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New Support Frame Ideas?


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I don't know about the rest of the community but I am in the mood for another support frame. Something preferably with 1-2 decent healing abilities. Don't get me wrong, Trinity is a great. However, does anyone ever want an alternative? I wouldn't dream of replacing Trinity, but I want something a little different.

EDIT: The 'ideal frame' I am thinking about would be more like a gunslinger/health mix. Gunslinger similar to mesa but not exact and a healing ability similar to either Oberon's renewal or Equinox's mend.

These are just some thoughts of mine and I'd love to hear what others think along with some suggestions(maybe some art if someone  is feeling creative? :)) Lets just see where this goes :) (I will update the post with ideas I like and credit those who suggested them)

Edited by (XB1)lm The Clown
More to the point idea
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Just now, Ryme said:

You mean Limbo?

https://vignette4.wikia.nocookie.net/warframe/images/c/ca/Haven2.png/revision/latest?cb=20160209134806

No something with a different feel then limbo to. I get limbo sounds similar but it isn't exactly what I'm going for. More like a frame similar to a mash up of a gunslinger(sorta like mesa or something like ash) and a healing ability like Oberon's renewal.

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2 minutes ago, (Xbox One)lm The Clown said:

Still not exactly what I am going for. I've played as these frames and they are lacking in my 'vision' for this new frame(don't get me wrong I am hyped for the Oberon Rework but it isn't what I am looking for here)

The Priest frame is coming soon TM, so let's see about that.

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56 minutes ago, (Xbox One)lm The Clown said:

No something with a different feel then limbo to. I get limbo sounds similar but it isn't exactly what I'm going for. More like a frame similar to a mash up of a gunslinger(sorta like mesa or something like ash) and a healing ability like Oberon's renewal.

So you want them to deal with gun slinging merged with support?

Something like 

 

X frame 

 

Passive when standing still for 5 seconds X frame will turn invisible, alarming shots fired will undo invisibility for 20 frames but returns so long as X frame doesnt move

 

Precision - 1st ability sends out a wave that marks 1-5 enemies with a sigil that guarantees the next shot fired from X frame counts as a head shot regardless of logic. A single shot will hit all targets marked regardless of who was hit first.

 

Head shots empower x frames 2-4

 

2 Hammer - encloses a single enemy into a sphere which tethers to x enemies rendering them immovable, every head shot restores/creates over shields for the party.

 

Empowered: boosted properties and All damage is copied to tethered targets.

 

3 Filament- creates a vortex singularity damaging all foes for X (low) damage and all head shots release a wave that if touched gives all frames in range X amount of flat armor

 

Empowered: boosted properties while all enemies in range receive a flat % armor reduction per head shot.

 

4 Trigger - fires a detonate into a chosen area and creates a disruption field (copies elements mods/fusions) that will spiral in place hitting anything inside of it X amount of times per revolution, headshots will release a bonus wave of damage by X% of targets max hp.

 

Empowered: boosted damage and properties while each enemy hit fires a healing sprite into the party members.

 

Like that?

Edited by (PS4)psycofang
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