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Octavia’s Anthem: Hotfix 20.4.4


[DE]Rebecca
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Octavia’s Anthem: Hotfix 20.4.4

 

Changes:

  • Removed a duplicate Ambulas Codex entry.

 

Fixes:

  • Fixed enemies spawned by the Condor Dropship ignoring objectives in Interception missions.
  • Fixed experiencing a crash after throwing the Javlok in the air then Transferring to the Operator.
  • Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint. PLEASE NOTE this does not change the current invasion, but future ones.
  • Fixed Oberon’s Hallowed Ground FX not disappearing after a Host migration.
  • Fixed Limbo’s Cataclysm FX sometimes lingering behind for Clients.
  • Fixed floating Ambulas body parts during the boss fight.
  • Fixed a script error with Saryn’s Spore ability.
Edited by [DE]Rebecca
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Also:

1 hour ago, [DE]Rebecca said:

Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint.

Please tell me you're kidding? I get to choose between 1 forma bp, or something I need to spend 2 forma to even build? What's the point of doing invasion rewards for them, then?

Edit:

1 hour ago, [DE]Rebecca said:

Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint. PLEASE NOTE this does not change the current invasion, but future ones.

The fact that it's "only" changing invasions going forward, really isn't an improvement. I'm fairly certain that most people aren't outraged because you're taking one Exilus Adapter away from them, but that Invasions offering the Exilus Adapter Blueprints as a reward are pointless to do, given the time and cost to even turn that bp into something useful.

Allow me to offer an idea that people would actually like: Make it 2 Forma (not BP) vs 1 Exilus Adapter. It's already very rare that we get an invasion reward that offers Exilus, I really can't see it hurting your bottom line that much, that you need to take away something like that. Offering 2 Forma vs 1 Exilus makes it more balanced as to what to pick.

Edited by Rekalty
OP was updated
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2 minutes ago, [DE]Rebecca said:

Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint.

Really... 

It's too expensive to make to even be worth it. 

 

Also, still no fix for broken bows? Can't cancel when drawn.

Edited by Stoner74
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5 minutes ago, [DE]Rebecca said:

Octavia’s Anthem: Hotfix 20.4.4

 

Changes:

  • Removed a duplicate Ambulas Codex entry.

 

Fixes:

  • Fixed enemies spawned by the Condor Dropship ignoring objectives in Interception missions.
  • Fixed experiencing a crash after throwing the Javlok in the air then Transferring to the Operator.
  • Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint.
  • Fixed Oberon’s Hallowed Ground FX disappearing after a Host migration.
  • Fixed Limbo’s Cataclysm FX sometimes lingering behind for Clients.
  • Fixed floating Ambulas body parts during the boss fight.
  • Fixed a script error with Saryn’s Spore ability.

why no removal of interception glitching scores?

"lets just make sure we will not punish who abused it so far but also not allow people fighting back in the same way"

Edited by LycanPT
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What the... you're changing the adapters to just be blueprints? the kind you can get off Simaris anyway that require a sacrifice of two whole forma each? Well, that just destroyed any reason to finish that invsion that was on. And indeed, any further invasion in the future. What an absolutely terrible kick in the teeth change that is.

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3 minutes ago, [DE]Rebecca said:

Octavia’s Anthem: Hotfix 20.4.4

 

Changes:

  • Removed a duplicate Ambulas Codex entry.

 

Fixes:

  • Fixed enemies spawned by the Condor Dropship ignoring objectives in Interception missions.
  • Fixed experiencing a crash after throwing the Javlok in the air then Transferring to the Operator.
  • Fixed built Exilus Adapters being offered as Rare Invasion rewards instead of the Blueprint.
  • Fixed Oberon’s Hallowed Ground FX disappearing after a Host migration.
  • Fixed Limbo’s Cataclysm FX sometimes lingering behind for Clients.
  • Fixed floating Ambulas body parts during the boss fight.
  • Fixed a script error with Saryn’s Spore ability.

Ambulas noggle doesn't wobble, unless it does with this latest fix.

Any chance of a nifty Ambulas profile icon? :o

Edited by Naith
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One handed casting animations are still interrupting reloads, on uranus theres still a bug that makes you move backwards while melee'ing, and fissures are still consuming relics and then giving players nothing when the reward screen pops up

 

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