CasiusFaux Posted July 6, 2017 Share Posted July 6, 2017 Hmm, not sure if it is just me or not but my Opticor isn't counting its full multishot like it should be still. Its got a little over 300% multishot but only ever does damage of two beams, sometimes one. Or at least the damage from only one or two beams shows. It used to be either 37-40something thousand in groups of three + splash damage, or just solid 120k or so. Now it only pops one damage number as if only one beam is doing damage Link to comment Share on other sites More sharing options...
InquisitorMaximus Posted July 6, 2017 Share Posted July 6, 2017 1 hour ago, Grimlock122 said: What exactly is Razer Chroma? Enlighten me pls Link to comment Share on other sites More sharing options...
MSFGreyFox Posted July 6, 2017 Share Posted July 6, 2017 No fix for dark split sword rivens not working at all? Link to comment Share on other sites More sharing options...
Zhoyzu Posted July 6, 2017 Share Posted July 6, 2017 22 minutes ago, Auphorion said: Hehe, someone else needs it for MR 24 methinks... I second this! already made a comeback twice as the snipetron vandal and the lanka Link to comment Share on other sites More sharing options...
HaloblackopsTenken Posted July 6, 2017 Share Posted July 6, 2017 All those fixes but still yet no fix on the Host Migration which started when the Chains of Harrow came Link to comment Share on other sites More sharing options...
2Peter3Nine Posted July 6, 2017 Share Posted July 6, 2017 Update failed!Download was interrupted.ERROR_INTERNET_TIMEOUTThe update will be restarted shortly.. Link to comment Share on other sites More sharing options...
DEATHLOK Posted July 6, 2017 Share Posted July 6, 2017 You guys really need to fix chat defaulting to the Clan channel. It is a major PITA. Link to comment Share on other sites More sharing options...
Ruiner550 Posted July 6, 2017 Share Posted July 6, 2017 Synthesis targets will not scan for me anymore since the hotfix. Tried 3 separate times. Can anyone else confirm? Link to comment Share on other sites More sharing options...
Atila_The_One Posted July 6, 2017 Share Posted July 6, 2017 2 minutes ago, Ruiner550 said: Synthesis targets will not scan for me anymore since the hotfix. Tried 3 separate times. Can anyone else confirm? I just reported this issue in the bug section. Link to comment Share on other sites More sharing options...
Hyohakusha Posted July 6, 2017 Share Posted July 6, 2017 Despite never having any issues with any tile set before, even while recording, Earth is still choppy, no matter what settings I check/ un-check or change. The grass and rocks on certain individual tiles break consistently, turning completely black. This is most likely due to having too many pieces of grass trying to reference textures files that are either broken, non-existent, or just aren't being loaded properly. The water seems to be having the same issue, and is probably the root of the performance issues, due to having multiple overlapping textures, physics and all the scripts that come with it. I know its not an issue on my end, Skyrim/ Far Cry Primal/ PoE all run fine in HQ/HD/ with ENBs, what have you, with no changes. In fact, the lighting tweak yesterday seemed to do more, while the fix today had little visible impact. Also, Synth targets are now broken, rolling through focus orbs will sometimes teleport you to a different spot in which they can spawn, you sometimes spawn into AW missions with no AW (which is kinda fun) and most annoyingly, Mirage's Immortal skin is no where to be found, despite the fact that I bought it a year ago and have it on her. Link to comment Share on other sites More sharing options...
Urlan Posted July 6, 2017 Share Posted July 6, 2017 Sounds like a very useful update, I will get to messing around with it as soon as possible. Link to comment Share on other sites More sharing options...
HiGPS Posted July 6, 2017 Share Posted July 6, 2017 After this hotfix, scanning simaris targets will not work , video showcase. No simaris targets will get scanned Link to comment Share on other sites More sharing options...
DxAdder Posted July 6, 2017 Share Posted July 6, 2017 Any ETA on when we will be able to deploy extractors on Earth again ? Link to comment Share on other sites More sharing options...
InquisitorMaximus Posted July 6, 2017 Share Posted July 6, 2017 9 minutes ago, DxAdder said: Any ETA on when we will be able to deploy extractors on Earth again ? After TennoCon big reveal (just guessing/kidding here)... X^D Link to comment Share on other sites More sharing options...
Metal_Izanagi Posted July 6, 2017 Share Posted July 6, 2017 Still no fix for sapper ospreys dropping two sapper mines for clients? Link to comment Share on other sites More sharing options...
brewedjuice Posted July 6, 2017 Share Posted July 6, 2017 2 hours ago, --Q--Voltage said: TennoCon Hype!!! Can we see a fix for Spores in The Jordas Verdict? You cannot hit them sometimes for clients. They bug out when you are too close to them. Flying into them can get you stuck. Also Golem mis-placements is still an issue: People in the post say to bullet jump, but those comments are highly inaccurate and show they dont use the mod. I have been doing Raids everyday and after Chains of Harrow, once I get shot even once I am stagger locked 95% of the time. Please look into this. @Wevi i can definitely vouche that quick thinking is far too punishing. especially if you have any kind of HOT (heal over time) effect on to keep pushing you over that 2 hp threshhold so you are just permanently locked down. its really unpleasant. i think it just needs a DR (deminishing return), or an ICD (internal cooldown) of a second or two so you dont just just massacred because you cant move. Link to comment Share on other sites More sharing options...
LSG501 Posted July 6, 2017 Share Posted July 6, 2017 2 hours ago, [DE]Danielle said: snip Seems like I can't scan anything with the synthesis scanner.... Link to comment Share on other sites More sharing options...
Lt.Nagae Posted July 6, 2017 Share Posted July 6, 2017 one day...the dream will come through: Link to comment Share on other sites More sharing options...
KainDarkfire Posted July 6, 2017 Share Posted July 6, 2017 @jragonsoul Great, we're comparing frames again, it's even against Trinity, who people already compare Oberon to. Could we not? Harrow's whole kit is strong and synergetic with itself, you can't compare a single skill across when it's meant to be ran with Harrow's other moves. Also, it works with whatever OP weapon you want, which is something else not very relevant with Trinity (at least until she gets reworked.) Link to comment Share on other sites More sharing options...
Cytobel Posted July 6, 2017 Share Posted July 6, 2017 (edited) Looking forward to Opticor fixes coming through. The beam thickness was GOOD, but I was massively disappointed when I couldn't hit certain enemies with Opticor, reguardless of distance, aim, or circumstance (I pretty much gave one Grineer Butcher a proctological exam trying to get the damn Opticor to hit him: no luck at all). EDIT: So, I think the issue may be with Heavy Caliber. The visuals don't seem to shift much with it in the gun, but there are times when I feel like I'm missing completely despite the beam passing through it's body. The issues with thickness may also have to do with an interaction there. Edited July 6, 2017 by Cytobel Link to comment Share on other sites More sharing options...
AceRogue Posted July 6, 2017 Share Posted July 6, 2017 At least, we can now remove the second obligatory fire rate mod on our opticor and get a full beam each single seconds with only vile acceleration. Link to comment Share on other sites More sharing options...
Anon1307 Posted July 6, 2017 Share Posted July 6, 2017 Since the hotfix the game has been logging me out for no reason, it happens in missions and on the airship, sends me straight to the logging screen Link to comment Share on other sites More sharing options...
jragonsoul Posted July 6, 2017 Share Posted July 6, 2017 15 minutes ago, KainDarkfire said: @jragonsoul Great, we're comparing frames again, it's even against Trinity, who people already compare Oberon to. Could we not? Harrow's whole kit is strong and synergetic with itself, you can't compare a single skill across when it's meant to be ran with Harrow's other moves. Also, it works with whatever OP weapon you want, which is something else not very relevant with Trinity (at least until she gets reworked.) It's only strong and synergetic with using him solo. In a groups he's not a good support. Also I will compare this SUPPORT frame to the other SUPPORT frames in the game. Oberon being compared to Trinity is also fair. I'm not comparing him to lets say Mesa or Rhino since he doesn't do what they do. Through Rhino has better CC and arguably gives a better buff (Affects all damage and not just weapon damage) but I didn't go there. If you don't want an apples to apples comparison what do you want? How are we supposed to get this frame in line with others if we feel he's lacking. I want so much to love the frame and letting allies get the buff from and trigger his 2 and 3 is the perfect way to do make him good and linking his 3 to 50% affinity range (including vazarin buff) will make him great and not OP. It still requires you to watch buffs, and play smart but doesn't mean you have to out DPS the DPS frames. Link to comment Share on other sites More sharing options...
Ragingwasabi Posted July 7, 2017 Share Posted July 7, 2017 (edited) the opticor charge time reduction is nice and all, but what about the crit chance? and for the daikyu? any charge time at all (and any slow firing weapons like snipers and semi auto rifles) is a good reason for a more reliable crit chance. please consider a 35% (87.5% modded) crit chance for opticor and daikyu. it is all we need for these 2 really slow charge weapons. we are not asking for red crits or even just 100% crit which is what they really call for. if u have to decrease the daikyu's base dmg back to 350 and increase opticors charge rate back to 2.5s that is fine. the crit chance is more importance. noone likes a slow, hard to use weapon that randomly decides to not work. Edited July 7, 2017 by Ragingwasabi Link to comment Share on other sites More sharing options...
-Tzek4- Posted July 7, 2017 Share Posted July 7, 2017 probably going to make a thread sometime soon but The ack and brunt shield is inverted, so the inside of the shield is on the hand ect The Lacera are held at the tail end of the weapon and appear....something like broken scissors Inaros has a noticable problem agian with his default help crushing into itself This also apply to equinox's cloth physics Link to comment Share on other sites More sharing options...
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