Professor-Loli Posted June 30, 2017 Share Posted June 30, 2017 I am still getting the bug where camera's in corpus spy vaults detect you through nonbreakable glass, but enemies do not. This bug makes it impossible to hack consoles INSIDE the vault without either being invisible or breaking the cameras first Link to comment Share on other sites More sharing options...
Dread_Operative Posted June 30, 2017 Share Posted June 30, 2017 2 hours ago, [DE]Mumbles said: Chains of Harrow: Hotfix 21.0.3 Harrow Changes & Fixes: Harrow’s Penance now has a Duration cap of 60 seconds. Thanks for ruining Harrow for us. Link to comment Share on other sites More sharing options...
Tate_LeTerre Posted June 30, 2017 Share Posted June 30, 2017 (edited) Still not all of the issues addressed here were fixed, though many were stealth-fixed it seems: The AoE effect still seems insubstantial (getting procs from a small distance, but little/no damage as far as I can tell) and the AoE is not triggering off of enemies (though not a feature the Opticor used to have, it was still very nice for the day it had that feature) Punch-through appears to be fixed though, and the AoE is a thing that technically does exist now probably (granted in a very weak state). Edited June 30, 2017 by Uzenvard Link to comment Share on other sites More sharing options...
Alanthier Posted June 30, 2017 Share Posted June 30, 2017 Still no thrown melee getting stuck in mid air...everyone always assumed that it's been whirlwind causing it, but I think it's power throw, because it only gets stuck when I have power throw equipped, never without it. please look into it Link to comment Share on other sites More sharing options...
bl4ckhunter Posted June 30, 2017 Share Posted June 30, 2017 2 hours ago, Pegasy said: 0.2256% chance to get the new aura. It's not like it's not incredibly useless anyways.... Link to comment Share on other sites More sharing options...
01thanatos10 Posted June 30, 2017 Share Posted June 30, 2017 remove the cap on harrows to this is a unneed nerf DE you want pll to trust you enoff to not want data miners then stop nerfing stuff that dosnt need to be nerfed also make drop rates fair 0.2256% is not a fair drop rate that means farming it could take up to 434.782 trys to get one if not more. Link to comment Share on other sites More sharing options...
lyneca Posted June 30, 2017 Share Posted June 30, 2017 Still haven't got my Melee Riven Link to comment Share on other sites More sharing options...
Kurambik Posted June 30, 2017 Share Posted June 30, 2017 2 hours ago, [DE]Mumbles said: Fixed Volt's Electric Shield blocking his own throwing Melee weapons. I think it's good to point out for future notice that this happens with the Synoid Simulor too Link to comment Share on other sites More sharing options...
lyneca Posted June 30, 2017 Share Posted June 30, 2017 27 minutes ago, jcfelix said: I'm still getting kicked out of EVERY game I try to join. Honestly, this update is slowly killing what little interest I still had in Warframe. Yup, same here Link to comment Share on other sites More sharing options...
masterhobbes Posted June 30, 2017 Share Posted June 30, 2017 So Harrow is out for not even 3 days and you nerf him. We asked for buffs so that team mates could get a lesser version of his 2 and 3 while in range. You instead nerf 3/4 of his abilites. What was the reasoning for this? He already wasn't as good cc/healing as other frames. I am very, very confused as to why you made these changes on Harrow. Link to comment Share on other sites More sharing options...
lyneca Posted June 30, 2017 Share Posted June 30, 2017 Why on earth are you nerfing Harrow!? Surely you have other, way more important game breaking bugs to work on? Still no melee riven... Link to comment Share on other sites More sharing options...
JesterTheNight Posted June 30, 2017 Share Posted June 30, 2017 DE can't be for real... this is seriously infuriating. Many people haven't been able to play the game since the Harrow update and there hasn't been any official statement about the constant crashes and all the other problems introduced with the update (random screen freezes, host migrations, loading times, low fps etc.), they haven't even been aknowledged! The game is literally unplayable! On top of it... Baro is gonna leave soon, cool, gotta wait 1+ years to get that twin grakatas skin! Link to comment Share on other sites More sharing options...
Leqesai Posted June 30, 2017 Share Posted June 30, 2017 Harrow nerfed. LOL Penance is already a 'meh' ability. Good thing it is duration capped now. The thing needs to be a toggle that disables shield regen. The lifesteal mechanics are barely useful considering how squish he is. Link to comment Share on other sites More sharing options...
pisces13 Posted June 30, 2017 Share Posted June 30, 2017 DE broke the opticor, please fix it. Atleast return the explosion range from update 27.1 or reduce the percentage of the damage from point of impact. Link to comment Share on other sites More sharing options...
Leqesai Posted June 30, 2017 Share Posted June 30, 2017 19 minutes ago, 01thanatos10 said: remove the cap on harrows to this is a unneed nerf DE you want pll to trust you enoff to not want data miners then stop nerfing stuff that dosnt need to be nerfed also make drop rates fair 0.2256% is not a fair drop rate that means farming it could take up to 434.782 trys to get one if not more. Holy run on sentence! hahahha Link to comment Share on other sites More sharing options...
e11story Posted July 1, 2017 Share Posted July 1, 2017 harrow skill 2 only 4 sec? Link to comment Share on other sites More sharing options...
BlkRobedMage Posted July 1, 2017 Share Posted July 1, 2017 3 hours ago, [DE]Mumbles said: Chains of Harrow: Hotfix 21.0.3 Harrow Changes & Fixes: Lowered the damage required per Critical Chance bonus for Harrow’s Covenant from 100 to 80. Harrow’s Penance now has a Duration cap of 60 seconds. Havent even got him yet and its already nerfed? Link to comment Share on other sites More sharing options...
Voltus-The-Shocking Posted July 1, 2017 Share Posted July 1, 2017 Any updates on the supposed Volt buff? Link to comment Share on other sites More sharing options...
DarkkArmor Posted July 1, 2017 Share Posted July 1, 2017 (edited) Glad they addressed the Opticor, however I think they need to rebuff it further. The AOE is extremely weak, and I am pretty sure primaries are intended to take down hordes of enemies and secondaries are meant to take down one at a time? (Then again, there are snipers.) The punchthrough needs to be buffed to 1.5 as well. Back to the AOE, the damage should be changed to impact, increased by at least 100 points, and the size of the AOE should be at least doubled (although I personally think tripled or above is optimal.) I also believe it would be ideal if it had a higher knockdown chance, if not an inherent knockdown effect instead of stagger. (Possibly that armor strip mechanic as well/instead? I mean think about what that thing DOES when it goes through the enemies!) And just for fun, rework the effects a bit, it needs to feel beefier. Make the sounds deeper, add a small screenshake effect. Also, when do you think they'll fix the beam weapons? The status/damage output is quite slow vs ammo consumption rate. P.S. I may sound a bit demanding, but D.E. has been pretty good to us lately. Thanks for taking our suggestions! EDIT: Why is the opticors base damage less than the Tigris Prime per shot? It should have the highest base damage (per shot) in the game by a massive margin. Edited July 1, 2017 by DarkkArmor Link to comment Share on other sites More sharing options...
Achronus Posted July 1, 2017 Share Posted July 1, 2017 Wall Run is ... wrong. Wall left is fine. Wall right is a very strange sight indeed. Frame wall runs as if the wall were on the left. Link to comment Share on other sites More sharing options...
Bladereap3r Posted July 1, 2017 Share Posted July 1, 2017 ...for this current patch Dev'. <3 Link to comment Share on other sites More sharing options...
Ichigo Posted July 1, 2017 Share Posted July 1, 2017 This has been an issue for over 3 years and it's still not fixed? :/ Link to comment Share on other sites More sharing options...
Szaeravar Posted July 1, 2017 Share Posted July 1, 2017 Cycuta Prime sigil (and probably Velorum Prime sigil, though I don't own it) still aren't properly metallic, contrary to Update 21 patch notes. The textures on this cosmetic, which your players paid $50 for, have been broken for almost a year AT LEAST. Could this please get looked at again? Link to comment Share on other sites More sharing options...
cob_metallica Posted July 1, 2017 Share Posted July 1, 2017 (edited) 2 hours ago, Pegasy said: Drop tables :D Nice drop rate on the new aura mod... 0.03 * 0.0752 = 0.002256 = 0.2256% chance to get the new aura. Guess thats not why i got it on the 2nd run against Noxs Edited July 1, 2017 by cob_metallica Link to comment Share on other sites More sharing options...
0asu Posted July 1, 2017 Share Posted July 1, 2017 Just now, cob_metallica said: Guess thats why i got on the 2nd run against Noxs lul The bait is strong Link to comment Share on other sites More sharing options...
Recommended Posts