Ryko Posted April 25, 2017 Share Posted April 25, 2017 OK. I am wondering this: Does the mesh HAVE to be triangles? can quads be used? Also is the 5K budget a strict 5K or can you go over and under a bit? Link to comment Share on other sites More sharing options...
[DE]Syncrasis Posted April 25, 2017 Share Posted April 25, 2017 4 minutes ago, LeNinja_RyKo said: OK. I am wondering this: Does the mesh HAVE to be triangles? can quads be used? Also is the 5K budget a strict 5K or can you go over and under a bit? Always work with quads whenever possible. Always triangulate your quad mesh before you bake your textures, and then submit the final triangulated mesh to us. 5k triangles is a strict maximum for helmets. Try to go under budget whenever possible. Link to comment Share on other sites More sharing options...
chaotea Posted April 26, 2017 Share Posted April 26, 2017 18 hours ago, [DE]Syncrasis said: Always work with quads whenever possible. Always triangulate your quad mesh before you bake your textures, and then submit the final triangulated mesh to us. 5k triangles is a strict maximum for helmets. Try to go under budget whenever possible. This all sounds like witchcraft to me. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now