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Posted

Greetings fellow Tennos! :3

So im here to present an idea thats been bumping the back of my head for a wile now. As most players probably know, Landing Crafts come with special abilities which you can use by crafting the Air Support Charge in the Upgraded Foundry, problem is, in the case of the Mantis, its Med-Tower looks alot like the Life Support modules launched in Survival missions and players most of the time are either unaware how it works or too busy to come by and use it manually.

I would like to propose DE to change the mechanic of how this item works, instead of requiring a player to Interact with it by pressing (X) , it would work similar to the Med-Towers in the The Pacifism Defect which automatically heals nearby entities. In this case the Med-Tower would be able to heal Players, Sentinels and Pets in a rate of 10 or 20 health per second to players within a limited range of it.

The Med-Towers have 20 charges of 100 health, thats a total of 2000 Health it can heal, it would either display a small green bar on top showing how much energy it still has or have some kind of visual display on the model its self to indicate how much healing it can still do. Once depleted it would vanish as it currently does.

Alternatively, healing orbs that drop in the area of effect of the Med-Tower could be sucked up, adding an extra 100 Energy.

Thoughts and comments are welcome! :3

Posted

I would like this very much. We have too many interactions bound to the use key, and in gameplay today it shows how much they can get in the way.

Posted

Yes, I would like this change too. 

Had a med tower in a match recently, only the one who dropped it used, we other was to busy to go click on it. 

Posted (edited)

i just wish all the landing craft abilities were useful. Most of them are hardly of any use on medium to higher level tilesets. I tend to stick with the Liset cause at least the timer freeze is useful in sorties or such when people or myself mess up.

But the support airstrike and sentry turret barely do anything and the med tower is only useful if people actually need or make use of it in its currant state...which sucks cause the other ships look really nice and would love to use them over the space sperm that is the Liset.

Edited by AnatharsWrath
Posted

Would love it but with all of our other healing abilities /mods/ passives/ (mediray lifestrike etc)  using a charge when just passing by it with 10 health missing could be a problem. Perhaps greatly reducing the cool down of the ordinances would help? Since the are at best a cool gimmick? 

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