So, I'm working on a Fatal teleport/covert lethality build, mostly messing around, but I'd like it to function pretty well. My plan was to go max range/duration/efficiency for teleport spam/smoke bomb CC, and to run Naramon for perma-invis from melee crits (I wanted to rely on smoke bomb for CC rather than invis). I've got arcane energize, so I'm thinking streamline over fleeting.
I figured since my dagger was going to be insta-killing most things via smoke bomb/teleport finisher, damage wouldn't be much of a concern, so it has the highest crit chance, Karyst would be the best dagger (for procing naramon invis).
So, basically, I've got several questions:
1. Is Karyst a good dagger choice for this build, given that I want to proc naramon? (I know 10% crit chance is pretty S#&$, but I figured with blood rush/body count/true steel and deadly intent, I'd have over a 35% crit chance at 5 hits, and about 50% by 15 hits, so I could proc smoke bomb, melee some stuff, then rely on naramon for invisibility.)
2. If I channel life strike before/while initiating a smoke bomb finisher/fatal teleport, will I get lifesteal?
3. Do fury and arcane strike speed up finisher animations for Ash's smoke bomb finishers/fatal teleport like they do for his bladestorm?
4. Will melee range effect the range of initiating finishers from smoke bombs?
Beyond these questions, if anyone has any advice for the build/general feedback, or mod recommendations, I'd appreciate it. Thanks for your time :D
Question
Valkyr-Umbra
So, I'm working on a Fatal teleport/covert lethality build, mostly messing around, but I'd like it to function pretty well. My plan was to go max range/duration/efficiency for teleport spam/smoke bomb CC, and to run Naramon for perma-invis from melee crits (I wanted to rely on smoke bomb for CC rather than invis). I've got arcane energize, so I'm thinking streamline over fleeting.
I figured since my dagger was going to be insta-killing most things via smoke bomb/teleport finisher, damage wouldn't be much of a concern, so it has the highest crit chance, Karyst would be the best dagger (for procing naramon invis).
So, basically, I've got several questions:
1. Is Karyst a good dagger choice for this build, given that I want to proc naramon? (I know 10% crit chance is pretty S#&$, but I figured with blood rush/body count/true steel and deadly intent, I'd have over a 35% crit chance at 5 hits, and about 50% by 15 hits, so I could proc smoke bomb, melee some stuff, then rely on naramon for invisibility.)
2. If I channel life strike before/while initiating a smoke bomb finisher/fatal teleport, will I get lifesteal?
3. Do fury and arcane strike speed up finisher animations for Ash's smoke bomb finishers/fatal teleport like they do for his bladestorm?
4. Will melee range effect the range of initiating finishers from smoke bombs?
Beyond these questions, if anyone has any advice for the build/general feedback, or mod recommendations, I'd appreciate it. Thanks for your time :D
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