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Hotfix 9.1.3


[DE]Rebecca
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-Further improvements to preventing the Raptor fleeing the map*

-Further tweaks to Nightmare Mode Vampire missions to be challenging but playable.

-Potential crash fixes.

 

*Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this. 

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Idea: Remove Vampire all together and do something different for Nightmare mode.

 

The whole health drain mechanic is terrible IMHO.

 

You might try draining Energy instead of Health, and doubling the amount of enemies. Here are a few ideas:

 

-Time Attack - Limited time to complete mission; kills add time to the countdown timer.

-Energy Drain - Energy Drains @ 1% per second; kills add 5% Energy

-Shields Do Not Regenerate - Kills regenerate 5% Shields

-Wave after Wave - 50% more enemies spawn.

-Infested Hydra - Killing an Infested enemy has a 10% chance to spawn two more of the same type.

-Corpus Resurrection - Defeated Corpus enemies have a 10% chance to resurrect upon death.

-Grineer Goliaths - Grineer Bombards, Napalms, Heavy Gunners, and Commanders are 50% more likely to spawn.

Edited by Syllogy
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You guys are working very hard. I feel bad from all the outcries happening constantly. Some are constructive feedbacks, but others are simply bashing.

 

In any case, thanks for all these hotfixes. Keep it up! We'll keep on reporting issues on our side while having fun (hopefully, at least I am).

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*Note: Seeing a lot of posts about Raptor drop date. What may be happening is drops are occurring out of bounds (or getting knocked out of bounds) and being teleported back to the center of the "Boss Arena". We will further investigate this. 

where would be the middle of the map ?

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