WolfTitan Posted August 2, 2017 Share Posted August 2, 2017 (edited) Thanks! Edited August 2, 2017 by WolfTitan Link to comment Share on other sites More sharing options...
Eerie_Iri Posted August 2, 2017 Share Posted August 2, 2017 Praise be DE, you finally fixed QT! Cheers to thee! Link to comment Share on other sites More sharing options...
NSq1 Posted August 2, 2017 Share Posted August 2, 2017 [RED TEXT] Link to comment Share on other sites More sharing options...
Killomatic Posted August 2, 2017 Share Posted August 2, 2017 Hopefully this fixes JV issues! Thanks for QT fix! Link to comment Share on other sites More sharing options...
Pyus Posted August 2, 2017 Share Posted August 2, 2017 8 minutes ago, [DE]Megan said: Fixed Kuva Siphon markers appearing prematurely. Will now only be visible once a player is in the same tile as the Kuva Siphon. This was a nice QoL feature. Sometimes bugs bring good things to life in unintended ways. Any chance this could be reverted? Link to comment Share on other sites More sharing options...
Linisti Posted August 2, 2017 Share Posted August 2, 2017 Nidus Augments? Link to comment Share on other sites More sharing options...
Hyohakusha Posted August 2, 2017 Share Posted August 2, 2017 (edited) Thank god quick thinking's finally getting fixed. Now, stealth damage multiplier giving random bonus and having a cooldown needs to be addressed. The cooldown is suspicious, but the random damage values are clearly borked. Edited August 2, 2017 by Hyohakusha Link to comment Share on other sites More sharing options...
Eldirian Posted August 2, 2017 Share Posted August 2, 2017 11 minutes ago, [DE]Megan said: Fixed Mutalist Alad V boss transmissions popping up while playing Eris Exterminate missions. I thought this was intended. :C Link to comment Share on other sites More sharing options...
disco_inferno6 Posted August 2, 2017 Share Posted August 2, 2017 (edited) Cheers for the hotfix. DE, plz take not the invisibility stealth multiplier bug. It's been here since 21.1.1. Still not adressed. Edited August 2, 2017 by disco_inferno6 Link to comment Share on other sites More sharing options...
Ditto132 Posted August 2, 2017 Share Posted August 2, 2017 Thanks DE for new weapon to play with, more needed optimizations and fixes. Can DE have a look at these issues: Link to comment Share on other sites More sharing options...
AdeTheCool Posted August 2, 2017 Share Posted August 2, 2017 (edited) 19 minutes ago, Xandarius said: Wait I get a lightning bow!? I can finally be Zeus Hide contents artimes bow was kinda the lighting bow lol Edited August 2, 2017 by AdeTheCool Link to comment Share on other sites More sharing options...
DatDarkOne Posted August 2, 2017 Share Posted August 2, 2017 15 minutes ago, [DE]Megan said: Chains of Harrow: Update 21.3.0 Eradicate the enemy with the Lenz! Bolts from this Corpus bow deliver a one-two punch of an icy pulse, followed by a conventional explosion. Excess ammo picked up for other weapons will be converted into charges for the Lenz. Warning, safety-protocols do not exist on this prototype. Research the Lenz Blueprint in the Clan Dojo Energy Lab or get it in the Market. WHAT!!!!!! This is beautiful. Oh yeah, THIS is most definitely becoming part of my Bow collection. Link to comment Share on other sites More sharing options...
Ande. Posted August 2, 2017 Share Posted August 2, 2017 Aria mucho gusto que hayan arreglado fallo de JV , pero es predecible esperar mas y mas errores por parte de ustedes Link to comment Share on other sites More sharing options...
Eldnacpeek Posted August 2, 2017 Share Posted August 2, 2017 3 hours ago, [DE]Megan said: Research the Lenz Blueprint in the Clan Dojo Energy Lab or get it in the Market. Research the Lenz Blueprint in the Clan Dojo Energy Lab Research the Lenz Blueprint Research Well it's official, market blueprints died with Knell. Link to comment Share on other sites More sharing options...
themopup Posted August 2, 2017 Share Posted August 2, 2017 Please fix the incoming update timer. Was in liset, was looking in the foundry using the timer there, the notifications do not come 1 minute appart. More like 30 seconds. Link to comment Share on other sites More sharing options...
Rekkter Posted August 2, 2017 Share Posted August 2, 2017 Oh lovely, still not fixed the chat issue? Great, chat has been stuck loading for 2 days AND it's server-side. I sure do miss trading and chatting with clan mates... Link to comment Share on other sites More sharing options...
Mytholdyne Posted August 2, 2017 Share Posted August 2, 2017 Oh this QT fix is so welcome ! And nice bow, the Corpus' labs seems wanna earn more GROFIT ! Link to comment Share on other sites More sharing options...
Urlan Posted August 2, 2017 Share Posted August 2, 2017 Glad to see some more performance fixes. Link to comment Share on other sites More sharing options...
PokeJust Posted August 2, 2017 Share Posted August 2, 2017 (edited) 30k Fieldron Samples ,200k polymers and 1,5k nurodes for research ...I would say something ,but i dont want use BAD WORDS when kids nearby. Edited August 2, 2017 by PokeJust Link to comment Share on other sites More sharing options...
JCBeastie Posted August 2, 2017 Share Posted August 2, 2017 Corpus Bow?!?!? Link to comment Share on other sites More sharing options...
Ceciliya Posted August 2, 2017 Share Posted August 2, 2017 Best u21 patch god bless now please actually fix docking <3 Link to comment Share on other sites More sharing options...
ashrah Posted August 2, 2017 Share Posted August 2, 2017 ty u DE Link to comment Share on other sites More sharing options...
The_Green_Thunder Posted August 2, 2017 Share Posted August 2, 2017 Is it just me, or the lenz looks op Link to comment Share on other sites More sharing options...
Dwolfknight Posted August 2, 2017 Share Posted August 2, 2017 Wow that was fast, didn't expect an update this month Link to comment Share on other sites More sharing options...
Visionaireh Posted August 2, 2017 Share Posted August 2, 2017 Already on it! See you in three days :) 1 Link to comment Share on other sites More sharing options...
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