Cryssoberyl Posted June 29, 2017 Share Posted June 29, 2017 Look, it really was too good right after the update. Point and shoot, whole room dies. I get it. But this is too much of a regression. Now, once more, it barely hits anything other than its one target, and the whole reason people never used Opticor much is because, no matter how powerful it is, it's just too slow to kill enemies one by one. Please, please, find some kind of middle ground between what we had post-patch and now. Let it do decent area damage. Despite all the buffs, the gun really needs to be able to do this to be viable. Link to comment Share on other sites More sharing options...
PoisonHD Posted June 29, 2017 Share Posted June 29, 2017 Yep, a middle ground that is over the old original splash damage, but under the 2x Link to comment Share on other sites More sharing options...
-CM-Kethrius Posted June 29, 2017 Share Posted June 29, 2017 I agree. Give the Opticor some love please. Understandably that was too much, but that doesn't mean that it's needs to be reverted that badly. Link to comment Share on other sites More sharing options...
True_Naeblis Posted June 30, 2017 Share Posted June 30, 2017 It's crazy that they jump so hard one way then the other, there is a middle ground. It's like they don't play their own game and understand where the balance is for actual fun versus turning a weapon back into a joke. Link to comment Share on other sites More sharing options...
TPtv Posted June 30, 2017 Share Posted June 30, 2017 To agree. Now, the extent of explosion is enough to hit one. The explosion range of the Opticor should change like yesterday. Link to comment Share on other sites More sharing options...
TPtv Posted June 30, 2017 Share Posted June 30, 2017 The current Opticor is only a 1: 1 weapon. Opticore is not a launcher, only one killer. I have to go back to Opticore yesterday. Link to comment Share on other sites More sharing options...
Nez-Kal Posted June 30, 2017 Share Posted June 30, 2017 After the Update 21 I finally had a reason to use it and sit around for it's long charge to reach at least half-way. Now that it's back to Single Target, it's honestly not really worth it. Just bring a Supra Vandal and you can pump that much damage into a single target with pure damage (non-Crits), or spray it around a room of enemies in the same amount of time it'd take you to charge the Opticor. And this is taking the Crit and Status buff into account too. Your Supra Vandal is more likely to wreck everything with Procs or even Crits before the Opticor even comes close to it. (I mean.....honestly, Status Chance on an Opticor was actually a joke my friend and I had. Pretty much THE WORSE gun to try and proc enemies with or melt Grineer armor.) Link to comment Share on other sites More sharing options...
djternan Posted June 30, 2017 Share Posted June 30, 2017 I guess I'm back to using Ferrox since it's pretty much an Opticor with faster charge time, more reliable crits, larger mag, and I believe faster reload. I remember a time when explosions could hit nullifiers through their bubble. I practiced a lot and got to the point where I could always land a shot on the floor at the edge of the bubble, instantly killing the nullifier. If they increase the explosion range and let it do that thing again, it will be a top tier weapon. Instead, it's been gathering dust in my inventory for about a year now but still manages to remain my most used weapon. Link to comment Share on other sites More sharing options...
Fallen_Echo Posted June 30, 2017 Share Posted June 30, 2017 Bring back the explosion triggering on enemies and give us punchtrought. Without these this weapon is worthless, it could have a buff of +300% damage it would still make it unusable in a crowd killing game. Link to comment Share on other sites More sharing options...
Oranji Posted June 30, 2017 Share Posted June 30, 2017 + Big F gun, excellent design/concept. + Lots of damage potential. + Now has at least 1m punch through. - It's a laser CANNON that recharges very slowly and kills 1-2 enemies at a time. (do you realize how underwhelming that sounds?) - For some unknown reason, it still has a 540 rifle ammo pool. - AoE is "almost" non-existent. My thoughts on this: ▪ Recent buffs proved to be pointless since it already has a lot of base damage to begin with. ▪ AoE damage should still proc off of enemy body shots and not only when hitting the surface. Also increased to "reasonable levels" ▪ Being a laser cannon that disintegrates enemies, I believe punch through should be a decent amount of at least 2-3m. ▪ Change ammo type to sniper, Reduce ammo pool to 30 from 540 as a mindless usage spam counter-measure. Otherwise, just leave it to rot. Link to comment Share on other sites More sharing options...
(PSN)lhbuch Posted June 30, 2017 Share Posted June 30, 2017 3 hours ago, Oranji said: + Big F gun, excellent design/concept. + Lots of damage potential. + Now has at least 1m punch through. - It's a laser CANNON that recharges very slowly and kills 1-2 enemies at a time. (do you realize how underwhelming that sounds?) - For some unknown reason, it still has a 540 rifle ammo pool. - AoE is "almost" non-existent. My thoughts on this: ▪ Recent buffs proved to be pointless since it already has a lot of base damage to begin with. ▪ AoE damage should still proc off of enemy body shots and not only when hitting the surface. Also increased to "reasonable levels" ▪ Being a laser cannon that disintegrates enemies, I believe punch through should be a decent amount of at least 2-3m. ▪ Change ammo type to sniper, Reduce ammo pool to 30 from 540 as a mindless usage spam counter-measure. Otherwise, just leave it to rot. I second this. The weapon already has draw backs like charge time etc... More PT and a better AOE would help it a lot. Link to comment Share on other sites More sharing options...
RobWasHere Posted June 30, 2017 Share Posted June 30, 2017 I remember you could install Firestorm on it, does it make difference? Link to comment Share on other sites More sharing options...
bl4ckhunter Posted June 30, 2017 Share Posted June 30, 2017 (edited) 19 minutes ago, RobWasHere said: I remember you could install Firestorm on it, does it make difference? no it doesn't, the AOE radius is INCREDIBLY tiny and to booth it literally doesn't deal any noticeable damage, with my build direct hits hit for 60k damage consistently yet a shot directly between the legs of an enemy deals barely 2-3k and enemies more than half a meter away take less that 1k damage. Edited June 30, 2017 by bl4ckhunter Link to comment Share on other sites More sharing options...
Yuzai_No Posted July 1, 2017 Share Posted July 1, 2017 Opticor is basically Warframe's BFG (Doom reference) Bring back that AoE Link to comment Share on other sites More sharing options...
Fallen_Echo Posted July 1, 2017 Share Posted July 1, 2017 You know how the new opticor feels like? To me it like you made the superweapon in a strategy game only to realize that the nuke cannon dont lauch nukes but uses nukes to launch an ordinary artillery shell. Link to comment Share on other sites More sharing options...
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