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[DE]Megan

Update 21: Chains of Harrow

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Oh my... 

A buff to the Daikyu... 

Nice. 

Niiiiiice. 

Now please let Equinox change powers instead of deactivating them when using metamorphosis. 

  • Upvote 3

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Well, time to pull out my old Daiyku and my Opticor. 

500 base dmg on Daikyu now. OMG. 

AUTO PUNCH THROUGH on Opticor. Fatter beam. OMG. Maybe now I can actually drag into a mission with me! Geez I'm going to need to review my arsenal before I pick the loadout for the Harrow quest!

It all landed perfectly - it's 8pm PST where I am and I just planned to have the whole evening free since yesterday. 

XD

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Just now, Miser_able said:

Yay. Too bad I can't play this Friday. 

On a side note, how big is the update? 

around 3gb total

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30 minutes ago, [DE]Mumbles said:

Lato Prime

  • Increased damage from 22 to 37
  • Increased Crit Chance from 5% to 30%
  • Increased Status Chance from 5% to 20%
  • Increased Mastery Rank requirement from 0 to 6

Why is the master rank requirement even needed for this? Buying any sort of prime access package works around any and all master requirements, because the ONLY way to get this is buying a 'prime' package, it is LITERALLY impossible for a player to be cut off from this weapon. Even if a founder was mastery rank 4, they could still use this weapon because you HAVE to have had bought the pack in order to own this weapon....

The master rank requirement is useless on this...

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not going to give up on this....

 

on the other parts: the weapon changes were real nice, mainly on lato and stradvar. but i kinda have mixed feelings on opticor change: innate PT is nice, but kinda mess with the splash damage mechanic on it

 

-> Added Punch Through, Shotgun drop-off, and Melee range weapon stats to the Arsenal.

took a scandal to have this implemented and still far from all the information we need ....

Edited by Lt.Nagae

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I remember seeing someone asking for the Opticor buff, specifically making it feel like "a giant laser cannon!" You guys delivered! I'm so happy! YOU SAW IT

  • Upvote 1

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34 minutes ago, [DE]Mumbles said:

*If you’ve made it to this note - you either scrolled really fast or your eyes are screaming for moisture! You may have also noticed that there was no mention of Shield Gating within that giant list above. We still have more to test and discuss to ensure this large change is balanced.

tbh, I just scrolled really fast, because HOLY SH!T, there are SOOOO many notes!!!!!

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34 minutes ago, [DE]Mumbles said:

Fixed some Riven mods having improper grammar that would add confusion or make to the challenge description inaccurate.

The irony, though.

  • Upvote 1

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Voidglitch vs this latest update.....Sorry Void. DE is slow but they are trying and they get a +1. Still miss you though.

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f09f9d8e8478870f729355bdeb776fb4--snoopyWOW....Update 21, It's sooooo....   "gi·nor·mous" - Thankx you Dev's :thumbup:

Edited by Bladereap3r

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"Reduced dmg to Euphona Prime alt fire"
God this was needed.

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✡⚐🕆 💧✌✡ ✡⚐🕆 ✌☼☜ ❄☟☜ ☟☜☼⚐☜💧 ⚐☞ ❄☟✋💧 💧✡💧❄☜💣📬 ❄☟☜ 👌✌💧❄✋⚐☠💧 ⚐☞ ☹✋☝☟❄ ❄☟✌❄ ☜☠👎 ❄☟☜ 🏱✌✋☠ ⚐☞ ❄☟☜ 🕆☠☞⚐☼❄🕆☠✌❄☜📬

🕈☟✌❄ 😐✋☠👎 ⚐☞ ☟☜☼⚐ ☹☜✌✞☜💧 ❄☟☜✋☼ ⚐🕈☠ 😐✋☠👎 ❄⚐ ☼⚐❄

✡⚐🕆☼ 💧✋☠💧 ✌🕈✌✋❄

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38 minutes ago, Urska said:

Lato Prime

  • Increased damage from 22 to 37
  • Increased Crit Chance from 5% to 30%
  • Increased Status Chance from 5% to 20%
  • Increased Mastery Rank requirement from 0 to 6

MY semi OP lato prime with 500% muti shot with riven is now broken... Thank you <3~

What? lol?

I Love how the video for the new frame says Covenant Stops Fall dmg.... WF dosnt have fall dmg.. :l

I cry so many times. I really would like lato prime now. DAT BUFF THO. Holy sh!t. Also, it looks so amazingly sexy.

Also, we do have fall damage, with our little children :P They're total scrubs, so they get boo-boos when they fall down

 

Also, scroll up 5 comments. To my previous comment about lato prime changes :P

Edited by Arniox

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"Increased Lato Vandal MR from 0 to 4."



Yeah that'll be useful, considering the sheer amount of people using that weapon. /s

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Ok I hope U20.8 turning into U21 doesn't shift next cinematic quest release.

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43 minutes ago, [DE]Mumbles said:

Lato Vandal

  • Increased damage from 20 to 50
  • Increased Crit Chance from 8% to 20%
  • Increased Mastery Rank requirement from 0 to 4

 

43 minutes ago, [DE]Mumbles said:

Opticor

  • Added 1m innate Punch Through
  • Increased Status Chance from 15% to 20%
  • Increased Critical hit Chance from 15% to 20%
  • Increased Critical hit multiplier from 2 to 2.5x
  • Enemies killed now disintegrate
  • Increased collision thickness of beam

Time to wipe off some dust.

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46 minutes ago, [DE]Mumbles said:

Detron

  • Damage increased from 15 to 40
  • Damage fall off added starting from 13m and ending at 26 with a minimum damage of 14
  • Status Chance increased from 10% to 20%
  • Mastery Rank 6 required

Mara Detron

  • Damage increased from 20 to 30
  • Damage fall off added starting from 16m and ending at 32 with a minimum damage of 15
  • Status Chance increased from 10% to 20%
  • Critical Chance increased from 2.5% to 5%
  • Increased Accuracy for hip and aimed fire
  • Mastery Rank 9 required

 

...

The regular Detron looks better than the Mara Detron...

...

I'm not sure what to make of this... increased range and a tiny crit chance does not make a weapon...

That 10 damage difference is huge..

Edited by Carnage2K4
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