IfritKajiTora Posted June 15, 2017 Share Posted June 15, 2017 Should Frost get buff with armor stripping? Because it's a lot weaker compared to Oberon's stripping. You can even cast it two times to strip full armor with 50% armor reduction without any timers, while Frost only last for the duration of Avalanche. Link to comment Share on other sites More sharing options...
Kotsender_Quasimir Posted June 15, 2017 Share Posted June 15, 2017 no. armor stripping is one of new oberon's main selling points. frost excels enough at other disciplines... (maybe even a tad too much *cough*) Link to comment Share on other sites More sharing options...
failedtodiet Posted June 15, 2017 Share Posted June 15, 2017 Enemies are frozen in place during Avalanche. That's the advantage of Frost. Link to comment Share on other sites More sharing options...
Szilvia Posted June 15, 2017 Share Posted June 15, 2017 Frost have that skillset which far enough to beat high level enemies. Oberon now viable but I feel he could given just some more small tweaks then he is fine. Link to comment Share on other sites More sharing options...
Xaero Posted June 15, 2017 Share Posted June 15, 2017 And then make Reckoning spawn Snow Globe, yeah. Link to comment Share on other sites More sharing options...
SurrealEdge Posted June 15, 2017 Share Posted June 15, 2017 I mean his selling point is that he's the ice guy, and putting globes of ice that are nearly impenetrable for a time and turning the local area into a frozen wonderland. You want an armor stripping buff when he has more than just that? Link to comment Share on other sites More sharing options...
AdunSaveMe Posted June 15, 2017 Share Posted June 15, 2017 Frost also doesn't have ability co-dependency and gets a lot more per avalanche than Oberon does per reckoning. Link to comment Share on other sites More sharing options...
p3z1 Posted June 15, 2017 Share Posted June 15, 2017 Frost keeps enemies frozen in place, meaning free headshots. Oberon only knocks down. Link to comment Share on other sites More sharing options...
Glitch_Kitten Posted June 15, 2017 Share Posted June 15, 2017 everyone wants oberon to be more powerful and when oberon finally succeeds in just that they want to cut him back down again as mediocre, lmao, make up your mind Link to comment Share on other sites More sharing options...
-BM-Mitz Posted June 15, 2017 Share Posted June 15, 2017 Oberon's stripping needs another ability to work. Hallowed ground doesn't scale radius with 100% of the range mods so it's lower range Frost's power is cheaper since it's standalone. It's faster too and covers bigger range. Frost already has a lot of other uses besides armor strip so it's fine as it is. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted June 15, 2017 Share Posted June 15, 2017 Honestly, I don't know even why avalanche strips armor in the first place. I think they just gave to him as a bonus when they reworked him. Mags crush is one ability that should've had innatea armor stripping and not require an augment. She should be one of the best armor strippers in the game with hey skill set. Anything Frost does should be seen as a bonus Link to comment Share on other sites More sharing options...
LogaMC1995 Posted June 15, 2017 Share Posted June 15, 2017 2 minutes ago, Hypernaut1 said: Honestly, I don't know even why avalanche strips armor in the first place. I think they just gave to him as a bonus when they reworked him. You know how water expands when cooled? Maybe the same thing with armor striping. Imagine there's humid in between cracks of their armor that expands when Avalanched by Frost. Higher power strength means higher effectiveness of liquid expansion, causing the armor to loose and shatter. Or just think it as Void Magic Link to comment Share on other sites More sharing options...
yles9056 Posted June 15, 2017 Share Posted June 15, 2017 So Oberon is the new standard of armor stripping. What about Mag? Link to comment Share on other sites More sharing options...
Hypernaut1 Posted June 15, 2017 Share Posted June 15, 2017 (edited) 20 minutes ago, LogaMC1995 said: You know how water expands when cooled? Maybe the same thing with armor striping. Imagine there's humid in between cracks of their armor that expands when Avalanched by Frost. Higher power strength means higher effectiveness of liquid expansion, causing the armor to loose and shatter. Hide contents Or just think it as Void Magic I'm not really arguing against the lore logic, I mean as far as theme goes. Nothing about Frosts says "armor stripper". I appreciate it and like it, but it really wasn't needed or expected. I don't think any fan reworks even suggested it. It's like randomly adding armor stripping to Loki's disarm. If any frame should finish about getting left behind in armor stripping it should be mag. Edited June 15, 2017 by Hypernaut1 Link to comment Share on other sites More sharing options...
Windy_Wind Posted June 15, 2017 Share Posted June 15, 2017 (edited) Frost armor stripping is weaker? not really. Forst armor stripping armor is standalone but comes with timer as a drawback. Oberon strips armor better but requires more energy to do so as a drawback. soooo, meh, they are equal. Edited June 15, 2017 by Windy_Wind Link to comment Share on other sites More sharing options...
Mudfam Posted June 16, 2017 Share Posted June 16, 2017 19 hours ago, Hypernaut1 said: Honestly, I don't know even why avalanche strips armor in the first place. I think they just gave to him as a bonus when they reworked him. My guess is that this was a very thoughful consideration of the fact that frozen enemies are immune to status, so you can't strip their armour via corrosive procs. Without this, avalanche would often make enemies practically invincible. I build my frost for 100% armour stripping precisely for this reason. 19 hours ago, yles9056 said: So Oberon is the new standard of armor stripping. What about Mag? Sadly Mag's armour stripping is capped and doesn't scale (which is where you'd need it). Up to a certain level you can use multiple casts of 4 + 3 to completely strip armour, but it costs a tonne, take a long time and stops working at higher levels. Oberon's armour stripping is in a good place, it even synergises with corrosive projection, which is really great. What I mean is that if you're running CP then you only need to strip 70% of the enemy armour, not 100%. I wish all armour stripping abilities did that! It makes the combination useful rather than contradictory. Link to comment Share on other sites More sharing options...
P0Pz Posted June 16, 2017 Share Posted June 16, 2017 (edited) On Thursday, June 15, 2017 at 3:28 PM, yles9056 said: So Oberon is the new standard of armor stripping. What about Mag? Lol no way. Its just hype buddy. All just want to compare/see Mag's (3) as armor stripping tool (while it does waaaay more) while it's Mag's 2nd scaling up damage source. Mag's (2) is her Proc'ing source. Therfore able to INSTA RIP armor just with 2-4 100% Pox corro+blast shots. 2 shots for a 140 corrupted bombard... insta ripped armor. Now cast 3 more bubbles throw in each 2-4 shots. Insta ripping armor in a large area while every bubble stays up 19+sec. While oberon needs to constantly recast over and over for new incoming targets, can Mag chill in her bubble watching foes entering bubbles or pull more into her bubbles (feed bubbles) and let them do a insta striptease for Mag. Naah.. oberon is NOT the fastes/effective/best armor stripper in WF. But he adds great substance as armor debuffer to the team, which is still awesome. ----------------------------------------------------------------- Frost Avalanch; is not only reducing armor. Not only increasing procing proc tick(s) duration applyed before freez while also let the procing tick dmg scale up, as long freez lasts. Not only hard CC them to do...nothing ~ clean aiming/HS. It also Increases Impact dmg !! Waaay bigger AoE. Does DD/CC/Debuffing & scals up proc ticks and theire ticks damage (when applyed before freezing) !! And all this in a large area. ----- Edit: sry just forget to add this: Frozen enemies have their armor reduced by 25 / 30 / 35 / 40% for the duration of the freeze. <~ basic Maximized Power Strength increases armor reduction to 100% <~ Reduces duration to 8+sec at basic 😎 ----- Payoff: Reducing damage done by slash hits on frozen targets, NO proc'ing AFTER freezing targets possible! All in all...imo the waaay stronger/superior ability. Esp correct used with team..insane! Edited June 16, 2017 by P0Pz Link to comment Share on other sites More sharing options...
DrBorris Posted June 16, 2017 Share Posted June 16, 2017 Because being able to completely negate the majority of a factions EHP and remove a faction flavor is balanced... That is like having an ability that removes all shields regardless of level. Grineer and Corpus are supposed to use armor/shields to make them tankier than being flesh blobs (Infested), and using shields/armor is how they do it in different ways to (theoretically) make playing against either faction feel more diverse. Oberon gets a pass because it takes casting three abilities, has a small-ish range, and even with it is a lackluster frame. And Mag does damage to armor, not blatantly remove it regardless of level, which is much more balanced IMO. Link to comment Share on other sites More sharing options...
TaylorsContraction Posted June 16, 2017 Share Posted June 16, 2017 Definitely no, my frost strips armor 100 and aoe wipes augmented armor sorties. Yes he needs an ev to spam but it can kill level 100 enemies with ease. Link to comment Share on other sites More sharing options...
(PSN)Lei-Lei_23 Posted June 16, 2017 Share Posted June 16, 2017 (edited) On 6/15/2017 at 9:19 AM, LogaMC1995 said: You know how water expands when cooled? Maybe the same thing with armor striping. Imagine there's humid in between cracks of their armor that expands when Avalanched by Frost. Higher power strength means higher effectiveness of liquid expansion, causing the armor to loose and shatter. Reveal hidden contents Or just think it as Void Magic I see that all the time on my cracked stairway pavement from years of weariness through many winters and summers. Maybe Frost should aesthetically make the Grineer rust down armor or something. And Oberon's Iron Renewal should be renamed "Mortar Renewal" because that's what I use along with Cement All / Resurfacing Cement to rebuild and hold up my foundation. Edited June 16, 2017 by (PS4)Lei-Lei_23 Link to comment Share on other sites More sharing options...
(XBOX)E Da Richard Posted June 16, 2017 Share Posted June 16, 2017 On 6/15/2017 at 3:59 AM, IfritKajiTora said: Should Frost get buff with armor stripping? Because it's a lot weaker compared to Oberon's stripping. You can even cast it two times to strip full armor with 50% armor reduction without any timers, while Frost only last for the duration of Avalanche. No it shouldn't, they just buffed Oberons strip because people complained that it striped LESS than Frosts... Now you want to buff frosts past or equal to Oberons... Just no enough is enough. Link to comment Share on other sites More sharing options...
IfritKajiTora Posted June 16, 2017 Author Share Posted June 16, 2017 (edited) On 15.06.2017 at 0:32 PM, p3z1 said: Frost keeps enemies frozen in place, meaning free headshots. Oberon only knocks down. Yeah they are frozen, and in different way it is disadvantage. You can't put status on Frozen enemies. Can't stip armor, can't put viral, no gas, nothing. Just pure damage, and against armored units it is useless if you don't strip 90+% armor on higher leveled heavy armored units. Edited June 16, 2017 by IfritKajiTora Link to comment Share on other sites More sharing options...
(XBOX)E Da Richard Posted June 16, 2017 Share Posted June 16, 2017 1 minute ago, IfritKajiTora said: Yeah they are frozen, and in different way it is disadvantage. You can't put status on Frozen enemies. Can't stip armor, can't put viral, no gas, nothing. Just pure damage, and against armored units it is useless if you don't strip 90+% armor on higher leveled heavy armored units. Frost has other qualities about him other than Armor reduction... If you want more armor reduction equip a corrosive projection... problem solved Link to comment Share on other sites More sharing options...
IfritKajiTora Posted June 16, 2017 Author Share Posted June 16, 2017 (edited) 12 minutes ago, (Xbox One)YouBitePi11ows said: Frost has other qualities about him other than Armor reduction... If you want more armor reduction equip a corrosive projection... problem solved It's always something, but, It's not that good. Frozen enemies by avalanche have reduced armor after corrosive projection, not combined both. This is how it works correctly: 40% = Avalanche 30% = Corrosive Projection (8000armor - 30%) - 40% = 5600 - 40% = 3240 Not like that: 8000armor - (30 + 40)% = 8000 - 70% = 2400 That's why Corrosive projection + Avalanche with 70% armor reduction doesn't remove all armor. Edited June 16, 2017 by IfritKajiTora Link to comment Share on other sites More sharing options...
(XBOX)E Da Richard Posted June 16, 2017 Share Posted June 16, 2017 1 hour ago, IfritKajiTora said: It's always something, but, It's not that good. Frozen enemies by avalanche have reduced armor after corrosive projection, not combined both. This is how it works correctly: 40% = Avalanche 30% = Corrosive Projection (8000armor - 30%) - 40% = 5600 - 40% = 3240 Not like that: 8000armor - (30 + 40)% = 8000 - 70% = 2400 That's why Corrosive projection + Avalanche with 70% armor reduction doesn't remove all armor. Not sure what your complaining about... Frost is fine as is. So he can't Strip 100% Armor, how many other WFs can't either. If you want 100% Armor strip use the Pox with corrosive and blast... boom any warframe now magicly has a very effective & easy way to strip all Armor. Link to comment Share on other sites More sharing options...
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