Ishutani Posted July 24, 2017 Share Posted July 24, 2017 (edited) Hi, I've been using the sarpa and I started testing it in simulacrum after noticing some odd things when using it in missions. All charged shots from sarpa/redeemer do not seem to gain any crit chance from blood rush. And aren't able to crit at all I've been testing with a high combo multiplier and while melee slashes with both weapons are able to crit at a reasonable rate, and procs naramon when a crit happens. the charged shots and shots fired in combos have not been able to crit at all. Ground finishers with redeemer with no stance equipped are able to crit, but sarpa is unable to crit with no stance equipped. both gunblades's ground finisher with either stance equipped cannot crit Blood Rush does not affect crit rate of shots at all Video Evidence: Redeemer: Some yellow numbers did pop up towards the end during a shot included in a shot, it seems to be a stealth multiplier (due to every pellet critting). Sarpa: After switching to melee swings with the gunblades, I immediately got a crit and proc'd naramon and berserker Edited July 24, 2017 by Ishutani Link to comment Share on other sites More sharing options...
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