Xyhon Posted August 13, 2017 Share Posted August 13, 2017 I always wonder, what do people actually love about this revisit. Since it changes little to nothing in overall gameplay style. Damage is still low/killing enemies for resource farm is better on Nekros and even Atlas now. But hell, let's make him irrelevent to other frames with his current playstyle, and keep him worse troll than Limbo was. Link to comment Share on other sites More sharing options...
theGlassAlice Posted August 13, 2017 Share Posted August 13, 2017 I have an idea for his 4th: Make the kraken swim around, consume corpses of enemies and give additional loots by default (no need for augment anymore). The more corpses the kraken consumes, the more damage the tentacles deal. Get rid of that charge mechanic and give back the old range. If you want small range then cast 4th while in the puddle. 2 Link to comment Share on other sites More sharing options...
Zahnny Posted August 13, 2017 Share Posted August 13, 2017 Please buff nidus drop rates Link to comment Share on other sites More sharing options...
Ssikari Posted August 14, 2017 Share Posted August 14, 2017 "Collected construtive feedback" .. Only bug-fixes for him Anyways, thanks for the updates. Link to comment Share on other sites More sharing options...
1tsyB1tsyN1nj4 Posted August 14, 2017 Share Posted August 14, 2017 Heavy Impact, and by extension Rhino/Rhino Prime's passive still doesn't work as stated on the mod. Wiki says the passive is equal to max rank Heavy Impact and the mod is 6m and 300 damage on impact at max rank, which is about 20 feet for those using imperial, yet triggering it does absolutely nothing unless an enemy is either directly under you or right next to you on landing. Link to comment Share on other sites More sharing options...
Alanthier Posted August 14, 2017 Share Posted August 14, 2017 can we PLEASE get a wall run animation fix? if you run on a wall that's to the right of your frame, it's STILL the LEFT SIDE RUN ANIMATION. PLEASE fix it, it's annoying af. Link to comment Share on other sites More sharing options...
MuckYuck Posted August 14, 2017 Share Posted August 14, 2017 PLEASE fix the god dam session unavailable bug i cant even queue up with people some times is it because my internet? Link to comment Share on other sites More sharing options...
chaotea Posted August 14, 2017 Share Posted August 14, 2017 On 8/11/2017 at 11:21 PM, Kaotyke said: This was my reaction. Finally no more people selecting continue then leaving at the last second. Link to comment Share on other sites More sharing options...
pfoo Posted August 14, 2017 Share Posted August 14, 2017 Any update on missing containers in all invasion missions ? Link to comment Share on other sites More sharing options...
Brasten Posted August 14, 2017 Share Posted August 14, 2017 On 8/11/2017 at 3:11 PM, [DE]Danielle said: Improved the targeting of Hydroid’s Tempest Barrage liquid fury. Better, still not great, but feeling better. Kinda feels like having both Barrage and Swam should do periodic retarget and update to "enemies" in its area. I'd also like to see a 15% range increase across Hydroids powers. Just that little increase would make it feel better just having Strech (mod) on, instead of feeling like it needs both Cunning drift and Stretch. Link to comment Share on other sites More sharing options...
Kagemitsukenshi Posted August 14, 2017 Share Posted August 14, 2017 On 8/13/2017 at 5:18 AM, kurokaze1998 said: I have an idea for his 4th: Make the kraken swim around, consume corpses of enemies and give additional loots by default (no need for augment anymore). The more corpses the kraken consumes, the more damage the tentacles deal. Get rid of that charge mechanic and give back the old range. If you want small range then cast 4th while in the puddle. This gives me a great idea what if the move held people in place andwhen cast from puddle he actually summoned the Kraken and it swam around and the bigger your puddle the bigger the krakken. I feel like that would feel more like and ultimate than abunch people flying around that cant be hit. Link to comment Share on other sites More sharing options...
-Kramer- Posted August 15, 2017 Share Posted August 15, 2017 Still unable to invite to my dojo for trading (!!!), as per : Link to comment Share on other sites More sharing options...
Nani Posted August 15, 2017 Share Posted August 15, 2017 DE, I noticed that you fixed punch through on Embolist and on Panthera's alt-fire mode. This is a pleasant surprise since I really like both of these weapons. You definitely should have included this in the patch notes. People who have never even used these weapons waste my time by arguing that nothing has changed. "Bro, read the Wiki, that weapon has always had punch through." LOL. Perhaps these weapons were always *intended* to have punch through, but it wasn't working until now. The punch through finally works, at least partially. I can punch through objects; but if I want to punch through enemies then I need to use punch through mods. In any event, it's a big improvement over not working at all. Thanks DE. Please mention these fixes in the patch notes next time. Link to comment Share on other sites More sharing options...
Cebian Posted August 15, 2017 Share Posted August 15, 2017 That archwing bug would have been really fun :( Link to comment Share on other sites More sharing options...
Taelayah Posted August 15, 2017 Share Posted August 15, 2017 Idk if Nyx is bugged or if this was intentionally...But when Nyx uses her 4 (Absorb) she can still be pushed, knocked down, slowed (eximus or infested moa barf), and lastly....her Absorb doesn't shield her from Drahk throws (stealing your wpn). Please fix Link to comment Share on other sites More sharing options...
Harbinger_Of_OwO Posted August 16, 2017 Share Posted August 16, 2017 Lt lech kril's gorgon is capable of bypassing mag's 2 Link to comment Share on other sites More sharing options...
leadwolf1 Posted August 16, 2017 Share Posted August 16, 2017 On 8/11/2017 at 6:21 PM, Kaotyke said: Link to comment Share on other sites More sharing options...
leadwolf1 Posted August 16, 2017 Share Posted August 16, 2017 (edited) Another Player told me that when making the decisions on frames and rework you only pay attention to the players in the founders chat , Is this true ? Edited August 16, 2017 by leadwolf1 Link to comment Share on other sites More sharing options...
Kaotyke Posted August 16, 2017 Share Posted August 16, 2017 13 minutes ago, leadwolf1 said: Another Player told me that when making the decisions on frames and rework you only pay attention to the players in the founders chat , Is this true ? Link to comment Share on other sites More sharing options...
leadwolf1 Posted August 16, 2017 Share Posted August 16, 2017 1 minute ago, Kaotyke said: Very serious or I would not have posted it. Link to comment Share on other sites More sharing options...
Kaotyke Posted August 16, 2017 Share Posted August 16, 2017 7 minutes ago, leadwolf1 said: Very serious or I would not have posted it. Dude, DE has a dedicated feedback thread on Hydroid right now in the Warframe&Abilities Feedback Section, if they only thought of the Council, why make such thing? I'm not sure I can say what is going on the Council Forums, but I can say this: There is, or was, NEVER anything along the lines of "What should we change about this frame?" made by DE. Link to comment Share on other sites More sharing options...
leadwolf1 Posted August 16, 2017 Share Posted August 16, 2017 20 minutes ago, Kaotyke said: Dude, DE has a dedicated feedback thread on Hydroid right now in the Warframe&Abilities Feedback Section, if they only thought of the Council, why make such thing? I'm not sure I can say what is going on the Council Forums, but I can say this: There is, or was, NEVER anything along the lines of "What should we change about this frame?" made by DE. hey that's fine , I am just stating what I herd to see if there is any truth in it.... for the forum is the only way to express or ask anything. I could have just copied all the founders remarks and then summarized the other players and waited to see if in fact it was true but , we are all suppose to be adults so I figured a would just ask the question. Link to comment Share on other sites More sharing options...
Myscho Posted August 16, 2017 Share Posted August 16, 2017 57 minutes ago, leadwolf1 said: Another Player told me that when making the decisions on frames and rework you only pay attention to the players in the founders chat , Is this true ? Thats utter bs Link to comment Share on other sites More sharing options...
13QZXXTTX Posted August 16, 2017 Share Posted August 16, 2017 TENNOS [DE]MAND Snipers Changes? Link to comment Share on other sites More sharing options...
leadwolf1 Posted August 16, 2017 Share Posted August 16, 2017 34 minutes ago, Myscho said: Thats utter bs well a founder answered the question, however you answering it does nothing you are not a founder and really would not know, so do not post something you are not really qualified to answer. this is a forum and as such the only form of communicating , so I asked what I herd ,. there is no harm in asking. and notice since I am not a founder I did not put it as a statement, I put it as a question. Link to comment Share on other sites More sharing options...
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