Jump to content
[DE]Megan

Octavia’s Anthem: Hotfix 20.4.3+20.4.3.1

Recommended Posts

11 minutes ago, [DE]Megan said:

Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

WHY?

  • Upvote 11

Share this post


Link to post
Share on other sites
9 minutes ago, [DE]Megan said:

Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

No no nononono my blast Sonicor! My baby! I'm gonna miss shooting enemies up into oblivion. The only comedic fun in Warframe is gone, GONE I tell you!

  • Upvote 10

Share this post


Link to post
Share on other sites
4 minutes ago, Fuemego said:

But why tho?

 Welp, I guess I'll never use my 5 forma Sonicor again.

Well then again, I assume DE is pushing their weapon meta agenda so we'll all be using boring weapons soon enough. Let's just get used to what most people complain about: lack of weapon variety.

 

But seriously, which staff member hated the Sonicor this much?

Edited by Fuemego
  • Upvote 10

Share this post


Link to post
Share on other sites

Welp. They just "Assimilated" the Sonicor. I wish they'd stop "fixing" things and just tell us straight up it's a nerf. Wouldn't be nearly as mad then. 

  • Upvote 12

Share this post


Link to post
Share on other sites
1 minute ago, Shadow8600 said:

No Meg! That wasn't a bug, it was a feature! The main reason some ALL of us used it. The lulz we got from seeing ancients sent flying was a lot of fun. 90% of the time they wouldn't die anyway.

FTFY

  • Upvote 6

Share this post


Link to post
Share on other sites

But come on it is RATHUUM 

13 minutes ago, -dicht.Nspace- said:

Thanks for removing exploit scores
unknown.png

 

  • Upvote 3

Share this post


Link to post
Share on other sites

Our clan statistics still says our current ambulas operation score is 0. While I'm seeing a lot of other players complain about the same issue, I just want to make sure its on purpose. Our members have been fighting our little hearts out trying to get that high score, and not seeing any results.

Share this post


Link to post
Share on other sites
5 minutes ago, Sarcasm4Free said:

0df.png_original

Where is everyone getting these glorious memes?

  • Upvote 1

Share this post


Link to post
Share on other sites
Just now, Makuta_Nazo said:

Our clan statistics still says our current ambulas operation score is 0. While I'm seeing a lot of other players complain about the same issue, I just want to make sure its on purpose. Our members have been fighting our little hearts out trying to get that high score, and not seeing any results.

The clan stats viewed from the clan diorama will update at the end of event, it's always been like this. you can see your current score and position in the leaderboards.

Share this post


Link to post
Share on other sites
11 minutes ago, LaquaceS said:

REEEEEEEEEEEE

Sneaky DE Added polarities to supra vandal last night. WAS EMPTY, NO POLARITES D:

 

So it wasn't my imagination :o

  • Upvote 2

Share this post


Link to post
Share on other sites
16 minutes ago, [DE]Megan said:

Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

Unfix pls. :D

  • Upvote 8

Share this post


Link to post
Share on other sites
16 minutes ago, Rekalty said:

"We have found that people enjoyed playing Warframe. We have now fixed that."

Un"fix" this right this instant, you just killed my Tenno Space Program!

 

I have to second this. Make the Sonicor great again!

  • Upvote 5

Share this post


Link to post
Share on other sites

Can we just get augments that are better than the ones this event brought?

Edited by Sinnjid

Share this post


Link to post
Share on other sites
16 minutes ago, Pegasy said:

You forgot to remove some of the top event scores

Looks like the top ten people for the event were all from the same clan, perhaps there was exploitation involved, but the top four of those are 141k each, so maybe target those people out instead?

Share this post


Link to post
Share on other sites

So, wait, now for 40 thingies to enter a boss fight you get out 20? Why would anyone do the boss more than once?

  • Upvote 5

Share this post


Link to post
Share on other sites

Thank you for fixing the Corpus leeches! I was running missions with three or four of those things permanently attached to my Nova and I was rolling like crazy all over the map! Thanks again!

  • Upvote 4

Share this post


Link to post
Share on other sites
11 minutes ago, [DE]Megan said:

Fun Nerfs: 

  • Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

Wow... Just tested this and yall seriously messed up on that one.

What part in the meaning of 'blast' did yall get slow limp floating up? Cause that's what we have now. 

  • Upvote 7

Share this post


Link to post
Share on other sites

Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

After all this time, whyyyyyyyyyyyyyyy, it was so beautiful.

The most perfect weapon in the game, and now it's boring and useless....

  • Upvote 7

Share this post


Link to post
Share on other sites
1 minute ago, Vahlae said:

So, wait, now for 40 thingies to enter a boss fight you get out 20? Why would anyone do the boss more than once?

I think that's the agenda.

 

They clearly don't want us to fight Ambulas again.

I have to say though, it was a fun boss fight, but after this hotfix, I don't think I'm gonna do it again.

Edited by Fuemego

Share this post


Link to post
Share on other sites
16 minutes ago, [DE]Megan said:

Animo Beacons in the Ambulas boss fight on Hades are now End of Mission rewards in an even amount of 20, as opposed to hacked drops from the Ambulas boss. Please keep in mind that this change allows the Ambulas boss fight to follow suit with how other boss rewards are given.

Before you would get 42 Animo from Ambulas boss fight, now you get 20? 

How is this helping those that lacked a strong connection. Just give eveyone less, hope that helps? 

If anything the boss fight should be a chance to farm animo, I was pretty disappointed when I only got 42 as a reward. 

  • Upvote 10

Share this post


Link to post
Share on other sites
Quote
30 minutes ago, [DE]Megan said:

Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build.

Seriously? Why, after 3 years do you guys "fix" something like this? Rather than properly balancing frames, weapons, or enemies y'all destroy a fun feature?

EDIT: Thank goodness it is being "unfixed". Nearly blew a vein.../s

Edited by Psyolopher369
no
  • Upvote 4

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×
×
  • Create New...