Shaw1996 Posted April 12, 2017 Share Posted April 12, 2017 After I downloaded the update, I (also my partner) tried extracting out of Lith after 10 waves and it counted as battle instead of extract. This is the only bug I found with this update though. Link to comment Share on other sites More sharing options...
LordKellogg Posted April 12, 2017 Share Posted April 12, 2017 Yea! Link to comment Share on other sites More sharing options...
-CAT-Drakulon Posted April 12, 2017 Share Posted April 12, 2017 Still no fix JV and LoR Link to comment Share on other sites More sharing options...
Ned-2600 Posted April 12, 2017 Share Posted April 12, 2017 Well thx for the update! Hope Nvidia PhysX gets fixed soon! :) Link to comment Share on other sites More sharing options...
Slayer116 Posted April 12, 2017 Share Posted April 12, 2017 sees excalibur wearing cape we need a real hero (looks in distance for umbra excalibur) Link to comment Share on other sites More sharing options...
HalidarSilvercloud Posted April 12, 2017 Share Posted April 12, 2017 Sadly, the UI changes didn't fix anything for me, they actually made it worse. System messages are still very small and the top right icon is now so tiny it's barely visible. I tried Legacy and Full and saw no changes. I tried Custom but it was already at 100. My resolution is 1280x800. Anyone else has this problem? Any ideas? Link to comment Share on other sites More sharing options...
JCBeastie Posted April 12, 2017 Share Posted April 12, 2017 UI fixes are very welcome, thank you. Link to comment Share on other sites More sharing options...
Datsher Posted April 12, 2017 Share Posted April 12, 2017 Thanks for adding the UI slider. But now my crosshair is way larger than it used to be and I can only fix that by making the rest of my hud tiny Link to comment Share on other sites More sharing options...
Mugen-Power Posted April 12, 2017 Share Posted April 12, 2017 3 hours ago, [DE]Megan said: Fixed Chroma’s Idle animation not breathing actual fire. is this for the noble animation set or the agile? (I've yet to check) Great updates BTW :D Link to comment Share on other sites More sharing options...
THeMooN85 Posted April 12, 2017 Share Posted April 12, 2017 11 minutes ago, MaximumGam1ng said: is this for the noble animation set or the agile? (I've yet to check) Great updates BTW :D Kinda noble but... it does not looks like on launcher animation. Link to comment Share on other sites More sharing options...
Mugen-Power Posted April 12, 2017 Share Posted April 12, 2017 Just now, THeMooN85 said: Kinda noble but... it does not looks like on launcher animation. nope just tested, and it looks amazing! with lightning chroma (neon blue, cyan) and fire chroma (gold) yet to test with lime and a ice chroma set :D Link to comment Share on other sites More sharing options...
Fiqzzz Posted April 12, 2017 Share Posted April 12, 2017 nice Link to comment Share on other sites More sharing options...
jRazz Posted April 12, 2017 Share Posted April 12, 2017 (edited) I believe it was this update that broke the Bottom Scroll Bar in Mods, as I didn't notice it earlier. It's appearing on top of mods instead of behind. This makes it hard to read some mod descriptions on the bottom row. Edit: And also this when modding my weapons. Soon as I scroll a bit, the mods are shifted to the left, off screen, leaving a space on the right. I'm using Legacy Menu if that matters. Edited April 12, 2017 by jRazz More Visual Bugs Link to comment Share on other sites More sharing options...
0relllius Posted April 12, 2017 Share Posted April 12, 2017 Finally, love it! thanks! Link to comment Share on other sites More sharing options...
THeMooN85 Posted April 12, 2017 Share Posted April 12, 2017 (edited) 53 minutes ago, MaximumGam1ng said: nope just tested, and it looks amazing! with lightning chroma (neon blue, cyan) and fire chroma (gold) yet to test with lime and a ice chroma set :D So... you used agile? Because when I use noble, Chroma stays straight and just breathing his "fire" by putting his head up ... he does not changing his position and "roar" with fire... just not exactly as on launcher animation. And on agile animation there no fire animation, just some stupid moves with head and his hands... and no "fire". Edited April 12, 2017 by THeMooN85 Link to comment Share on other sites More sharing options...
JoshOboy Posted April 12, 2017 Share Posted April 12, 2017 I wonder, is there a blue text guy? Link to comment Share on other sites More sharing options...
Magneu Posted April 12, 2017 Share Posted April 12, 2017 5 hours ago, [DE]Megan said: Fixed Chroma’s Idle animation not breathing actual fire. Since U16, I had no idea this was intended. Anyways, AFAIK still no fix for Gimping Chroma with low power strength is a bit disappointing. Link to comment Share on other sites More sharing options...
Ta10S Posted April 13, 2017 Share Posted April 13, 2017 6 hours ago, [DE]Megan said: Fixed Ash being able to insta-kill the Juggernaut by doing a finisher. Finishers are unable to be performed on the Juggernaut/Juggernaut Behemoth. Why are you being anti-ASH? Is finisher to jaggernaut ASH's privilege? Link to comment Share on other sites More sharing options...
Hidaru. Posted April 13, 2017 Share Posted April 13, 2017 1 hour ago, THeMooN85 said: So... you used agile? Because when I use noble, Chroma stays straight and just breathing his "fire" by putting his head up ... he does not changing his position and "roar" with fire... just not exactly as on launcher animation. And on agile animation there no fire animation, just some stupid moves with head and his hands... and no "fire". I tried agile too, was disappointed when it wasnt like the launcher or when they first showed Chroma. Maybe it has 2 idle animations that play randomly but afaik I never got the epic flaming roar animation with agile yet :/ Link to comment Share on other sites More sharing options...
amadeusgrim Posted April 13, 2017 Share Posted April 13, 2017 all I want is to be able to play first awake again Link to comment Share on other sites More sharing options...
ScrumpyPancakes Posted April 13, 2017 Share Posted April 13, 2017 Disappointing. Link to comment Share on other sites More sharing options...
Arniox Posted April 13, 2017 Share Posted April 13, 2017 6 hours ago, [DE]Megan said: Fixed trading for the Ignis Wraith Blueprint resulting in having the Ignis Wraith Research in an unqualified Dojo. WOW. So wait, I accidentally gave the ignis wraith bp to a little over 40 players and their clan? Welp, I'm very sorry DE for being so kind and giving free ignis wraith bp Thanks for fixing though :) Link to comment Share on other sites More sharing options...
Arniox Posted April 13, 2017 Share Posted April 13, 2017 7 hours ago, [DE]Megan said: Fixed long usernames appearing split up into multiple lines in the squad UI. lol, has it got scaling text now? Or does it scroll? Or does the box scale? Or does the text extend off into other player boxes? Or is the text truncated? plz explain @[DE]Steve Link to comment Share on other sites More sharing options...
l1zard7 Posted April 13, 2017 Share Posted April 13, 2017 (edited) 2 hours ago, jRazz said: I believe it was this update that broke the Bottom Scroll Bar in Mods, as I didn't notice it earlier. It's appearing on top of mods instead of behind. This makes it hard to read some mod descriptions on the bottom row. Edit: And also this when modding my weapons. Soon as I scroll a bit, the mods are shifted to the left, off screen, leaving a space on the right. I'm using Legacy Menu if that matters. I have the exact same issue. I tried other Menu types and it does not seem to make a difference. Not only with the Mods though. All my Pictures for Weapons Loot etc. are loaded with a delay now. Can you please fix this? Edited April 13, 2017 by l1zard7 Link to comment Share on other sites More sharing options...
Raikaze Posted April 13, 2017 Share Posted April 13, 2017 7 hours ago, Latiac said: Welp I was looking forward to an Ivara one - not so much now, I think i'll pass on these augments, I don't think they'll see much if any use at all sadly. Why? Navigator is too slow and clunky to use, why waste time using it when you can just blitz through most enemies with a standard weapon - My thoughts exactly. I've been waiting forever for new Ivara augments. This was honestly disappointing. Teleporting with some limitation would be something I'd actually use. This however, I am not even interested in trying out. Just being honest. DE does great work for sure, but not everything comes out as a home run, and not in everyone's opinion. Link to comment Share on other sites More sharing options...
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