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Chains of Harrow: Update 21.1.0 + 21.1.0.1


[DE]Megan
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1 hour ago, --Q--Voltage said:

Pain Threshold does not work with Quick Thinking, and if they did allow it to work, it is strictly a waste of a mod slot. The issue is getting stagger locked after being shot once and watching all energy drain and you die. You cannot move, If you try and dodge you get staggered mid air. This issue is not the time for band aid mod fixes, it NEEDS to be addressed.

oh trust me, I'm not saying it is amazing fix.  But it DOES work with QT now, I just tested it.  The stagger time is reduced greatly.  Try it out 'now'.

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2 hours ago, --Q--Voltage said:

 

Still no fix for Quick Thinking Staggering buratally as per:

QT Stagger A LOT when playing against quick shots per sec monsters, EXAMPLE:  Grineer / Corpus gunners. Instant down, and outta energy because of continuous stagger, fix please... Its IMPOSSIBLE to even get out in 50% of the situations.

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Request #10 for some acknowledgment of this:

Cycuta Prime sigil (and probably Velorum Prime sigil, though I don't own it) still aren't properly metallic, contrary to Update 21 patch notes.

The textures on this cosmetic, from Prime Access no less, have been broken for almost a year AT LEAST.

Could this please get looked at again?

v3JQ1ug.png

 

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1 hour ago, [DE]Megan said:

Chains of Harrow: Hotfix 21.1.0.1 is now live!

Changes

  • Improved the cloth physics on the Mozi Syandana.

Fixes

  • Fixed a crash upon reviving as Inaros. 

but harrow still holds sword and shield backwards like how do you respond to a meh syandanna having inadequate physics but not harrow the star of the show not holding shields correctly like what

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3 hours ago, [DE]Megan said:

Fixed cases of excessive spot-loading when transitioning from the Mod Station to Arsenal.

not working for me, it takes 4 seconds of black screen to come back from mods to arsenal.

Intel i7 6700k and Asus 1070.

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4 hours ago, [DE]Megan said:

Chains of Harrow: Update 21.1.0

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Channel your inner crimson warrior with the new Guandao Collection! 

Slice through your enemies with the Guandao, a towering polearm, or take them out from a distance with the Zakti pistol and its lethal toxicity. Adding the Mozi Syandana will ensure your enemies only see a flash of red before their last moments, if they see anything at all…

The Guandao Collection includes:

  • Guandao Polearm - Harvest the enemy with this towering polearm.
  • Zakti Pistol - Fires razor-sharp darts that anchor themselves in their target before erupting in a plume of toxic gas.
  • Mozi Syandana - Windswept ribbons of crimson evoke the war-kites of ancient Earth.

Visit the Market today to claim this Collection or each new item individually! 

The Guandao Polearm and Zakti Pistol can also be crafted in the Tenno Research Lab in your Dojo!

General Additions:

  • You can now select 'Friendly Fire', 'Warframe Invincibility', 'Pause AI', and 'Kill Enemies' in the Simulacrum enemy selector screen. For Multiplayer Simulacrum, the Host will be able to select these options.
  • You can now select 'Pause AI' and 'Kill Enemies' in Captura via the enemy selector screen. For Multiplayer Captura, the Host will be able to select these options.

Changes

  • Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa.
  • Mastery Rank of each Dojo Research item is now shown in Clan Research selection screen.
  • Harrow's smoke FX during his Thurible cast can be seen by other players now.
  • Made optimizations to Chat to improve performance when users join/leave the current channel. 

Fixes

  • Fixed attempting to launch Solo missions while in a squad causing the Star Chart UI to become unresponsive for the Host and causing Client to load into a black screen.
  • Fixed a crash that could occur if many enemies were spawned at once in the Simulacrum.
  • Fixed being able to re-run an Alert/Sortie/Syndicate mission again right after completing it. It’s also worth noting that rewards would not be given out twice in this situation. Rewording for clarity: Fixed a super rare edge-case where the Sortie/Alert/Syndicate mission would appear as incomplete, even though you just completed it.
  • Fixed having no objective in Sabotage/Invasions missions.
  • Fixed not being able to complete Asteroid Mobile Defense missions. 
  • Fixed the Cerata having 20% Status Chance when it should be 30%.
  • Fixed Excalibur getting stuck in Slash Dash (and thus being invulnerable) if it was cast with no targets and the player took damage right after casting.
  • Fixed Companion Pets insta-dying in Kuva Siphon missions (for real this time).
  • Fixed Sheev, Snipetron and Dex Dakra displaying an incorrect Riven Disposition.
  • Fixed Primary Riven Mods with Fire Rate buffs applying to Ivara's Artemis Bow.
  • Fixed regular Primary Mods with Fire Rate buffs applying 3x to Ivara's Artemis Bow instead of 2x.
  • Fixed not being able to fire until you recast Mesa’s Peacemaker if you entered bleedout when Peacemaker is active.
  • Fixed Nidus' Parasitic Link on allies being terminated early if Harrow uses Covenant.
  • Fixed missing rear counter Finishers for Ancients/Moas/Kubrows/Chargers for the Blind Justice Nikana Stance.
  • Fixed Viral Status Effects being able to straight up kill you or put you into bleedout.
  • Fixed Eximus units having drops in the Simulacrum.
  • Fixed Sortie bosses not shutting up after switching World State Window tabs (or cancelling with ESC or pressing WSW minimize button).
  • Fixed being able to walk through Defense Targets after a Host migration has occurred.
  • Fixed Clients switching between Warframes sometimes appearing to have Equinox's skirt (sorry for ruining the fun).
  • Fixed Mastery Sigils not displaying properly on some Warframes.
  • Fixed black meshes appearing in the Lua Stealth Challenge room.
  • Fixed cases of excessive spot-loading when transitioning from the Mod Station to Arsenal.
  • Fixed Equinox/Nidus appearance being reset in the Arsenal when equipping a new Helmet/Skins/etc.
  • Fixed a frame or two of animation popping and motion blur on Nidus' flaps when previewing or switching Skins/Helmets/etc in the Arsenal.
  • Fixed incorrect Energy color when using Core Vent on the Elytron. 
  • Fixed Chat link/Emote auto-complete adding a space at the end of the message instead of after the link.
  • Fixed Chat link suggestions breaking when a unicode character appears before them.
  • Fixed some Stance Mods not appearing as ‘New’.
  • Fixed the Heavy Caliber Mod showing Accuracy stat twice.
  • Fixed some Mods having offset description text. 
     

Chains of Harrow: Hotfix 21.1.0.1

Changes

  • Improved the cloth physics on the Mozi Syandana.

Fixes

  • Fixed a crash upon reviving as Inaros. 

Great , New weapons ! Thanks

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1 hour ago, SirHectorin said:

you killed mesa's peacemaker...

also, in the simulator i cant click the button simulate because it doesnt fit in the screen, fix them both please

They killed Peacemaker on 7/14/2017 and also introduced multi-session missions and periods of extreme latency.

Oh, more useless weapons.

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5 hours ago, [DE]Megan said:
  • Fixed Primary Riven Mods with Fire Rate buffs applying to Ivara's Artemis Bow.
  • Fixed regular Primary Mods with Fire Rate buffs applying 3x to Ivara's Artemis Bow instead of 2x.

Ok DE, lets release Randomized mods that could have Great Stats! But if you use a Warframe with Exalted Abilities they cannot be used with them! So if you're using a Weapon, ANY weapon with Rivens, they're usually rolled for stats that make the weapons Work Better. Say that I was using Daikyu which specifically NEEDS Fire Rate to be good, then I can't use it with Ivara and her Artemis Bow, because as soon as I press 4, I'll have a Bow as slow as Daikyu without any fire rate mods at All. Or, ooor if I used some awesome 5/5 Melee riven with say Melee Damage, I can't use it with Excalibur's 4th, because then It'll actually be Weaker unless I used some other Normal Mod in it's place.

It's like a game of Pick which Foot to shoot yourself in.
You only get Two Choices, but both are really crap and why are you playing it in the first place?
Just screams Bad Game Design in this One Game Mechanic.

Please come half way, make the stats only Half good for Exalted, give us some middle ground in between to shoot at, instead of at our feet.

Edited by -CM-Killer-931
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7 hours ago, [DE]Megan said:

Rewording for clarity: Fixed a super rare edge-case where the Sortie/Alert/Syndicate mission would appear as incomplete, even though you just completed it.

wut, this is a super rare bug? I got it every day without fail on every sortie from 21.0.8 I think.

I had to relog to fix everytime.

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2 hours ago, -CM-Killer-931 said:

I can't use it with Excalibur's 4th, because then It'll actually be Weaker unless I used some other Normal Mod in it's place.

TLDR riven mods system is shiet. It was known from the very beginning, there is nothing to be surprised at

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7 hours ago, [DE]Megan said:

Fixed a frame or two of animation popping and motion blur on Nidus' flaps when previewing or switching Skins/Helmets/etc in the Arsenal.

this kinda happens on Mirage. Whenever I look at mirage in the arsenal, it becomes much blurrier than normal, and I have motion blur disabled.

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I'm a new guy who needs to make a phantom when I'm on the Europa node, but the phantom is out of the way and I can't make it because I can't make the next planet. You can solve it. I'm a Chinese player:sad:

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