Vulbjorn 488 Posted October 2, 2018 (edited) No no, don't apologize, I really appreciate you doing this. It does look nice. I wonder, how many danglies should he have? One big, thick central one? A couple like his sixth sketch? And also, faceplate, I think I want to have something akin to 4th with eyes, so I wonder, symmetrical, asymmetric? I will start seriously sculpting him in couple of days or, going on a somewhat lengthy business trip. P.S. @(XB1)RAG is NAROKI COULD release a new helmet for my skins, but not as part of alreaady existing package, it would need to be puchased (and accepted) separately, and I kinda don't really want to make "DLC for DLC". If anything, I'd prefer to release a full on new skin, that is thematically coherent with previous skin, and you can swap helmets/bodies between them in a way that it still makes sense for both. Also, I think maybe I could start streaming my sculpts. Not sure yet, though. Streams swoocing spook me right out. Edited October 2, 2018 by Vulbjorn 1 Share this post Link to post Share on other sites
Xydeth 1,308 Posted October 3, 2018 (edited) vor 11 Stunden schrieb Vulbjorn: No no, don't apologize, I really appreciate you doing this. It does look nice. I wonder, how many danglies should he have? One big, thick central one? A couple like his sixth sketch? And also, faceplate, I think I want to have something akin to 4th with eyes, so I wonder, symmetrical, asymmetric? I will start seriously sculpting him in couple of days or, going on a somewhat lengthy business trip. P.S. @(XB1)RAG is NAROKI COULD release a new helmet for my skins, but not as part of alreaady existing package, it would need to be puchased (and accepted) separately, and I kinda don't really want to make "DLC for DLC". If anything, I'd prefer to release a full on new skin, that is thematically coherent with previous skin, and you can swap helmets/bodies between them in a way that it still makes sense for both. Also, I think maybe I could start streaming my sculpts. Not sure yet, though. Streams swoocing spook me right out. if u asked me i usually dont mind asymmetrical designs but i think its much more difficult to make them look really nice when the base is symmetrical. the one mesa skin with the asymmetrical helmet looks neat but personally i swapped it for that reason. saryn for example is asymmetrical as a whole so helmets are less of an issue in that regard, ash is symmetrical so imo the helmet should be too. what i could see is an infested headplate like IIX has which peaks to one side of his face like one part of ying-yang and on the other side he has infested "eyes" like II has. the "mouth"-area maybe overgrown horizontally to overall look like a ninja mask, roughly, and more growth towards the side with his "eyes" so it basically sprouts on the side with the big, infested plate. also i think the danglies shouldnt be overdone. its always nice to have a bit which is affected by gravity and adds some "life" to the motion of a frame but too much could very well ruin a nice looking helmet and take away from its appeal. maybe around 1-2 longer, big danglies or 2 bigger and 2 smaller so 4 total maximum ? the helm VI is already borderline imo since they are also big, considering VII as symmetrical i would call that already too much. IIX too few, I+II+IV perfect 😛 Edited October 3, 2018 by Xydeth Share this post Link to post Share on other sites
Pineapplecow 21 Posted October 17, 2018 On 2018-09-29 at 9:49 AM, Vulbjorn said: Probably not any time soon. Right now working on Ash and some other projects, next one - don't want to plan ahead so far so early in development. Well I`ll wait Share this post Link to post Share on other sites
Vulbjorn 488 Posted October 18, 2018 Work on ash is progressing full speed. Under cut, a secret little WiP of his chest and noggin Spoiler 2 1 2 1 Share this post Link to post Share on other sites
Shad0wWatcher 1,705 Posted October 19, 2018 21 hours ago, Vulbjorn said: Work on ash is progressing full speed. Under cut, a secret little WiP of his chest and noggin Reveal hidden contents Oh wow that's so cool! I love the layers on the helm. 1 Share this post Link to post Share on other sites
Xydeth 1,308 Posted October 24, 2018 Am 18.10.2018 um 05:22 schrieb Vulbjorn: Work on ash is progressing full speed. Under cut, a secret little WiP of his chest and noggin helm looks really good so far, from what we can see at least. many ideas arise whilst working on something 😄 i know that feeling although its unrelated to 3D modelling. Share this post Link to post Share on other sites
(PS4)teacup775 533 Posted October 28, 2018 (edited) Vulbjorn, I hesitate to ask this, but how about... an infested skin for Nidus? But only if Equinox hasn’t reduced you to a nervous wreck. He really needs more head options. Edited October 28, 2018 by (PS4)teacup775 Share this post Link to post Share on other sites
Vulbjorn 488 Posted October 28, 2018 Well, it sure as hell turned me into a nervous wreck, but luckily for me, that nervous wreck is about as interested (and somewhat adept) at making skins as my non-nervous wreck state. Can't make any promises on Nidus though, been going on some pretty lengthy and exhausting "business" trips lately, and for now working on Ash, don't want to look too far into the future. Share this post Link to post Share on other sites
LoopStricken 5,747 Posted November 3, 2018 On 2018-09-30 at 8:38 PM, Vulbjorn said: Here's some more concepts. Seems like fourth is the most popular so far. Will start blocking out the silhouette. 8 is VIII, not IIX Share this post Link to post Share on other sites
Vlada91 3,705 Posted November 3, 2018 On 2018-09-29 at 8:51 PM, Vulbjorn said: So, I've been sketching around and about a bunch of concepts today for potential Ash helmet. I don't think I want to go with a hat anymore. Any preferences? Will add more soon. P.S. Yes, I'm also sculpting additional neck piece. Wow nice job.can't wait to see how will look in 3D for Ash and maybe Excal in future. But for now I think that IV is the best helmet for Ash Share this post Link to post Share on other sites
Vlada91 3,705 Posted November 3, 2018 On 2018-09-30 at 9:38 PM, Vulbjorn said: Here's some more concepts. Seems like fourth is the most popular so far. Will start blocking out the silhouette. But in here V helmet is for Excal,VI is for Nyx,VII is for Inaros and last IIX is for Mag? 1 Share this post Link to post Share on other sites
Shad0wWatcher 1,705 Posted November 8, 2018 On 2018-11-03 at 11:22 AM, Vlada91 said: But in here V helmet is for Excal,VI is for Nyx,VII is for Inaros and last IIX is for Mag? No they were all different concepts for a helmet for Ash Share this post Link to post Share on other sites
Vlada91 3,705 Posted November 8, 2018 4 hours ago, Shad0wWatcher said: No they were all different concepts for a helmet for Ash Yea but It could work for them also... 😏😁 Share this post Link to post Share on other sites
Shad0wWatcher 1,705 Posted November 8, 2018 8 hours ago, Vlada91 said: Yea but It could work for them also... 😏😁 True Share this post Link to post Share on other sites
Vulbjorn 488 Posted November 14, 2018 (edited) Finishing up the sculpt, have a couple of areas left to model and tighten up the sculpt. Moving into retopology and texturing stages soon. Katana worked started, no idea how to call Ash nor his blade yet. Spoiler P.S. Hands are WiP and fingers are hidden. Ignore those boney protrusions. Edited November 14, 2018 by Vulbjorn 2 2 1 Share this post Link to post Share on other sites
Rekkou 3,704 Posted November 14, 2018 Be careful around his legs and rear area. It has surprisingly sharp angles that can easily distort your normal maps Share this post Link to post Share on other sites
Vulbjorn 488 Posted November 14, 2018 1 hour ago, Rekkou said: Be careful around his legs and rear area. It has surprisingly sharp angles that can easily distort your normal maps Thanks, I will. I constantly jump between Painter and Zbrush to do test bakes and keep low poly original in frame to adjust any distortions. His surprisingly flat butt is sharper than a knife. Share this post Link to post Share on other sites
Vlada91 3,705 Posted November 14, 2018 3 hours ago, Vulbjorn said: Finishing up the sculpt, have a couple of areas left to model and tighten up the sculpt. Moving into retopology and texturing stages soon. Katana worked started, no idea how to call Ash nor his blade yet. Hide contents P.S. Hands are WiP and fingers are hidden. Ignore those boney protrusions. I the first I whose thinking that this skin whose for Nekros,but now I can see that is Ash.... Share this post Link to post Share on other sites
Vulbjorn 488 Posted November 19, 2018 Early WiP of Ashes sword. Really need a name - anyone has any ideas? 3 Share this post Link to post Share on other sites
Scruffel 362 Posted November 19, 2018 5 hours ago, Vulbjorn said: Early WiP of Ashes sword. Really need a name - anyone has any ideas? Why not something along the lines of "Shikkatana"? It's a portmanteau using Japanese words, 'Shikkan' meaning disease and 'katana' meaning sword. Share this post Link to post Share on other sites
Fox7000 310 Posted November 19, 2018 39 minutes ago, Scruffel said: Why not something along the lines of "Shikkatana"? It's a portmanteau using Japanese words, 'Shikkan' meaning disease and 'katana' meaning sword. Mayby Shikkana? Shikkan + Nikana. 1 1 1 Share this post Link to post Share on other sites
Vulbjorn 488 Posted November 19, 2018 Shikkana doesn't sound half bad. I might use it, thanks. All I had in my head before just various things ending in "[insert adjective here] cleaver". Like Carapace Cleaver and other unimaginative things. 1 Share this post Link to post Share on other sites
Xydeth 1,308 Posted November 19, 2018 (edited) vor einer Stunde schrieb Vulbjorn: [..] what energy sections will that sword have ? currently it does look like it has 0 energy spots on it, which is a bit sad considering it would look so awesome with some glowing stripes like ur carnifex nyx has on her chest along the ribs. yes ive seen the "early WIP" note, just asking tho~ Edited November 19, 2018 by Xydeth Share this post Link to post Share on other sites
Vulbjorn 488 Posted November 20, 2018 (edited) I'm thinking of something like this. Green=emissive. Might also make the blade faintly glow and lightly shimmer. Edited November 20, 2018 by Vulbjorn 1 Share this post Link to post Share on other sites
LogaMC1995 2,523 Posted November 20, 2018 40 minutes ago, Vulbjorn said: I'm thinking of something like this. Green=emissive. Might also make the blade faintly glow and lightly shimmer. May need emissive on the handle of the blade Share this post Link to post Share on other sites