-Synapse- Posted July 20, 2013 Share Posted July 20, 2013 (edited) I think we need just a straight up parkour training area. No timers, no bottomless pits. Just a really big room with lot's of stuff to climb on / flip off / dodge. What do you think? Edited July 22, 2013 by -Synapse- Link to comment Share on other sites More sharing options...
FunkDoctaSpock Posted July 20, 2013 Share Posted July 20, 2013 I think we need just a straight up parkour training area. No timers, no bottomless pits. Just a really big room with lot's of stuff to climb on / flip off / dodge. What do you think? i don't see a reason why not ; ) Link to comment Share on other sites More sharing options...
Vertikol Posted July 20, 2013 Share Posted July 20, 2013 The equivalent of a skate park kinda thing. Where every parkour move can be done and tested, but its up to you how you wanna go about it. Link to comment Share on other sites More sharing options...
Reithur Posted July 20, 2013 Share Posted July 20, 2013 Sounds good to me. Or have it as a starter area for the obstacle course. Could have used some practice for the new rooms in the grineer ships where you have to wallrun-jump-wallrun on angled walls to climb up a tall room... Had a friend ragequit in his first run of the obstacle course this morning; trying to get across the moving pillars. He wasn't happy. Maybe a long fall to a floor with a climb back up to bypass could be worked in. Make the time to climb longer than it should take to cross the pillars in two or three tries and it should be fine. Link to comment Share on other sites More sharing options...
Ceres666 Posted July 20, 2013 Share Posted July 20, 2013 Those pillars are indeed rage-inducing. I love this idea. Link to comment Share on other sites More sharing options...
porkabakin11 Posted July 20, 2013 Share Posted July 20, 2013 +1, Kinda just a sandbox area or something. Link to comment Share on other sites More sharing options...
Ghost333 Posted July 20, 2013 Share Posted July 20, 2013 Had a friend ragequit in his first run of the obstacle course this morning; trying to get across the moving pillars. He wasn't happy. Maybe a long fall to a floor with a climb back up to bypass could be worked in. Make the time to climb longer than it should take to cross the pillars in two or three tries and it should be fine. I spent 3 minutes on the Pillars the first time around as Frost. BACK ONTO TOPIC! I think that would be an awesome room to have. Link to comment Share on other sites More sharing options...
TGStheGreatSniper Posted July 20, 2013 Share Posted July 20, 2013 This is what i was actually expecting. Some sort of "free" area where we move/jump/flip/roll/run all over the place without dem pits n timers. The obstacle course should also have a multiplayer option. *I do not know but adding a second timer isn't that much to do* And indeed... the damn pillars are bloody annoying Link to comment Share on other sites More sharing options...
akrazykoala999 Posted July 21, 2013 Share Posted July 21, 2013 I thought that this was what the obstacle course was going to be when I heard about it the first time... So I would like to see this. Link to comment Share on other sites More sharing options...
Mumra Posted July 21, 2013 Share Posted July 21, 2013 Watching it being used I loved it, but yeah, I was expecting an area that was preset. Maybe the one currently in the works could be a self test within the current system. So once you are done moving around and testing your jumps you could self test yourself. Link to comment Share on other sites More sharing options...
Kamael.Prime Posted July 21, 2013 Share Posted July 21, 2013 to tell you the truth i expected obstacle course to be somehow customizable... yeah, i like free run zone idea ;) Link to comment Share on other sites More sharing options...
-CM-Zura Posted July 21, 2013 Share Posted July 21, 2013 need some shyt like that Link to comment Share on other sites More sharing options...
catastrophy Posted July 22, 2013 Share Posted July 22, 2013 I think we need just a straight up parkour training area. No timers, no bottomless pits. Just a really big room with lot's of stuff to climb on / flip off / dodge. What do you think? Yea, that's what I thought it would be. Not some moving pillar stuff. Something to exercize manouvers, lots of edges, flip-flop walls, sliding areas. Adjustable gravity for jump training and the like. That would be great - when I encountered the pillars it was a big letdown. I hate jump and run platformer games with a passion. Link to comment Share on other sites More sharing options...
Inferndragon Posted July 23, 2013 Share Posted July 23, 2013 Well the obstacle course is fun. Just wish it was multiplayer instead of just one player can do it. Also the pillars that rise up from the ground sometimes bug out when a person has played it and it tends to stop working. As it fals to reset. 1:21 is my best time so far on it however, bugs are a let down... Link to comment Share on other sites More sharing options...
Neroese Posted July 23, 2013 Share Posted July 23, 2013 Impossible is nothing :3 Link to comment Share on other sites More sharing options...
ClockworkSpectre Posted July 24, 2013 Share Posted July 24, 2013 I think we need just a straight up parkour training area. No timers, no bottomless pits. Just a really big room with lot's of stuff to climb on / flip off / dodge. What do you think? This is exactly what I was expecting when they said they were going to add an obstacle course / training room. I honestly was disappointed when I saw what they gave us. Link to comment Share on other sites More sharing options...
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