Jump to content
Echoes of Duviri: Share Bug Reports and Feedback Here! ×

Infested Void?


RandomDudeOP
 Share

Recommended Posts

Been playing with my friends on the Void (Tower 1 Raid), in the first minute, got attack by a Stalker (killed it off easily), and after 15 minutes, we reached extraction...this is the interesting part...

 

As we entered the extraction room, we noticed this...

 

wjiUdfi.jpg

 

 

 

 

P1aqtaG.jpg

 

 

 

 

uGRRfWG.jpg

 

 

 

 

*photo credit by "TheOnlyPellets"*

 

Want to know...is this something the devs have planned up for? Or is this something else....

Who knows?

 

Link to comment
Share on other sites

*snip*

 

I loved that room when i saw it. To me it looks like those tree-like structures are the power supply, as I've seen them in other rooms... and in that room with the power cut off, they grew like crazy... possibly because of infestation, but who knows outside of the devs

Edited by Scheifen
Link to comment
Share on other sites

I think infested looks different, maybe its just designed like that or flora that hasnt been looked after for too long? I love the design of it though, it looks fantastic, you could make a "orokin-tower-was-at-the-dark-side-of-the-universe-and-houses-incredible-horrors-now" setting if you expand this design, with even more terrifying enemies(even infested/rogue/savage orokin themselves), as it looks like energy has shut off in this section and something has gone wrong.

Link to comment
Share on other sites

The 'Something has gone wrong' is that the symbiotic relationship between the buildings and the plants went haywire for some reason, causing the plants to stop providing power to the room, and instead hoard it, causing them to grow exponentially and lose their luminosity. Cue new type of enemy, a flora oriented monster.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
 Share

×
×
  • Create New...