[DE]Saske Posted April 13, 2017 Share Posted April 13, 2017 (edited) Hey Tenno! This is an issue we're looking into. We don't have a timeline on a fix but we're investigating. Edited April 13, 2017 by [DE]Saske Link to comment Share on other sites More sharing options...
.Genix. Posted April 21, 2017 Share Posted April 21, 2017 Sarpa is only firing 1 bullet, sometimes doesn't fire any bullet at all and it can not hit the broad side of a bursa. This has nothing to do with attack speed or the type of stance on it and therefore I made this topic since the previous posts were related to the stance or attack speed. None of these have any effect on how it functions. The top bullet hole is from my braton and where I aimed at with no straying from the reticle pinpoint accuracy 1 bullet with 90% multishot, the bottom bullet hole however is nowhere near where I aimed at or even near my reticle at all. Now while I like the sarpa, a couple patches ago it was severely broken into a near unusable state. Link to comment Share on other sites More sharing options...
KubrowTamer Posted April 21, 2017 Share Posted April 21, 2017 actually, it was completely broken at u20, but they seem to not care. Link to comment Share on other sites More sharing options...
CosmicHermitCrab Posted April 21, 2017 Share Posted April 21, 2017 (edited) Yeah, I was wondering why I was doing S#&$ty damage with Sarpa. Guess it's going to collect dust now. Edited April 21, 2017 by WingGun Link to comment Share on other sites More sharing options...
Styggh Posted April 21, 2017 Share Posted April 21, 2017 Was actually also wanting to report this bug. Give me back my working Sarpa please. Link to comment Share on other sites More sharing options...
.Genix. Posted April 27, 2017 Share Posted April 27, 2017 2 weeks and 2 patches since a DE employee replied. Link to comment Share on other sites More sharing options...
Jamofboy Posted April 30, 2017 Share Posted April 30, 2017 Currently, no matter what mods you equip, the Sarpa gunblade only shoots one bullet when it should be shooting a burst. This essentially makes the weapon useless for shooting, as the only bullet shot out is inaccurate due to the fact it's meant to be part of a burst. Seriously, this cripples the weapon so much. It has huge damage potential - unmodded and broken the way it is now it can still cut through level 20s - which is being oh so limited by this bug. The bug affects Bullet Dance and no stance - unsure about High Noon as I don't have it, but I'm assuming it'd still be broken on that, too. I reckon the bug happened at Octavia's Anthem, but not sure on that. Here is a video showing what I mean, I apologise if it's difficult to see, but you should be able to notice that there is only one bullet-impact per shot and the weapon itself only shoots one bullet. Link to comment Share on other sites More sharing options...
[DE]Saske Posted May 3, 2017 Share Posted May 3, 2017 Hey Tenno! This issue will be fixed in the next Hotfix. Link to comment Share on other sites More sharing options...
Sannidor Posted May 3, 2017 Share Posted May 3, 2017 2 hours ago, [DE]Saske said: Hey Tenno! This issue will be fixed in the next Hotfix. Nice. Since it's a novelty weapon and has bad reviews, somewhat unjustified IMO, can you look at that handicap? It surely affects market sales, nobody hypes for awkward and glitched stuff = Link to comment Share on other sites More sharing options...
(PSN)InfernoPlayz_ Posted August 17, 2017 Share Posted August 17, 2017 Was Sarpa Fixed? Link to comment Share on other sites More sharing options...
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