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Banshee rework Idea


Sir.X
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I don't exactly believe that Banshee needs one, although some of her abilities do need a touch up. This is basically a copy-paste of a document I made. I accept any type of feedback or any of the sort. Thanks for reading this.

Banshee's Sonar and Silence are now "Pulsing" Abilities. The following changes are as follows.

  • Sonar - On ability cast, Sonar will spread throughout the environment, marking enemies on the map, and leaving a spot on them that increases critical damage and regular damage to that area. Every 10 seconds, Sonar will recast itself again, remarking targets and making them visible on your map.
  • Pulse speed is not affected by duration
  • Sonar is affected by range,duration, and power strength.
  • Killing an enemy by hitting their weak spot will reward 5 energy back to you.
  • Sonar drains 2 energy per second, which is affected by duration and efficiency.

Silence - On ability cast, Silence will create an aura around Banshee, stunning enemies for a short duration, damaging their hearing and reaction time. Enemies will have a reduced reaction to seeing you, and allies dying in-front of them. Enemies cannot hear weapons, or anything that effects the environment around them. Every 5 seconds, Silence will recast itself.

  • Silence drains 2 energy per second, which is affected by duration and efficiency.
  • Silence is affected by duration and range.
  • Enemies affected by the stun are subject to stealth kills.
  • Performing stealth kills on stunned enemies rewards 5 energy per kill.
  • Pulse speed is not affected by duration
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7 minutes ago, -Mandachordian-Tenno- said:

if so, then her passive is a bit more redundant now,

propose a altered passive to further reflect this change.

if you are talking about the silencing of weps by the silence power, that is already in the game.

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5 minutes ago, Elvangreen said:

if you are talking about the silencing of weps by the silence power, that is already in the game.

I know, her passive in the game right now is making her weapons silent without the use of hush etc. and with this change of 5sec pulsing of the Silence Banshee Power it further makes it irrelevant. 

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12 minutes ago, Sir.X said:
  • Sonar - On ability cast, Sonar will spread throughout the environment, marking enemies on the map, and leaving a spot on them that increases critical damage and regular damage to that area. Every 10 seconds, Sonar will recast itself again, remarking targets and making them visible on your map.
  • Pulse speed is not affected by duration
  • Sonar is affected by range,duration, and power strength.
  • Killing an enemy by hitting their weak spot will reward 5 energy back to you.
  • Sonar drains 2 energy per second, which is affected by duration and efficiency.

How long would the weak spots last on enemies?

Also, any thoughts on Sound Quake? That ability (imo) requires a rework more than any other part of her kit.

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