CrazyCatLad Posted July 19, 2017 Share Posted July 19, 2017 Neat to the o. Link to comment Share on other sites More sharing options...
Wyverionkiro Posted July 19, 2017 Share Posted July 19, 2017 really appreciate the cerata fix will the spear guns get fixed soon? it can sometimes pierce through floors and instantly comes back to the warframe which is kinda annoying also, the scourge when thrown does not display a marker like the ferrox which makes it a bit hard to track otherwise, keep up the good work Link to comment Share on other sites More sharing options...
Vorcov Posted July 19, 2017 Share Posted July 19, 2017 24 minutes ago, [DE]Megan said: Fixed being able to re-run an Alert/Sortie/Syndicate mission again right after completing it. It’s also worth noting that rewards would not be given out twice in this situation. Does this mean I can no longer select one of the three Sortie missions in order to help out random players? :\ Link to comment Share on other sites More sharing options...
SasoDuck Posted July 19, 2017 Share Posted July 19, 2017 25 minutes ago, [DE]Megan said: Chains of Harrow: Update 21.1.0 Changes Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa. DE, I can't thank you enough for this fix. As a largely solo player (assuming it's actually fixed this time), this makes my life (as it pertains to kuva-farming) infinitely easier. Or even when kuva'ing with teammates, I won't have to watch in agony as my buff is running out but my clanmate can't see the kuva that I'm waypointing and shouting about and then they fail to cap it and I lose my buff. Anyway, kinda ramble-y, but again, thank you! A few people predicted you were going to do something else rather than making the buff always affect you whether in Operator or Warframe form (like compromising because of balance or something), but I'm exceptionally glad you did it this way. Link to comment Share on other sites More sharing options...
MasterControl Posted July 19, 2017 Share Posted July 19, 2017 (edited) Mesa slightly broke in this update, she will not acquire new targets that come into range while using peacemaker until you let go of the fire button and click it again. This happens if the target is not inside the ring OR is outside the 50 meter range, and comes into range or inside the ring. Doesn't sound like a big deal but man, does it feel gross. Edited July 19, 2017 by Mastercontrol98 Link to comment Share on other sites More sharing options...
Ceryncross Posted July 19, 2017 Share Posted July 19, 2017 That Syandana could use some work on the ribbons. Link to comment Share on other sites More sharing options...
Criken956 Posted July 19, 2017 Share Posted July 19, 2017 When will we be able to dual wield sidearms with machetes or swords like in the Devstreams though? Link to comment Share on other sites More sharing options...
KainDarkfire Posted July 19, 2017 Share Posted July 19, 2017 Javlok still can't use Tactical Reload, while Ferrox and Scourge still can. Link to comment Share on other sites More sharing options...
[DE]Megan Posted July 19, 2017 Author Share Posted July 19, 2017 7 minutes ago, Gyronex said: That Syandana could use some work on the ribbons. We're working on that now! 1 Link to comment Share on other sites More sharing options...
JaycemeSwain Posted July 19, 2017 Share Posted July 19, 2017 Fixes for JV when? Link to comment Share on other sites More sharing options...
Jenci1984 Posted July 19, 2017 Share Posted July 19, 2017 Fixed the Heavy Caliber Mod showing Accuracy stat twice. Ok this now work, but look this problem: i updated, but accuracy not changed :( 100---> 1.7 how :O Link to comment Share on other sites More sharing options...
Sannidor Posted July 19, 2017 Share Posted July 19, 2017 1 minute ago, [DE]Megan said: We're working on that now! Can we have a confirmation on remastered Earth frame rate issues being worked on? Thousands of players with decent hardware avoid this planet now, they may not be vocal enough on forums but I assure you the issue is real and nasty. They also fear for future updates no being optimized. Link to comment Share on other sites More sharing options...
Nani Posted July 19, 2017 Share Posted July 19, 2017 @[DE]Megan Last hotfix you said "Panthera Alt-Fire will now benefit from weapon explosion radius Mods." But you guys still need to flip a switch to turn this on. When you're inside the Panthera modding screen you still can't see the Firestorm mod. DE may have coded it to *work* on Panthera, but it isn't currently *active* as an available selection for Panthera. Link to comment Share on other sites More sharing options...
Hawk2501 Posted July 19, 2017 Share Posted July 19, 2017 not sure if its just me, but Mesa's Peacemakers no longer have target acquisition on new targets inside your circle whilst the mouse is held down, you have to re-click to target/ kill new mobs Link to comment Share on other sites More sharing options...
InquisitorMaximus Posted July 19, 2017 Share Posted July 19, 2017 34 minutes ago, AlphaPHENIX said: OMG it's a naginata! Would be awesome if we can have a Naginata Stance rather than a regular pole arm stance with this beautiful, shimmering, silky-ribboned new weapon =^D Link to comment Share on other sites More sharing options...
Junque Posted July 19, 2017 Share Posted July 19, 2017 I think it would be fun if there were fashion accessories we could research and build in the dojo. I would love to have a few unique syandanas, helmets, skins, and/or armor sets that we could only get from the dojo. A wider selection and different ways to obtain this selection is always nice! I'm excited about these new weapons. I'm a fan of polearms. :D As always, thanks for the fixes! I appreciate the hard work to make our Warframe experience optimal! 1 Link to comment Share on other sites More sharing options...
Stoner Posted July 19, 2017 Share Posted July 19, 2017 Both weapons are research.. hmm Whats up with that? Also the new melee has 24% crit chance Link to comment Share on other sites More sharing options...
Voltage Posted July 19, 2017 Share Posted July 19, 2017 31 minutes ago, achromos said: The exilus mod called "Pain Threshold" reduces the stagger by 160%, it might not be much but it helps... Pain Threshold does not work with Quick Thinking, and if they did allow it to work, it is strictly a waste of a mod slot. The issue is getting stagger locked after being shot once and watching all energy drain and you die. You cannot move, If you try and dodge you get staggered mid air. This issue is not the time for band aid mod fixes, it NEEDS to be addressed. Link to comment Share on other sites More sharing options...
Larousse96 Posted July 19, 2017 Share Posted July 19, 2017 45 minutes ago, [DE]Megan said: Fixed Mastery Sigils not displaying properly on some Warframes. Finally! Thanx DE Link to comment Share on other sites More sharing options...
Historical Posted July 19, 2017 Share Posted July 19, 2017 Great, new weapons to level! Link to comment Share on other sites More sharing options...
InquisitorMaximus Posted July 19, 2017 Share Posted July 19, 2017 30 minutes ago, EnjaN said: @[DE]Megan I REALLY need this on Valk though! It's just so good! AND I LOVE IT ... and need it... Link to comment Share on other sites More sharing options...
HolographicWings Posted July 19, 2017 Share Posted July 19, 2017 Hey, i have added news in the wiki : http://warframe.wikia.com/wiki/Update_21 1 Link to comment Share on other sites More sharing options...
Firetrucksrule Posted July 19, 2017 Share Posted July 19, 2017 Already awesome update and then this 50 minutes ago, [DE]Megan said: Fixed the Cerata having 20% Status Chance when it should be 30%. Link to comment Share on other sites More sharing options...
Husla Posted July 19, 2017 Share Posted July 19, 2017 Quote Improved the Smeeta Kavat Mischief buff for Operators. Relevant buffs on the Warframes will always be transferred to the Operator and vice versa. Let's hope it works then Link to comment Share on other sites More sharing options...
Thaliana Posted July 19, 2017 Share Posted July 19, 2017 I think this update messed something up with the windowed fullscreen Link to comment Share on other sites More sharing options...
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