Evreyenn Posted August 14, 2017 Share Posted August 14, 2017 Hi people. I usually just draw fanart and think about possible skins, but with the halloween tennogen challenge, I decided to make my first skin. Maybe after that I'm good enough to do Wukong or Ivara. Note: I started using blender three days ago; I don't know what the specular and roughness textures do or how to make dangly bits. Actually, I don't know anything about what I am trying to do, so results might vary. For the halloween creepy thing I picked Saryn and wanted to give her a more Nidus-like infested skin. My plan is to make a high-res model that I bake and turn into normal maps(?), to which I can add details later in PS. Right? the dangly tentacles might be a problem, but I'll get to that when I get to that. (What am I doing?) Link to comment Share on other sites More sharing options...
Evreyenn Posted August 19, 2017 Author Share Posted August 19, 2017 Still don't know what I'm doing. Link to comment Share on other sites More sharing options...
Evreyenn Posted August 26, 2017 Author Share Posted August 26, 2017 I wonder if modeling stuff in zbrush or maya is as hard as this was, and what else I need to do, to make this look better. Have another picture of my skin, even if you don't care (is proud): Link to comment Share on other sites More sharing options...
InsertJoJoReferenceHere Posted October 2, 2017 Share Posted October 2, 2017 Dude that looks super cool Link to comment Share on other sites More sharing options...
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