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A few quick questions on tennogen


Ryko
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4 minutes ago, LeNinja_RyKo said:

OK. I am wondering this:

Does the mesh HAVE to be triangles? can quads be used?
Also is the 5K budget a strict 5K or can you go over and under a bit?

Always work with quads whenever possible. Always triangulate your quad mesh before you bake your textures, and then submit the final triangulated mesh to us. 

5k triangles is a strict maximum for helmets. Try to go under budget whenever possible. 

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18 hours ago, [DE]Syncrasis said:

Always work with quads whenever possible. Always triangulate your quad mesh before you bake your textures, and then submit the final triangulated mesh to us. 

5k triangles is a strict maximum for helmets. Try to go under budget whenever possible. 

This all sounds like witchcraft to me.

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