Casardis Posted July 21, 2013 Share Posted July 21, 2013 In this tile here, it seems to be impossible for the prisoner to progress. First of all, he/she can't crouch pass this part. And even if they did, they would need to wallrun afterward, which they can't. The next option would be to bring them back up to use the ziplines, but.... The pipes will eat them instead of serving like a platform, similarly to how some Grineer would jump through the floor in a few Grineer Asteroid tiles. The prisoner is therefore stuck for the rest of the mission, and we are either required to speed run through in case they die, or one of us stay behind in case enemies spawn (the latter was the situation that happened; many enemies were spawning where the prisoner was). Link to comment Share on other sites More sharing options...
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