Jump to content

Octavia’s Anthem: Update 20.6.0 +


Recommended Posts

Octavia’s Anthem: Update 20.6.0


The delicate form of this Tenno Rapier conceals its ferocious and resilient force.
Nidina Armor Set
Broad swooping curves are the essence of the Nidina armor set.

Broca Syandana
This flowing Tenno cape is supported by an intricately sculpted brooch.
Inaros Noggle is now available for your Landing Craft decorating pleasure! 
Halftone Glyph Pack - A collection of Glyphs sure to give your profile the comic-book styling you’ve been searching for. The pack includes the following:
•    Nidus Halftone Glyph
•    Inaros Halftone Glyph
•    Octavia Halftone Glyph
•    Ivara Halftone Glyph
•    Maroo Halftone Glyph
•    Atlas Halftone Glyph
Machete Stance - Cyclone Kraken - Brutal strikes with deft movement
*Find this new Stance in Grineer Fortress Caches!
Machete is back for a limited time! Don’t miss your chance to grab the Machete or the Machete Blueprint in the Market before it’s gone on June 1st at 2 p.m. EST.
Clan Contributions are now tracked and viewable! Credit, Platinum, and Resource contributions can be viewed per individual by any Clan member. 

*Please note that contribution tracking is not retroactive for things already completed, but is retroactive for Rooms/Decorations currently in the pending (yellow) state.

  • Chat now includes a max character indicator for the current channel like so:
  • Veiled Riven Mods can no longer be equipped on Sentinel weapons. This was causing the Unveiling progress to not be tracked/completed. 
  • The Ayatan Sculpture screen now has a search bar and sorting options.
  • Nova’s Antimatter Drop will now auto-detonate upon Nova dying. 
  • The Defense objective in the Grineer Fortress now begins the same way as all other Defenses by walking up to the circle and initiating the auto start.
  • Improved handling of corrupt cache data.
  • Optimized several things to save 5MB of RAM and accelerate content update.
  • Removed unintended 25 Impact damage AOE when Mutalist Quanta orb expires (it still does 100 Electrical damage). The Impact damage never scaled with Mods and would only have hit if the target was inside the orb.
  • Nekros’ Shadows of the Dead can now summon Eximus units! This fixes the issue of Nekros being unable to summon Eximus units at all. 


  • Fixed various doors appearing stuck in a half-opened state for Clients. 
  • Fixed Banshee's Sound Quake doing slightly less damage at low frame-rates (1.7% less at 30 FPS, 0.8% at 60 FPS).
  • Fixed the Sancti Tigris Health buff not working for Clients and only lasting 10 seconds in total for the Host.
  • Fixed (for real this time) interrupting Hydroid’s Tempest Barrage animation causing the FX to repeat.
  • Fixed not receiving any messages if a Chat channel only had exclude filters.
  • Fixed extracting as the Operator not saving Syndicate Standing in cases where the player's Warframe had a Syndicate Sigil equipped in a regular mission.
  • Fixed Chat not suggesting linked Prime Warframes. 
  • Fixed Operator running out of Void energy at high FPS in Captura.
  • Fixed the Zaikhya Syandana and Incubus Syandana not moving independently from each other. 
  • Fixed the Covenant Syandana appearing stiff and clipping.
  • Fixed Operator hair rendering/blocking in front of the Operator's face when in a room that has had the windows broken (ie Corpus Ship).
  • Fixed flickering glass on some Grineer Sealab extraction tiles.
  • Fixed buttons in some lists becoming offset after scrolling.
  • Fixed some list entries sometimes extending through the scroll bar after scrolling.
  • Fixed the Sentinel Regen Mod not working when controlling the Operator.
  • Fixed Focus icons appearing over numerous Market items.
  • Fixed not being able to see what gender your Pet is when it’s out of Stasis.
  • Fixed not being able to hear Syndicate Status effects while invisible. 
  • Fixed Sortie Defense targets dying to Grineer Fortress traps.
  • Fixed the Igaro Syandana clipping into Volt’s legs.
  • Fixed Chat filters shortening the available text area.
  • Fixed Credit balance display precision for the exceedingly wealthy.
  • Fixed Ember’s Flash Accelerant Augment Mod description reading ‘Fire’ instead of ‘Heat’.
  • Fixed Operator Void Blast costing more Energy for Clients than for Host.
  • Fixed Warframe mesh being applied to Operator when changing loadout in the Navigation screen.
  • Fixed various Clan room titles using the description as the room title.
  • Fixed some animation pops when casting Oberon’s Reckoning. 



Octavia’s Anthem: Hotfix

  • Removed the Mastery Rank requirement from the Nidina Armor Set.
  • Removed the Mastery Rank requirement from the Endura Collection
  • Changed the Endura to be Mastery Rank 7 required instead of 8.
Link to comment
Share on other sites

Hey, DE, now that you've implemented separate coloring for armors and syandanas, can you also implement separate coloring for helmets and skins? Some helmets or skins have bad or undesirable color mapping:


Edited by Heckzu
Link to comment
Share on other sites

Still no new frame? Did you forget about Harrow? Usually you add frames on .5 updates... guess not.

Oberon fixes when? Or are you just ignoring the issues with his rework?...

Edited by Rekalty
Link to comment
Share on other sites

16 minutes ago, [DE]Megan said:

The delicate form of this Tenno Rapier conceals its ferocious and resilient force.

You sure that isn't uhh... infested?

Edit: Oh god it has dangly parts on the handguard and talons/claws on the stabby part. That sword definitely has a case of the space aids. :scared:

Edited by notHunky
Link to comment
Share on other sites

This topic is now closed to further replies.

  • Create New...