annoying bug that each time I try to change a armor set or a syandana it gets stuck and I cannot move or get out of the menu or anything

can you please look intoit and fix it pleaseeeee :sadcry:

Share this post


Link to post
Share on other sites

So, when is the Glaive's holstering animation gonna be fixed? It is currently using the Claws animation, and it has been ever since customizable holstering was made into the game, and that was quite many updates ago.

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...