(PSN)Mahd2_7 105 Posted May 14, 2017 Share Posted May 14, 2017 Do you guys think that Junction bosses should be a lot stronger I mean like if you use Excalibur Radial Blind then gg. i just think that DE should really strengthen the junction bosses as they can be taken out in 30 seconds Link to post Share on other sites
-Kryptyk- 2,524 Posted May 14, 2017 Share Posted May 14, 2017 Just now, (PS4)Mahd2_7 said: Do you guys think that Junction bosses should be a lot stronger I mean like if you use Excalibur Radial Blind then gg. i just think that DE should really strengthen the junction bosses as they can be taken out in 30 seconds they're supposed to scale with new player progression and the learning curve. if you're even a little bit higher than that curve, then it's going to be easy... like just about everything else when you're past that learning curve Link to post Share on other sites
freeformline 435 Posted May 14, 2017 Share Posted May 14, 2017 I think it would be cool if there was a little more to the junction encounters, but I enjoy them well enough as they are. Admittedly, I am seeing them from the perspective of an experienced player who cleared the junctions after completing the star chart, so my impressions may not be relevant. As far as difficulty goes, I didn't have any trouble with the specters until one of them one-shot me as soon as I let the gate go down to start the fight. I believe that was the Sedna junction, though, so it makes sense that it might have a nasty surprise. Link to post Share on other sites
Firetempest 18,205 Posted May 14, 2017 Share Posted May 14, 2017 They are built for the bare minimum to get by. And the specters make little sense anyway. I'm hoping it will eventually be changed to some real test, be it speed or damage or acrobatics etc, like the MR missions. Link to post Share on other sites
Lucavee 326 Posted May 14, 2017 Share Posted May 14, 2017 What junction bosses? There are bosses? Link to post Share on other sites
(PSN)theelix 3,148 Posted May 14, 2017 Share Posted May 14, 2017 They're hollow, mindless specters. They're made only to scare away nerds like Grineer and Corpus who try to take the rail. As the thing the specters were made in the image of, I find it only logical we'd be superior. Link to post Share on other sites
taiiat 28,512 Posted May 14, 2017 Share Posted May 14, 2017 - Junctions are targeted towards Newer Players, so it's to be expected. - 30 seconds is 'so fast, gg'? *chuckles* Link to post Share on other sites
AzurePrower 44 Posted May 15, 2017 Share Posted May 15, 2017 I really think they should add a junction boss going to Neptune. I couldn't find one. Link to post Share on other sites
Tesseract7777 16,707 Posted May 15, 2017 Share Posted May 15, 2017 Buff their stats and give them sentient style damage reduction and gating. Link to post Share on other sites
Blacksonfive 475 Posted May 15, 2017 Share Posted May 15, 2017 (edited) Depends what stronger means, not trying to be edgy but in warframe stronger usually means "bullet sponge", so instead of 5 bullets, you need 10 to take something "strong" down, i think they should be challenging, some mechanics (maybe in the room? like floor is lava (hehe), casual eletricity sparking the room, and so on) or at least something to make the differ from the rest, at the moment, they behave just like another minion, this time with a "warframe skin" and a different room, but the "fight" is just another one like the others you'll encounter in normal missions and pretty much everywhere else, they should have at least something else happening there Edited May 15, 2017 by Blacksonfive Link to post Share on other sites
Miser_able 12,030 Posted May 15, 2017 Share Posted May 15, 2017 3 hours ago, Lucavee said: What junction bosses? There are bosses? The specters of the rails. When you have to fight an AI warframe to unlock the next planet. Link to post Share on other sites
(XBOX)Grimsley Clause 3,174 Posted May 15, 2017 Share Posted May 15, 2017 Make them Prime Specters if you've beat them once before XD Link to post Share on other sites
321agemo 4,340 Posted May 15, 2017 Share Posted May 15, 2017 Well DE can't make them too hard as they are required to be beaten in order to access new areas. Having said that, DE could make the fight with special conditions e.g. melee only Link to post Share on other sites
(XBOX)Tucker D Dawg 3,260 Posted May 15, 2017 Share Posted May 15, 2017 you only need to ever fight these once, and only new players - whats the point of making them more difficult? and besides as has been pointed out, DE difficulty consists of various flavors of cheese: The stinkiest cheese Limburger Cheese: Invulnerable phases The hole filled Swiss Cheese: bullet sponge or my favorite </s> - the flavorless young provolone cheese: Disable warframe abilities. Link to post Share on other sites
Lucavee 326 Posted May 15, 2017 Share Posted May 15, 2017 2 hours ago, (Xbox One)Tucker D Dawg said: you only need to ever fight these once, and only new players - whats the point of making them more difficult? and besides as has been pointed out, DE difficulty consists of various flavors of cheese: The stinkiest cheese Limburger Cheese: Invulnerable phases The hole filled Swiss Cheese: bullet sponge or my favorite </s> - the flavorless young provolone cheese: Disable warframe abilities. With such fabulous cheeses all we need now is whine. Link to post Share on other sites
(XBOX)Tucker D Dawg 3,260 Posted May 15, 2017 Share Posted May 15, 2017 4 minutes ago, Lucavee said: With such fabulous cheeses all we need now is whine. I thought thats what the forums were for Link to post Share on other sites
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