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Four Questions


L0N3R
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~ Can anyone tell me how much damage would Volt's Overload do to Hyena?

   - Not by number, but how big the take is from Hyena's health bar.

   - Also the difference if it's level 1, 2 and 3.

 

 

~ As Rhino using Iron Skin, would it be a good idea to melee Hyena with Hate? Charged attacks only

   - My current build is: Pressure Point 4, Reflex Coil 3, Reach 3, Sundering Strike 3, Staggering Force 3, Killing Blow 3,          Organ Shatter 5, Fury 5.

 

 

~ If built and used properly, is Loki worth it?

 

 

~ Reach says it increases range, but which exactly? Normal attacks, Charged attacks, Jump AoE attacks, Slide attacks, or for throwing weapons, increase the throwing range?

 

 

Thanks!

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5 answers to this question

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Can't speak to the first two.

 

Re: question 3, an awful lot of people have built and used Loki successfully, even if only to rush levels (his base speed is very good).  I don't care for him myself (I prefer powers that kill, and his really aren't offensive), but I think the answer to your question has to be 'yes'.

 

Re: question 4, I've always assumed it only applied to your Warframe's powers/abilities, rather than anything weapon-based like the attacks you describe.  But that's an assumption, one which I've never tested.  Others may know more.

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2: Your better off using ranged weapons on hyena, the best guns will kill hyena faster than the best melees

 

3:Loki is my main frame and it is very useful on solo missions. I solo void runs easily and his teleswitch makes it easier to run the courses to treasure rooms. I say yes, build a Loki. His abilities can be very useful for any mission unlike damaging abilities because after a certain point, 1000 damage is nothing against level 90 ancients.

 

 

Re: question 4, I've always assumed it only applied to your Warframe's powers/abilities, rather than anything weapon-based like the attacks you describe.  But that's an assumption, one which I've never tested.  Others may know more.

Stretch is to Warframes while Reach is to Melee

 

All I know about reach is that it increases the percentage of the range so using it on weapons with low innate range is a bad idea.

It should effect regular attack and charge but i cant say for AoE attacks.

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2. Get rid of staggering force on an always staggering weapon and get rid of organ shatter, rather increase killing blow, sundering strike and reflex coil. You will deal so much more damage. Also rather use guns against hyena. This beast is quite evasive and hard to hit with successive charge attacks.

 

3.Of course. His invis grants you insane melee damage and his ulti is pure fun. His Decoy draws fire off of cryopods etc. quite effectively.

 

4. Normal and Charge attacks I can ensure you is affected. Slide attacks are hopefully affected as well, following the logic. Jump attack radius and throwing weapons range are a subject to test, but I'd rather say it doesn't increase the range of thrown weapons.

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Hmm.. what if I were to change Hate with Scindo? When I did that BEFORE the planets were clusterducked with level increases, it was fine, took Hyena on, no probs. Haven't tried it yet now though.

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