-Zr-Scroll Posted April 30, 2017 Posted April 30, 2017 (edited) Really easy to reproduce: First cast Decoy and as quickly as you can cast Disarm after it. You can move/dance around freely after that constantly casting Disarm without any limitations that it normally has. This bug has been around after Decoy was made one handed, which was a good thing. Edited April 30, 2017 by -Zr-Scroll
iFlipWiGs Posted May 6, 2017 Posted May 6, 2017 On 5/4/2017 at 5:07 PM, Xionyde134 said: Why did this have to be reported and fixed On 5/4/2017 at 10:26 PM, Kinjeto said: What's the problem with it? yup..
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