Jump to content

Octavia’s Anthem: Update 20.2.0

Recommended Posts

On 13/04/2017 at 3:31 AM, White_Matter said:

With the Legacy option for the Menus, the hacking displays(only tested grineer) also gets alot smaller. Makes it harder to crack.


I second this. Quite annoying. It's also the case for corpus hacking displays.

Link to post
Share on other sites
On 4/12/2017 at 2:04 PM, [DE]Megan said:

Fixed Ash being able to insta-kill the Juggernaut by doing a finisher. Finishers are unable to be performed on the Juggernaut/Juggernaut Behemoth. 

welp rip.. one of the few reasons why I would use dat ash.. On a serious note though.. I didn't use Ash to one shot Juggernaut/Juggernaut Behemoth to trivialize content. I used it because he could one shot me through the wall with his spine strike and waiting for his tummy to be exposed to do any sort of significant damage is just frustrating. Not giving us tenno any mechanics to kill him but instead make us wait for boss mechanics is not fun..

So my question is will there be a rework on Juggernaut's mechanics? And since I'm on the topic of annoying enemies, will Vay Hek the boss on node Oro, Earth also has some very frustrating mechanics. He can emp/drain all energy and can heal himself from killing his fellow grineer. Will he be receiving some sort of a rework as well as us tenno have to wait for his face to be exposed before we can blow our loads?

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...