(PSN)Romulus93 Posted July 21, 2017 Share Posted July 21, 2017 (edited) Edited July 21, 2017 by (PS4)Romulus93 Link to comment Share on other sites More sharing options...
(PSN)XxDarkyanxX Posted July 21, 2017 Share Posted July 21, 2017 (edited) And to that I say : Staying in one place for 4 rounds without casting anything other than Quake is dumb. Congratulation, your teammates managed to get a whopping 40 kills out of a thousand enemies. So much for playing the game. Edited July 21, 2017 by (PS4)XxDarkyanxX Link to comment Share on other sites More sharing options...
(PSN)Romulus93 Posted July 21, 2017 Author Share Posted July 21, 2017 1 minute ago, (PS4)XxDarkyanxX said: And to that I say : Staying in one place for 4 rounds without casting anything other than Quake is dumb. Congratulation, your teammates managed to get a whopping 40 kills out of a thousand enemies. So much for playing the game. I prefer to be applauded for the ingenuity it takes to try and easy mode this god awful RNGfest. This was a team effort anyways, requiring my good friend as Trinity Prime. Link to comment Share on other sites More sharing options...
(PSN)FunyFlyBoy Posted July 21, 2017 Share Posted July 21, 2017 16 minutes ago, (PS4)Romulus93 said: I prefer to be applauded for the ingenuity it takes to try and easy mode this god awful RNGfest. This was a team effort anyways, requiring my good friend as Trinity Prime. And this is why the afk timer is there in the first place lol. Link to comment Share on other sites More sharing options...
Potato Posted July 21, 2017 Share Posted July 21, 2017 (edited) I agree, the AFK timer needs to be removed when channeled abilities are active. In farms such as io, (meso farm), or when you want to quickly clear out the rest of the waves of a fissure, it's very important. But quake is meant to last more than one minute, and after one minute the AFK timer kicks in. It's silly, and needs to be removed. (or at the very least, adjusted) Edited July 21, 2017 by Potato Link to comment Share on other sites More sharing options...
Magneu Posted July 21, 2017 Share Posted July 21, 2017 The fact that you're still in Sound Quake in the results screen is all I needed to see. Link to comment Share on other sites More sharing options...
(PSN)P1NOysKi4 Posted July 21, 2017 Share Posted July 21, 2017 29 minutes ago, (PS4)Romulus93 said: How is it dumb? If you were AFK you clearly don't deserve any rewards because you did not contribute to your team. Link to comment Share on other sites More sharing options...
(PSN)Romulus93 Posted July 21, 2017 Author Share Posted July 21, 2017 Just now, (PS4)P1NOysKi4 said: How is it dumb? If you were AFK you clearly don't deserve any rewards because you did not contribute to your team. Except Banshee did all the work. Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted July 21, 2017 Share Posted July 21, 2017 4 minutes ago, (PS4)Romulus93 said: Except Banshee did all the work. How difficult is it to turn off Sound Quake and actually move for a few seconds between waves? You deserve what you (didn't) get. Link to comment Share on other sites More sharing options...
(PSN)Romulus93 Posted July 21, 2017 Author Share Posted July 21, 2017 Just now, (PS4)abbacephas said: How difficult is it to turn off Sound Quake and actually move for a few seconds between waves? You deserve what you (didn't) get. The way I see it, I did my time, alright? I farmed all those mods to make that god build and this is what my effort gets me! Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted July 21, 2017 Share Posted July 21, 2017 (edited) The AFK Timer is just another bandaid trying to cover the base underlying issue: Warframe is a game of grind, with rewards based on grind, but with mechanics that supposedly 'promote skill'. Here's another example: Octavia. One of the most powerful frames released to date, the 'best' build for her is based on standing in one place, out of the way, while maintaining timers with as much interaction as a session of AdVenture Capatalist. And yet, this build can kill the most enemies, gain the most affinity, provide the most loot drops (excluding drop-affecting abilities), and has the best damage scaling and survivability in-game. It requires very little skill, and yet is the most rewarding. Why? And why does DE keep trying to make Warframe out as a skill-based game when it isn't in its current form? Edited July 21, 2017 by -AoN-CanoLathra- Link to comment Share on other sites More sharing options...
(PSN)abbacephas Posted July 21, 2017 Share Posted July 21, 2017 36 minutes ago, (PS4)Romulus93 said: The way I see it, I did my time, alright? I farmed all those mods to make that god build and this is what my effort gets me! So...not difficult at all. That's what I thought. Link to comment Share on other sites More sharing options...
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