Every thrown melee weapon's throw damage is mismatched from the listed damage in the UI.
It seems like all of it is doing for charged throws is doubling the damage of a normal throw, which in every case but Kestrel (why is its damage so low?) is lower than the listed damage for charged throws.
In addition to that, the damage of the throw damage is all over the place when compared to listed stats. For example the Glaive deals 209 damage to an Infested Ancient while its listed da