-Tzek4- Posted June 25, 2017 Share Posted June 25, 2017 I had a thread before somewhere and forgot about it because it seemed it was fixed. However i got back into inaros a bit and checked the default helmet and the bug is back The Helmets mesh appear to lose polys and or Delete vertices(Rendering?) crushing into itself in different spots and it cause the bit to just get all wierd. Also this happens on the anubis helmet but much rarer then in the past. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now