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Chains of Harrow: Hotfix 21.5.1


[DE]Megan
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Been checking out Youtube vids regarding Hydroid's rework and most seem to be hate towards his third ability Undertow

Mainly the fact that it's a slow boring ability for a fast paced game
Some want the ability removed others want to keep it

Why not merge it with Tentacle Swarm?
Instead of the tentacles flailing the enemy around, have them pull the enemy into itself  whilst keeping Undertow's mechanics for enemies pulled into it. That way it can still use Pilfering Swarm as well as allies attacking the puddle for more damage

Then have a brand new third ability that would work well in fast paced combat, like, just at the top of my head..
Hydroid's body turns into liquid similar to the Tentacle's water like texture making him invulnerable for the duration, but is unable to deal damage. A percentage of damage received from projectile or melee attacks in this state provides something for any allies that is also hit by the attack, like energy from melee hits, ammo conversion from the projectiles. And have the augment Curative Undertow also heal from received attacks. He can also use his other abilities in this state. Making him some kind of moving cover that other players can attack from....Or whatever... Just a different ability instead of a stationary puddle

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7 hours ago, [DE]Megan said:

Fixed using Hydroid’s Tidal Surge while in Undertow causing extra Energy to be consumed for the distance traveled.

THANK YOU, i would lose half my energy INSTANTLY from that bug and it ruined the synergy so much for a while, thank you a ton for fixing that one in particular.

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15 hours ago, [DE]Megan said:

Hydroid Fixes, Part IV! 

It's been four deployments since our Original Hydroid revisited. Here is the latest batch of fixes. We do plan on focusing more on fixes for future deployments. In the week since the rework, we've seen a lot of great feedback and have incorporated some big changes. We will be giving the rework more time in player's hands before we consider further big changes - but as always please place your feedback in appropriate subforums. 

This is the politician speech that translated in daily words means : " we are busy with Plains of Eidolon we don't have enough time nor resources to dig into more elaborate REAL REWORKS and we hope thise few QoL fixes narrow minded on his most boring ability aka the camp happy puddle will be enough "

Ps: everything proposed so far has been already enough time into players hands and clearly if u payed attention to the feedback there's a long way to go and none of the corrections implemented nearly came close to what the majority of the feedback was asking for.( last but not least a fix for the absurd ABYSMAL long charge up times, let alone all the rest )

This revisit is a huge and deep hole in the water ah !!!

Edited by arm4geddon-117
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