S0V3REiGN Posted January 27, 2017 Share Posted January 27, 2017 So why do we have that slug A.K.A. the Pakal Syanda? >_> Link to comment Share on other sites More sharing options...
OniDax Posted January 27, 2017 Share Posted January 27, 2017 1 hour ago, S0V3REiGN said: So why do we have that slug A.K.A. the Pakal Syanda? >_> Not only that, but the Teplo Syandana touches the floor. Link to comment Share on other sites More sharing options...
Kotsender_Quasimir Posted January 27, 2017 Share Posted January 27, 2017 On 25.1.2017 at 3:23 AM, thewhitepanda1205 said: I liked the old Rajin helmet. yeah, this tbh. i hope you won't stray too far away from the original raijin design overall, imho it was pretty much impeccable... as for the helmet: i really liked the circle detail on the front, would be happy if it had its return :3 ... Link to comment Share on other sites More sharing options...
Yatus Posted January 28, 2017 Author Share Posted January 28, 2017 (edited) Gazal inspired Syandana. I just have to do some adjustments to the textures and its done. Edited January 28, 2017 by ShinAmeD Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted January 28, 2017 Share Posted January 28, 2017 I dig the fact that the part that kinda holds it together kinda looks like primed up bones Link to comment Share on other sites More sharing options...
FrellingHazmot Posted January 28, 2017 Share Posted January 28, 2017 Looks better but you should fix your uv's around some more. Parts are looking a little fuzzy around the hood. Link to comment Share on other sites More sharing options...
FrellingHazmot Posted January 28, 2017 Share Posted January 28, 2017 To illustrate what I mean, run a planar projection on that hood there and unwrap it. You should get some results like this for example with Teplo: atm, you have a lot of inconsistencies with your unwrap around the hood. When that gets downrez to 1024 map ingame it's going to be blatantly obvious to the viewer. Link to comment Share on other sites More sharing options...
Yatus Posted January 28, 2017 Author Share Posted January 28, 2017 4 hours ago, -FrellingHazmot- said: To illustrate what I mean, run a planar projection on that hood there and unwrap it. You should get some results like this for example with Teplo: atm, you have a lot of inconsistencies with your unwrap around the hood. When that gets downrez to 1024 map ingame it's going to be blatantly obvious to the viewer. Thank you for taking your time to help man, i had some texture stretching there but i kinda fix it. I'm gonna do modifications to the hood UV's now as you told me ^_^ Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 Check it out here ^_^ http://steamcommunity.com/sharedfiles/filedetails/?id=853142388 Link to comment Share on other sites More sharing options...
Aldisun Posted January 30, 2017 Share Posted January 30, 2017 Wow that looks incredible Link to comment Share on other sites More sharing options...
Richtor2415 Posted January 30, 2017 Share Posted January 30, 2017 That is really good-looking. A+, OP! Link to comment Share on other sites More sharing options...
Shad0wWatcher Posted January 30, 2017 Share Posted January 30, 2017 WOW..loving the details mate Link to comment Share on other sites More sharing options...
fredaven Posted January 30, 2017 Share Posted January 30, 2017 show more zoomed in views, remember the cloaks sit very very close to camera so your detailing needs to hold up close. Link to comment Share on other sites More sharing options...
Extroah Posted January 30, 2017 Share Posted January 30, 2017 I need this in my life. Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 I posted a zoomed in screenshot on steam :D 2 hours ago, fredaven said: show more zoomed in views, remember the cloaks sit very very close to camera so your detailing needs to hold up close. Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 Thanks :D Link to comment Share on other sites More sharing options...
Rolunde Posted January 30, 2017 Share Posted January 30, 2017 Beautiful, another one for the "I can hardly wait" list. ;-) Link to comment Share on other sites More sharing options...
OniDax Posted January 30, 2017 Share Posted January 30, 2017 Could you show what it looks like from the side? I just want to see how close it to the warframe's back. Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 3 minutes ago, AntoineFlemming said: Could you show what it looks like from the side? I just want to see how close it to the warframe's back. Link to comment Share on other sites More sharing options...
OniDax Posted January 30, 2017 Share Posted January 30, 2017 (edited) 3 minutes ago, ShinAmeD said: Ok. Looks pretty nice. I was asking just to make sure it wasn't sitting far off the back like the Ma'harliqa syandana is. I have another question. What tint is your copper-ish metal color on? Is it tint 4? Edited January 30, 2017 by AntoineFlemming Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 Thanks ^_^ it's the green tint i think 1 minute ago, AntoineFlemming said: Ok. Looks pretty nice. I was asking just to make sure it wasn't sitting far off the back like the Ma'harliqa syandana is. I have another question. What tint is your copper-ish metal color on? Is it tint 4? Link to comment Share on other sites More sharing options...
OniDax Posted January 30, 2017 Share Posted January 30, 2017 (edited) 14 minutes ago, ShinAmeD said: Thanks ^_^ it's the green tint i think Would it be too much trouble to make it the 4th (alpha mask) tint? It's just hard to mix and match armor and syandanas when their metal parts aren't on the same tint. Edited January 30, 2017 by AntoineFlemming Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 No problem :D I put the metal parts on the blue tint but the bronze parts on green i'll just swap them 3 minutes ago, AntoineFlemming said: Would it be too much trouble to make it the 4th (alpha mask) tint? It's just hard to mix and match armor and syandanas when their metal parts aren't on the same tint. Link to comment Share on other sites More sharing options...
OniDax Posted January 30, 2017 Share Posted January 30, 2017 (edited) 24 minutes ago, ShinAmeD said: No problem :D I put the metal parts on the blue tint but the bronze parts on green i'll just swap them Actually, don't do that. Since this is gonna go with the Gazal armor, I think you should make it the red tint. That's the tint of the metal on the Gazal armor. And make the cloth part the green tint. Edited January 30, 2017 by AntoineFlemming Link to comment Share on other sites More sharing options...
Yatus Posted January 30, 2017 Author Share Posted January 30, 2017 12 minutes ago, AntoineFlemming said: Actually, don't do that. Since this is gonna go with the Gazal armor, don't change it. Oh okey ^_^ Link to comment Share on other sites More sharing options...
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