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Chains of Harrow: Hotfix 21.5.1

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Chains of Harrow: Hotfix 21.5.1

Changes

  • Significantly shortened the time required to self-Revive from 3 seconds to 1 second. This is in an effort to make it a quick decision in the heat of battle. We don't want scenarios where teammates try to revive you as you choose to end it and are unsure why they can't do anything for 3 or more seconds. 

Hydroid Fixes, Part IV! 

It's been four deployments since our Original Hydroid revisited. Here is the latest batch of fixes. We do plan on focusing more on fixes for future deployments. In the week since the rework, we've seen a lot of great feedback and have incorporated some big changes. We will be giving the rework more time in player's hands before we consider further big changes - but as always please place your feedback in appropriate subforums. 

 

  • Fixed using Hydroid’s Tidal Surge while in Undertow causing extra Energy to be consumed for the distance traveled.
  • Fixed Clients using Hydroid’s Undertow potentially becoming visible and vulnerable.
  • Fixed Hydroid’s Undertow water volume replicating for Clients.
  • Fixed players affected with Radiation seeing a bunch of 0s when shooting Hydroid’s Undertow with no enemies in it.


Fixes

  • Fixed Vay Hek not entering his Terra Frame phase if he hasn't been encountered the right number of times on the way to the boss room.
  • Fixed the Operator Focus gauge visually not displaying for Clients.
  • Fixed HUD showing incorrect Health/Shield values for Operators.
  • Fixed ability UI not updating when switching between Archwing and ground.
  • Fixed the Equinox Insomnia Skin having an incorrect Helmet tintmask on the Day Form.
  • Fixed Mesa’s Peacemaker disabling custom reticles for Snipers/Knell/etc. 
  • Fixed being unable to enter Archwing in the Tyl Regor boss fight as a Client.
  • Fixed Stealth Affinity buff display not updating past 100%.
  • Fixed players seeing a white Health bar/Revive symbol/generic name over reconnected players.
  • Fixed a crash when attempting to Revive.
  • Fixed new players seeing the incorrect number of Revives remaining before completing Vor's Prize.

Conclave Changes & Fixes

  • Removed player’s ability to shoot into Hydroid’s Undertow since players don’t get sucked into Undertow in Conclave.
  • Fixed a UI error that allowed you to see the names of your enemies through walls as if they were your teammates in Conclave.
     
  • Like 3
  • Haha 1
  • Applause 7
  • Upvote 21

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Raids fixes for todays prime time?

All the raid leaderboards are limited to 50 active sessions, please raise this limit <3

 

UIAIQKS.png

Edited by Pegasy
redtext
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When can we see fixes to trials as per:

 

Edited by --Q--Voltage
  • Upvote 13

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Please fix golem misdocking, its been several months, and two "fixes" occured but still happens regularly.

Edited by Viyrew
  • Haha 1
  • Upvote 11

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pls fix Jordas Golem misdocking and preventing progression in JV. :(

lmOZC9j.png

Edited by --Q--Sherms
jayvee fixpls
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Any chance of an overlay map review? The current unbounded version obscures the crosshairs and places waypoints off screen sometimes.

 

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So many raid bugs yet so little fixes.

GAuCxPf.gif

Edited by Stoner74
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Just now, --Q--Daddy said:

Fix Golem Misdocking please! It has gotten worse since those "fixes"

Don't worry. Vay Hek mis-docking was fixed instead ( ͡° ͜ʖ ͡°). 

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Still not fix for hydroid taking damage and being downed while being in undertow then?

Edited by paul5473
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2 minutes ago, Zahnny said:

Toggle Prime Parts on non-tennogen skins when?

Totally agree on this.

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