GeneralDerekVonPerchman Posted June 7, 2017 Share Posted June 7, 2017 1 minute ago, Ayon09 said: Still no Harrow :c Wait the devstream! :) Link to comment Share on other sites More sharing options...
venon23 Posted June 7, 2017 Share Posted June 7, 2017 (edited) 5 minutes ago, Jackal_Off said: Hey guys, wanna hear a joke? Oberon's energy economy! (unless you can afford Arcane Energize) rage ... prime flow ... Edited June 7, 2017 by venon23 Link to comment Share on other sites More sharing options...
Bibliothekar Posted June 7, 2017 Share Posted June 7, 2017 6 minutes ago, [DE]Megan said: Mag (Magnetize) Magnetized Discharge - Manually detonate Magnetize by recasting on the target. Enemies hit have a 50% chance to become disarmed. Volt (Electric Shield) Transistor Shield - Allies can pick up Electric Shield. 100% of damage absorbed will be added to Volt's Static Discharge. I can't help but think that these shouldn't be augments but innate to the base ability. Link to comment Share on other sites More sharing options...
RahuHordika Posted June 7, 2017 Share Posted June 7, 2017 Just now, Bibliothekar said: I can't help but think that these shouldn't be augments but innate to the base ability. Chroma's too, especially with how long it has been requested for the base ability. Link to comment Share on other sites More sharing options...
GreyEnneract Posted June 7, 2017 Share Posted June 7, 2017 Seriously need to stop with the energy color thing. Chroma, Equinox, and now Excal. Just expand the UI and let people choose for themselves without having to use colors they don't want to use. Link to comment Share on other sites More sharing options...
BEDSPRINGER Posted June 7, 2017 Share Posted June 7, 2017 Thanks for the update! Can't wait!! :D Link to comment Share on other sites More sharing options...
EnglishBoss Posted June 7, 2017 Share Posted June 7, 2017 can you please change the relic system its boring AF or add some untradeable weapons only obtained by raids :) Link to comment Share on other sites More sharing options...
Karixolu Posted June 7, 2017 Share Posted June 7, 2017 10 minutes ago, [DE]Megan said: Oberon Prime: Update 20.7.0 Fixed the Oberon Prime shoulder armor remaining by default when equipping the Feyarch Skin. NOO. Wasn't this a feature?! Boo. Link to comment Share on other sites More sharing options...
Voidforged Posted June 7, 2017 Share Posted June 7, 2017 Some great fixes here, thanks! Link to comment Share on other sites More sharing options...
Vulpei Posted June 7, 2017 Share Posted June 7, 2017 (edited) I don't understand Volt's augment. Why does he get an augment that makes Discharge even worse? The ability can't deal decent damage because of the stupid health cap that was placed on it. Dealing more damage makes it so it reaches the cap even faster, meaning less CC time. So the way I see it, this augment is basically deal the same amount of damage (minimal) but even quicker so you can die mid-animation! Or I could be totally wrong in which case please tell me. Edit: I get it now, it adds damage to his passive, not his 4th ability. My bad. Still though, please do something about the health cap on that ability. Edited June 7, 2017 by Vulpei Link to comment Share on other sites More sharing options...
TheLexiConArtist Posted June 7, 2017 Share Posted June 7, 2017 (edited) Magnetised Discharge is awful conceptually. Mag doesn't have natural energy pools to support the multicasting for this mod Fixing 'misplaced' Magnetise bubbles is, like Frost detonating globes, a QOL functionality that players require baseline to not impede themselves/their allies Does this even work once the target is dead? Takes up the design-'slot' for an Augment which would be much better suited for something productive - not a mod slot/drain tax paid to fix bad casting. Heck, why not the Magnetise bubbles placeable on surfaces that has been suggested many times before? This would do similar for letting people place them better (no target movement + cast delay issues) and actually change up the approach. Consider increase to absorption-DoT and/or pull strength as the ranking modifier if changing to this function. Magnetise also still needs fixing to correctly absorb hitscan multishot, crit damage and correctly inherit damage from continuous weapons (you over-nerfed the previous abuse case). Bad show. Edited June 7, 2017 by EDYinnit Link to comment Share on other sites More sharing options...
Xekrin Posted June 7, 2017 Share Posted June 7, 2017 8 minutes ago, djternan said: That Mag augment should be part of one of Mag's abilities, not a band aid augment. lol that can be said about a vast majority of abilities and their augments. Link to comment Share on other sites More sharing options...
Nezha_Rose Posted June 7, 2017 Share Posted June 7, 2017 (edited) I seem to be having issues logging in, gonna try reseting my PC... Edit: Oh Im in, that was wierd. Edited June 7, 2017 by Nezha_Rose Link to comment Share on other sites More sharing options...
Aedwynn Posted June 7, 2017 Share Posted June 7, 2017 When will we see 4 year long bugs fixed: Containers/marks spawning inside other objects and below terrains surface Kubrow, Kavat and syndicate helpers pathing, they are unable to enter certain rooms and can't transit from one tile set to another half of time knockdowns forcing players in other objects and outside the map side missions being inconsistent with mission type enemies don't spawn in certain rooms during survival enemies might stop spawning completely during excavation missions consoles bugging out if player interacting with them was pushed/knocked out of interaction range Enemies falling through terrain Inconsistent stealth kills with multishot weapons, AoE weapons As well as other bugs introduced by recent patches: Mission UI bugging out after some time, objectives and exit marker disappear Mod list not showing certain mods in general list, only when certain filters are applied Stalker not always dropping loot when defeated Link to comment Share on other sites More sharing options...
Gallogeta Posted June 7, 2017 Share Posted June 7, 2017 Nice ash fix. Now can you fix Valkyrs hysteria so malee combo counter doesn't reset when you have only malee wep equiped and you go hysteria for a sec for hp refill. Link to comment Share on other sites More sharing options...
RunnerGg Posted June 7, 2017 Share Posted June 7, 2017 Excal!!! Link to comment Share on other sites More sharing options...
Xekrin Posted June 7, 2017 Share Posted June 7, 2017 7 minutes ago, GreyEnneract said: Seriously need to stop with the energy color thing. Chroma, Equinox, and now Excal. Just expand the UI and let people choose for themselves without having to use colors they don't want to use. Nah, if they did that they'd have to give Chroma a real passive. Can't have that. Link to comment Share on other sites More sharing options...
Cinntax-Error Posted June 7, 2017 Share Posted June 7, 2017 13 minutes ago, Jackal_Off said: Hey guys, wanna hear a joke? Oberon's energy economy! (unless you can afford Arcane Energize) Wanna hear an even bigger joke? Learn to play :D Link to comment Share on other sites More sharing options...
Sinnjid Posted June 7, 2017 Share Posted June 7, 2017 So, when are we going to see the Telos Boltace fixed? They still don't work at all if you're not the host. Link to comment Share on other sites More sharing options...
Valiant Posted June 7, 2017 Share Posted June 7, 2017 16 minutes ago, --Q--Voltage said: Nice! Can we see this become reality? It is next level fashionframe :) The next level of fashionframe is being able to have warframe energy colour separate from warframe power colour. Link to comment Share on other sites More sharing options...
TheBluekr Posted June 7, 2017 Share Posted June 7, 2017 Chat died in-game? Link to comment Share on other sites More sharing options...
TheCyberBrick Posted June 7, 2017 Share Posted June 7, 2017 (edited) While I'm excited to try out that Mag augment mod, it feels much like a band-aid that should just be added to her ability instead of being a augment mod. Edited June 7, 2017 by TheCyberBrick Link to comment Share on other sites More sharing options...
StarComrade Posted June 7, 2017 Share Posted June 7, 2017 Chat isn't working for me either. Link to comment Share on other sites More sharing options...
-VS-Michael2801 Posted June 7, 2017 Share Posted June 7, 2017 Give me Weapons (Lato Vandal,Skana Prime, Snipetron, Lato Prime, Imperator Vandal, and Excalibur Prime) then I could make the Mastery Rank 24 Test. Just because I did not play from the beginning. I can not ascend to 24. What a Politik. 500 days for the Zenith its ok -> I can Wait, but the other´s ?. But thanks for the Update Link to comment Share on other sites More sharing options...
Szaeravar Posted June 7, 2017 Share Posted June 7, 2017 Law of Retribution still broken? Link to comment Share on other sites More sharing options...
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