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Can we talk about the AI for the sortie defense guy


(PSN)BabyBoi6769
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DE tell me why this guy always finds the most ridiculous place to be? I understand you want it to be challenging, but this right here is asinine.  Lately in the sorties I've run with him as the objective he'd just walk right into a spawning area. Therefore making it easier to for the enemies to kill him.  Would you please make his AI at least a bit more rational?

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