General_Durandal Posted November 13, 2017 Author Share Posted November 13, 2017 Build 2.3 Increased the AoE of all grenades. Turret Fire Rate increased, and now can have it's fire-rate increased farther with power duration. Reduced Turret's Impact Damage, but added puncture damage. Added Cast Cost to Jetpack powers. Increased Jetpack Flare Range. Link to comment Share on other sites More sharing options...
crazyt6000 Posted November 13, 2017 Share Posted November 13, 2017 maybe his first ability should be toggleable, press 1 to activate, use the scroll wheel to change grenades, then left click to throw, press 1 to deactivate Link to comment Share on other sites More sharing options...
General_Durandal Posted December 7, 2017 Author Share Posted December 7, 2017 (edited) On 11/13/2017 at 7:54 AM, crazyt6000 said: maybe his first ability should be toggleable, press 1 to activate, use the scroll wheel to change grenades, then left click to throw, press 1 to deactivate Left click is shooting your gun. I don't think it would work very well overwriting that function. Edited December 7, 2017 by General_Durandal Link to comment Share on other sites More sharing options...
HadronVictorioso Posted December 7, 2017 Share Posted December 7, 2017 Link to comment Share on other sites More sharing options...
KaffeRausch Posted December 10, 2017 Share Posted December 10, 2017 The Grenade Idea Sounds good, but I would credit grenades at a sniper grenadier warframe or a mannequin version of Mesa.Also, throwing grenades just like throwing in the game quickly involves hurling them somewhere into your own.I would be for easy target-seeking frisbee grenades.My recommended grenade variant.Grenade 1: ThermitBurn Armor with 55/65/75/85% Chace on Acid Prok (Fix Chance)Fire enemies with a 70/80/90/100% chance (FIX chance)Split fire / acid damage 100/150/200/300 (power-damage)in 4,5 / 9 / 13,5 / 18 meters. (Power-range) Link to comment Share on other sites More sharing options...
General_Durandal Posted January 2, 2018 Author Share Posted January 2, 2018 (edited) On 12/10/2017 at 6:15 AM, KaffeRausch said: The Grenade Idea Sounds good, but I would credit grenades at a sniper grenadier warframe or a mannequin version of Mesa.Also, throwing grenades just like throwing in the game quickly involves hurling them somewhere into your own.I would be for easy target-seeking frisbee grenades.My recommended grenade variant.Grenade 1: ThermitBurn Armor with 55/65/75/85% Chace on Acid Prok (Fix Chance)Fire enemies with a 70/80/90/100% chance (FIX chance)Split fire / acid damage 100/150/200/300 (power-damage)in 4,5 / 9 / 13,5 / 18 meters. (Power-range) Build 2.4 Power 1: Grenade, overall range reduces. Grenade 1, is now Flash-Bang, which is a combination of Concussive and Flash Grenades. Grenade 2, Still Frag. Grenade 3, now Incendiary. Grenade 4, now Smoke-Chaff. Grenade 1: Flash-Bang Staggers and stuns enemies for 1.5/3/4.5/6 seconds, (power duration) in 2/4/6/8 meters. (power range) Blinds enemies for 1.5/3/4.5/6 seconds, (power duration), in 4/8/12/16 meters, (power range) that are looking in it's direction, and have line of sight. Grenade 2: Frag Deals 250/500/750/1000 blast damage, (power strength) to enemies in 2/4/6/8 meters. (power range) Effected enemies are knocked down. Grenade 3: Incendiary Creates a small ash pile on the floor at explosion point, enemies that stand on it take 10/20/30/40 heat damage per second. (power strength) Enemies in 2/4/6/8 meters of the explosion, (power range) receive a heat proc for 2/4/6/8 seconds, (power duration) that deals 50/100/150/200 heat damage a second. (power strength) Armor is also damage by 1/2/3/4% per second. Grenade 4: Smoke-Chaff Creates a 3/6/9/12 meter thick cloud of smoke, (power range) that enemies can't see into or though. Enemies in the smoke are blind, and electronics inside are disabled. (laser weapons will be disarmed, shields and robots will be disabled) The smoke lasts 6/12/18/24 seconds. (power duration) Edited January 2, 2018 by General_Durandal Link to comment Share on other sites More sharing options...
General_Durandal Posted January 27, 2018 Author Share Posted January 27, 2018 Open to suggestions for improvements. Link to comment Share on other sites More sharing options...
lettrehaben Posted January 27, 2018 Share Posted January 27, 2018 this is literally Krieg from Borderlands 2, especially the passive Link to comment Share on other sites More sharing options...
ladymayneth Posted January 29, 2018 Share Posted January 29, 2018 i like the theme but the abilities do not fit and the passive eh? Link to comment Share on other sites More sharing options...
General_Durandal Posted February 23, 2018 Author Share Posted February 23, 2018 On 1/27/2018 at 2:37 AM, lettrehaben said: this is literally Krieg from Borderlands 2, especially the passive Not literally, "in a literal manner or sense; exactly." only partially. Krieg means war, and is part of the word Blitzkrieg, which means Lightning War. "An intense military campaign intended to bring about a swift victory." Krieger means warrior, or soldier. Krieg's "Light the Fuse" can only be used while in the downed state. Krieger's Grenades, and other powers can't be used while in downed state. Might change that though. On 1/28/2018 at 6:03 PM, ladymayneth said: i like the theme but the abilities do not fit and the passive eh? Thanks. Have to balance him somehow. If he could use his powers while in Downed state, he'd be unstoppable as long as there are enemies to kill. Link to comment Share on other sites More sharing options...
Fighting-Polygon Posted March 17, 2018 Share Posted March 17, 2018 Oh man he's a one man army Link to comment Share on other sites More sharing options...
General_Durandal Posted April 11, 2018 Author Share Posted April 11, 2018 On 3/17/2018 at 3:39 PM, Fighting-Polygon said: Oh man he's a one man army That is the idea :) Link to comment Share on other sites More sharing options...
General_Durandal Posted June 15, 2018 Author Share Posted June 15, 2018 bump Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 Anyone have ideas to improve this? Link to comment Share on other sites More sharing options...
SirSovereign Posted July 12, 2018 Share Posted July 12, 2018 Sounds a bit like mine.. we all seem to want a tanky support, but ours are still different enough to both exist lol Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 7 hours ago, SirSovereign said: Sounds a bit like mine.. we all seem to want a tanky support, but ours are still different enough to both exist lol I posted Kreiger on April 1, 2017 in Fan Concepts . Which means Kraiger is older then Technomancer, Honeybee, Havok, and Havoc, so you can't say I stole an idea. But yeah, the general idea seems to be one people want. Currently, the tanks are Rhino, Valkyr, Wukong, and... I think that's it. Room for 2-7 more tanks total. Link to comment Share on other sites More sharing options...
(PSN)VoidVox_ Posted July 12, 2018 Share Posted July 12, 2018 (edited) 5 hours ago, General_Durandal said: I posted Kreiger on April 1, 2017 in Fan Concepts . Which means Kraiger is older then Technomancer, Honeybee, Havok, and Havoc, so you can't say I stole an idea. Was going to say that I like this concept overall, has potential. But that overly defensive response means i should keep my distance I guess. Wouldn't want any feedback I give to be interpreted as a threat <_< Edit: (Havoc is my post btw) Edited July 12, 2018 by (PS4)warhero229 Link to comment Share on other sites More sharing options...
SirSovereign Posted July 12, 2018 Share Posted July 12, 2018 7 hours ago, General_Durandal said: I posted Kreiger on April 1, 2017 in Fan Concepts . Which means Kraiger is older then Technomancer, Honeybee, Havok, and Havoc, so you can't say I stole an idea. But yeah, the general idea seems to be one people want. Currently, the tanks are Rhino, Valkyr, Wukong, and... I think that's it. Room for 2-7 more tanks total. No one ever said you stole anything? I'd never say anyone stole something, and if I had my own vision of someone else's frame, I'd still say it was theirs with my own twist.. Was just saying all of our frames share charactaristics lol.. Tanks are rhino, chroma, inaros, valkyr, wukong, nidus, and even mesa.. 3 of them are DPS too Useful supports are chroma, Oberon, and octavia.. and they're also DPS Like I said, all of our frames are different enough to all exist Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 2 hours ago, (PS4)warhero229 said: Was going to say that I like this concept overall, has potential. But that overly defensive response means i should keep my distance I guess. Wouldn't want any feedback I give to be interpreted as a threat <_< Edit: (Havoc is my post btw) Thanks. He said, "Sounds a bit like mine..". No reason to say that, though I guess I could have just said they aren't similar and why, instead. Link to comment Share on other sites More sharing options...
General_Durandal Posted July 12, 2018 Author Share Posted July 12, 2018 3 minutes ago, SirSovereign said: No one ever said you stole anything? I'd never say anyone stole something, and if I had my own vision of someone else's frame, I'd still say it was theirs with my own twist.. Was just saying all of our frames share charactaristics lol.. Tanks are rhino, chroma, inaros, valkyr, wukong, nidus, and even mesa.. 3 of them are DPS too Useful supports are chroma, Oberon, and octavia.. and they're also DPS Like I said, all of our frames are different enough to all exist Ah, okay sorry. Oh right, Chroma has the Vex Armor thing, turn it on, take damage to get armor or something. Mesa? A tank? What the, Shatter Shield is a defensive move now? I remember It used to be something that stripped enemy armor and shields, ultimately making her the best DPS in the game. The only similarity is that they have a turret power, but the turrets work differently. The only thing similarity between an apple and orange are that they are both fruit. I see no reason for you to bring it up, so I got defensive, sorry. Link to comment Share on other sites More sharing options...
General_Durandal Posted August 9, 2018 Author Share Posted August 9, 2018 Bump Link to comment Share on other sites More sharing options...
General_Durandal Posted September 6, 2018 Author Share Posted September 6, 2018 Always open to ideas on how to improve. Link to comment Share on other sites More sharing options...
General_Durandal Posted October 1, 2018 Author Share Posted October 1, 2018 bump I keep bumping these because I don't want them archived. Link to comment Share on other sites More sharing options...
General_Durandal Posted October 23, 2018 Author Share Posted October 23, 2018 bump Link to comment Share on other sites More sharing options...
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