Kosen Posted July 12, 2017 Share Posted July 12, 2017 For those who watched the whole tenno live stream last saturday, you should know that it is planned for the Plains of Eidolon update to add armour pieces to our operators. So far, that's all good and dandy, until you remember our normal operator suits we got over time. Yes more fashion for our pation is good, however, if those pieces increases stats or modifies them in any way, shape or form, then the suits we BOUGHT with platinum would go to waste, as the better stats be preffered for better survivability, the looks of our operators we worked so hard for would go to waste. BUT! This does not mean that there is no solution to this, and it's quite frankly, a simple one: Make the individual pieces of the suits so far available for crafting, and each part will have it's one little buff to our operators in some way! Heck since this update looks like the Warframe version of Breath of the Wild (please tell me I wasn't the only one that did this comparation), why not make that if you have equiped a suite set, you gain an unique passive for your operator, or make the pieces have mini buffs or passives that will multiply in streaght the more parts we have on. But this is only my thoughts, what do you guys think about this? Link to comment Share on other sites More sharing options...
xXx_mtv_xXx Posted July 12, 2017 Share Posted July 12, 2017 I was expecting a post about mature tenno and armour cleavage, but oh well... Link to comment Share on other sites More sharing options...
brawler58 Posted July 12, 2017 Share Posted July 12, 2017 I'm not hating or going against this in any way but people find a problem in literally everything lol Link to comment Share on other sites More sharing options...
(PSN)theelix Posted July 12, 2017 Share Posted July 12, 2017 3 minutes ago, xXx_mtv_xXx said: I was expecting a post about mature tenno and armour cleavage, but oh well... They are like 16 years old... Link to comment Share on other sites More sharing options...
Kosen Posted July 12, 2017 Author Share Posted July 12, 2017 2 minutes ago, brawler58 said: I'm not hating or going against this in any way but people find a problem in literally everything lol It's kinda the same problem with the crafter weapons, it's about how does it fit. Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted July 12, 2017 Share Posted July 12, 2017 honestly DE needs to make ANY/ALL cosmetics completely dis-connected from ANY/ALL stats/mechanical buffs ie how you make your tenno/WF look should NOT affect how they function ie arcanes should get a SLOT and not require a cosmetic to be attached to ie if we want to give players some more progression/grind/etc stuff, then give them the equivalent of another exilus or focus or whatevs, but have it NOT be connected to requiring a set of cosmetics games like City of Heroes/Villains understood this fundamental aspect, you had the 'enhancements' screen where you customized all of your abilities/powers and then as a completely seperate system you had your costumes, which had no affect on your powers at all do we want to only let ppl have certain mods/buffs/cosmetics only after they have done a certain task or 'earned' them? sure, thats fine, but just dont make it where this helm gives +23x and this helm gives +43y and then we have to pick/choose which helm we want becuz ppl will pick stats and then our appearance becomes a victim of stat-creep =/ {sure this is a willing choice, but this is a false/biased choice fallacy and its bad design} Link to comment Share on other sites More sharing options...
Emolition Posted July 12, 2017 Share Posted July 12, 2017 I own all the platinum operator outfits and I'm looking forward to see this combat armors and what stats they bring. If you can have like a heavier armor for more defense or light armor for more speed. Or atleast more styles that maybe not cost platinum. Link to comment Share on other sites More sharing options...
13QZXXTTX Posted July 12, 2017 Share Posted July 12, 2017 (edited) @Kosen This is for you to read also: And Emolition said it well (shorter). @CY13ERPUNK Or straight out Futuristic Cyberpunk or Gant-Z your Operator suit. Edited July 12, 2017 by DesFrSpace Link to comment Share on other sites More sharing options...
Bronjun Posted July 12, 2017 Share Posted July 12, 2017 Indeed. I thought the arcane helmets were changed due to fashion-stat dilemma, but now for max performance you would still need to wear a syandana just for that extra arcane enchantment. Then to the operators, what if the armours do not appeal to me? If the whole point behind is to give operators more survivability, operator-only mods would be more efficient and easier to balance. I don't get why DE is so against modding system for operator. It makes sense lore-wise, non-warframe beings can certainly benefit from mods because other factions like syndicates and Baro make and utilise mods themselves. Link to comment Share on other sites More sharing options...
Kosen Posted July 12, 2017 Author Share Posted July 12, 2017 Just now, DesFrSpace said: @Kosen This is for you to read also: And Emolition said it well (shorter). Thaaaank you. I'll be reading this, cause I actually didnt see it. Link to comment Share on other sites More sharing options...
Kosen Posted July 12, 2017 Author Share Posted July 12, 2017 4 minutes ago, Bronjun said: Indeed. I thought the arcane helmets were changed due to fashion-stat dilemma, but now for max performance you would still need to wear a syandana just for that extra arcane enchantment. Then to the operators, what if the armours do not appeal to me? If the whole point behind is to give operators more survivability, operator-only mods would be more efficient and easier to balance. I don't get why DE is so against modding system for operator. It makes sense lore-wise, non-warframe beings can certainly benefit from mods because other factions like syndicates and Baro make and utilise mods themselves. Or maybe using the Focus tree to enhance the operator's abilitie. We DO want them to be mixed anways Link to comment Share on other sites More sharing options...
Stoner Posted July 12, 2017 Share Posted July 12, 2017 I don't think they'll wear the armor 24/7. You'll most likely only wear it when fighting in PoE, atleast that's im thinking. Link to comment Share on other sites More sharing options...
Ylantron Posted July 12, 2017 Share Posted July 12, 2017 I like the idea of maturing the Tenno into a warrior but I don't like the idea of armor changing some stats and that focus gun, I mean since when Void energy can be channelled through some weapons? we already have Void energy channeled into the warframes I just like the operator handle raw void energy, i do really hope that the progress and maturing of our operators depends of some skill tree or something like that and leave the armor and that focus gun to the fashiontenno Link to comment Share on other sites More sharing options...
Kosen Posted July 12, 2017 Author Share Posted July 12, 2017 Just now, Ylantron said: I like the idea of maturing the Tenno into a warrior but I don't like the idea of armor changing some stats and that focus gun, I mean since when Void energy can be channelled through some weapons? we already have Void energy channeled into the warframes I just like the operator handle raw void energy, i do really hope that the progress and maturing of our operators depends of some skill tree or something like that and leave the armor and that focus gun to the fashiontenno The gun I can actually understand. Think about it like a super lense to make the beam less uni; you know, make it like a short burst or a blown on shard blast. Link to comment Share on other sites More sharing options...
Kinetos Posted July 12, 2017 Share Posted July 12, 2017 1 minute ago, Ylantron said: since when Void energy can be channelled through some weapons? Melee Channeling. Link to comment Share on other sites More sharing options...
Ylantron Posted July 12, 2017 Share Posted July 12, 2017 Just now, Kosen said: The gun I can actually understand. Think about it like a super lense to make the beam less uni; you know, make it like a short burst or a blown on shard blast. ok but the tenno doesn't need to rely on a gun, he can just train for modifying the beam into something else like energy spheres, or energy pellets similar to how shotguns shoot Link to comment Share on other sites More sharing options...
Kosen Posted July 12, 2017 Author Share Posted July 12, 2017 (edited) 6 minutes ago, Ylantron said: ok but the tenno doesn't need to rely on a gun, he can just train for modifying the beam into something else like energy spheres, or energy pellets similar to how shotguns shoot I'm not quite sure, after all, operators have the real, unfiltered raw energy of the void in them. And we know it's kind chaotic in that regard, even fucosed by a hand. What we have been experiencing with the warframe was only but a fraction of that, and the war within intruduced ways to channel that energy, yes, but it was still in a big scale (e.g.: Dashing, cloathing, radial blasts and the good ol' beam of angst (tm)). But then again that's just my humble observation on the usage of the tenno's energy. Edited July 12, 2017 by Kosen Link to comment Share on other sites More sharing options...
Xaero Posted July 12, 2017 Share Posted July 12, 2017 I wonder how this armor is gonna look on top of Saita Prime which already has something like that. Link to comment Share on other sites More sharing options...
Ylantron Posted July 12, 2017 Share Posted July 12, 2017 @Ksaero nice captura screenshot Link to comment Share on other sites More sharing options...
Xaero Posted July 12, 2017 Share Posted July 12, 2017 2 minutes ago, Ylantron said: @Ksaero nice captura screenshot Ty Link to comment Share on other sites More sharing options...
Phyrak Posted July 12, 2017 Share Posted July 12, 2017 Alternate idea: Operator armour could work like medieval armour - that is layered The operator suit itself is just for the aesthetics whilst the armour goes over the top of the operator suit Could that work? Link to comment Share on other sites More sharing options...
cghawk Posted July 12, 2017 Share Posted July 12, 2017 3 hours ago, (PS4)theelix said: They are like 16 years old... has never stopped the internet before, just look at animes, 8 year old with boobs bigger than a football flopping about Link to comment Share on other sites More sharing options...
Z3GR4M Posted July 12, 2017 Share Posted July 12, 2017 Well the clothes we have right now are basically jumpsuits no? I imagine the new armor goes over that completely. Link to comment Share on other sites More sharing options...
SilvaDreams Posted July 12, 2017 Share Posted July 12, 2017 All I can say is.... We're ready to strap on some armor and bring the fight. Link to comment Share on other sites More sharing options...
Lakais Posted July 12, 2017 Share Posted July 12, 2017 (edited) 4 hours ago, (PS4)theelix said: They are like 16 years old... This pops to mind. Now don't misunderstand me, I am in no way saying that I want operators to be smexy kittens or whatever. Just, felt like a giggle would be had. Spoiler Edited July 12, 2017 by Lakais Link to comment Share on other sites More sharing options...
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